Search found 7 matches

by Anubis
Thu Dec 24, 2009 1:49 pm
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

while I've never played BotF, it is a 4x, so you get the general idea. In its final form (which is a ways down the road), it will support i guess 'single player' campaigning. It'll work best in multiplayer with all factions played by humans, but i will write in several campaigns with an 'ai' of sorts.
by Anubis
Wed Dec 23, 2009 12:50 am
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

still working. just have had some net problems over the weekend. I've got an experimental combat system in place. works well for small scale combat. I may have an integrated multi-set. One which is highly detailed for those important battles where you want to leave nothing to chance, one thats water...
by Anubis
Fri Dec 18, 2009 5:31 pm
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

as far as race creation, i'll have a massive list of modifiers and such, as well as a massive list of possible weapon trees. So essentially, while ships must fit into a class designation, one person's destroyer could behave completely differently from another person's based off of race restrictions/...
by Anubis
Fri Dec 18, 2009 3:54 pm
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

sg1 don't know bout my fleet neways, yeah, im aware of all the other rules, but as I've said, they aren't good enough for me. Im building up a rather complex ruleset for just the tactical combat, let ALONE interstellar empire rules, like research, social upgrades, population, industrial output. Im g...
by Anubis
Fri Dec 18, 2009 11:55 am
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

as i mentioned, for my purposes, woefully insufficient. EDIT - Part 1 MODULE 1 - Core Combat Rules Part 1 - Starships Starships are defined as any ship capable of independant faster than light travel. There are many subclasses, from warships to civilian transports. Any ship you build for BrikWars : ...
by Anubis
Thu Dec 17, 2009 7:10 pm
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

nice stubby, nice. and as far as i can tell, most of the PBB space games out there are dead, or atleast the sites they were hosted on are dead. and from what i gathered, they weren't as large scale as i want to do. I've also flipped through standard BW rules on space, and i find them... inadequate. ...
by Anubis
Thu Dec 17, 2009 4:47 pm
Forum: The Rulebook
Topic: Interstellar BrikWars
Replies: 21
Views: 10212

Interstellar BrikWars

hey all. I've been looking around these forums for a few weeks. This whole concept is intriguing. But one thing i havent found is real, beefy support of space combat, and more specifically orbital combat and invasions. If I've just missed it, stop me here. Else, im going to start working on a supple...