Search found 89 matches

by Boomer
Thu Feb 14, 2008 10:05 am
Forum: Lesser Games
Topic: Hard Science Fiction Wargame
Replies: 68
Views: 19659

Here is one problem, and one problem only, how are we rolling dice on this? But until then, my opening and non-dice related move is to use max acceleration and burn 20% of my fuel. This puts me at 0.125 AU/day. To slow I can use less fuel on the day of arrival. I'll begin breaking maneuvers in 40 da...
by Boomer
Mon Feb 11, 2008 9:28 am
Forum: Lesser Games
Topic: Hard Science Fiction Wargame
Replies: 68
Views: 19659

Kidko, where did you go? We have the whole thing pretty much set and ready. Except of course for starting points for our ships, which I believe would be best set as 5 AU (750,000,000km). If you agree to that, we just assume each of has our starting base on opposite sides of the point at equal distan...
by Boomer
Thu Feb 07, 2008 9:50 am
Forum: The Rulebook
Topic: Silly question
Replies: 37
Views: 10594

Almighty Benny wrote:haha Mike, how long have you been waiting to say that?
I say it every time I get the chance. It's good advice.
by Boomer
Wed Feb 06, 2008 10:32 am
Forum: The Rulebook
Topic: Silly question
Replies: 37
Views: 10594

Hinches? Are we really saying this? :roll:
by Boomer
Mon Feb 04, 2008 7:27 pm
Forum: Lesser Games
Topic: ...I'll make you just like perforated cheese motherf...
Replies: 23
Views: 8085

Timedude wrote:I stand corrected. alot.

Timedude
And once more. "A lot."

You may stand up now, Timedude. You have been corrected.
by Boomer
Mon Feb 04, 2008 9:24 am
Forum: Reports From the Field
Topic: Walking Castle
Replies: 18
Views: 5977

Ah yes, the good old mobile fortress. Never caught on in real warfare due to terrible impracticalities.

...I'd surround the thing with a bunch of little guncars. That'd be a fun war.
by Boomer
Mon Feb 04, 2008 9:20 am
Forum: Bricks
Topic: Recycling Machine
Replies: 43
Views: 11003

IVhorseman wrote:awesome! but who says it has to be a weapon? if i grind up an italian chef, i demand a pizza come out.
Matt wrote:Yeah! And if it grinds up a kitty......out pops a super nucular weapon!
This is Brikwars, of course it can do that! :roll:
by Boomer
Sun Feb 03, 2008 5:09 pm
Forum: Lesser Games
Topic: Hard Science Fiction Wargame
Replies: 68
Views: 19659

Well we already have the terrain set. We are fighting over a patch of empty space for the right to wait there. Our goal of course being to survive the meeting engagement with the other, holding the space. So, simple. No terrain, and if we both get there we both have a meeting engagement. No need for...
by Boomer
Sun Feb 03, 2008 9:59 am
Forum: Lesser Games
Topic: Lego Carnage - A Quake Arena Mod
Replies: 18
Views: 6419

Still, seeing things bust into briks, like in Mercernaries, tons of fun.
by Boomer
Sat Feb 02, 2008 9:04 pm
Forum: Lesser Games
Topic: BrikSpace
Replies: 30
Views: 9367

I would still be more comfortable converting tons to studs, rather than inches. It is necessarily the weapons weight/size that determines its strength. The 100ton laser does more damage because it's bigger. The 100ton missile travels better because it is more engine and fuel. So while you say it is ...
by Boomer
Sat Feb 02, 2008 8:59 pm
Forum: Lesser Games
Topic: Lego Carnage - A Quake Arena Mod
Replies: 18
Views: 6419

Nah. Needs to have building both before hand and during, and it needs everything built to be destructible. That would be awesome.
by Boomer
Sat Feb 02, 2008 8:53 pm
Forum: Lesser Games
Topic: Hard Science Fiction Wargame
Replies: 68
Views: 19659

Without terrain, and both of us essentially fighting over who intercepts a barge in deep space, all we have to worry about is our ships in a meeting engagement. What makes deciding the reasons behind the engagement, the place of the engagement, and how we get there important involves how we choose t...
by Boomer
Sat Feb 02, 2008 8:39 pm
Forum: Bricks
Topic: My Custom Sig-Fig
Replies: 9
Views: 3471

I'd put him in command of a lego army, for sure.
by Boomer
Sat Feb 02, 2008 8:34 pm
Forum: Lesser Games
Topic: Lego Carnage - A Quake Arena Mod
Replies: 18
Views: 6419

Awesome, truly awesome mod.

Incorporate building into it and you truly have brikwars.
by Boomer
Sat Feb 02, 2008 3:28 pm
Forum: Lesser Games
Topic: BrikSpace
Replies: 30
Views: 9367

I believe the easiest way to do this would be to convert the tons into pieces. Keep all the rules same as vanguard since they are in fact very simple. Very different from Brikwars, but very simple. Interactions between a Vanguard ship and any character level rule-set are very unbalanced. The damage ...
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