OpenXcom

For all those games that happen to not be BrikWars

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stubby
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Re: OpenXcom

Post by stubby » Wed Feb 03, 2016 8:45 am

Keldoclock wrote:OpenXCom>modern XCOM remakes
The Kharak videos mostly made me not want to play Kharak, but damn if I don't want to boot up some old-school XCOM again.
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Re: OpenXcom

Post by L-Man » Wed Feb 03, 2016 8:58 am

stubby wrote:
Keldoclock wrote:OpenXCom>modern XCOM remakes
The Kharak videos mostly made me not want to play Kharak, but damn if I don't want to boot up some old-school XCOM again.
There was a Humble Bundle sale some time ago with all the older XComs, so... Now I have lotsa old games to play :D
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Re: OpenXcom

Post by The Shadowscythe » Thu Feb 04, 2016 4:44 pm

stubby wrote:
Keldoclock wrote:OpenXCom>modern XCOM remakes
The Kharak videos mostly made me not want to play Kharak, but damn if I don't want to boot up some old-school XCOM again.
Oh so someone out there has watched them (and admitted too it too) . . . yeah, that game became un-fun for me from mission 4 onwards.

Buuuuut - MORE XCOM!



Another OpenXcom Episode for everyone to enjoy - whee for number 8!
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Re: OpenXcom

Post by Quantumsurfer » Thu Feb 04, 2016 5:22 pm

Not a fan of Kharak, sorry mate. But I do love XCom. And this series is pretty good so far.

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Re: OpenXcom

Post by L-Man » Fri Feb 05, 2016 4:34 am

Why are these getting shorter and shorter?
Is that because you are getting your ass kicked faster now, and you have to maitain a constant "ass kicking per episode" level? :twisted:
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Re: OpenXcom

Post by The Shadowscythe » Fri Feb 05, 2016 4:42 am

It seems that people are watching more of the shorter episodes so I'm aiming for a 12-20 minutes time for each one. With a mission each episode if I can.

Seeing as I can only record on weekdays when I am not at work - and - between 9-11 each time, having between 3-5 shorter episodes is better for me than 1-2 longer ones. Especially as the chances of me recording next week have been panned due to work.
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Re: OpenXcom

Post by The Shadowscythe » Tue Feb 09, 2016 9:15 am

HAY, HAY GUIZE - I ARE PLAE MOAR OPENXCOM (because xcom 2 barely runs on my toaster of a computer)

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Re: OpenXcom

Post by Silverdream » Tue Feb 09, 2016 5:03 pm

The Shadowscythe wrote:HAY, HAY GUIZE - I ARE PLAE MOAR OPENXCOM (because xcom 2 barely runs on my toaster of a computer)


Me too.

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Re: OpenXcom

Post by The Shadowscythe » Thu Feb 11, 2016 11:45 am



I are plea moar excaums.

Hur Umaniti!

(Insert starship troopers theme here)
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Re: OpenXcom

Post by The Shadowscythe » Sat Feb 13, 2016 5:07 pm



More OpenXcom has been made available commander, I suggest you watch it before the aliens make any more progress on the Avatar Project.
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Re: OpenXcom

Post by The Shadowscythe » Mon Feb 15, 2016 7:53 am



Ayy Lmao.
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Re: OpenXcom

Post by The Shadowscythe » Wed Feb 17, 2016 3:05 pm



Lo and beholden - I got rid of facecam to see what else it gets me.
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Re: OpenXcom

Post by The Shadowscythe » Tue Feb 23, 2016 3:59 pm



O shoots aliums for fun.
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Re: OpenXcom

Post by mgb519 » Tue Feb 23, 2016 5:05 pm

But most of those people already HAD electroflares.

In XCOM 2, battle scanners reveal the faceless, I think.
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Re: OpenXcom

Post by The Shadowscythe » Wed Feb 24, 2016 4:30 am

Yeah, I know that now - these where recorded two weeks ago. I'm only releasing them now due to being able to access youtube's creator studio without it crashing.

Next episode due tomorrow (last of last batch) and more coming on Friday. So Saturdays episode will be 100% fresh and recent content. MEMES MEIN KOK MEEMES.
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