For all those games that happen to not be BrikWars
Moderators: Timedude, Olothontor
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BFenix
- Pooplord
- Posts: 4112
- Joined: Wed Jan 06, 2010 2:13 pm
- Location: City Of Ravens (Lisbon)
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Contact:
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by BFenix » Thu May 19, 2011 1:18 pm
Name: Ric Thunder
Class: Firefighter, melee fighter, checking for new skills
Safehouse: Garlick Square Fire Station
Current Subdivision: Buttonville

Ross, lets do this!
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jmatthew
- Minifig
- Posts: 254
- Joined: Thu Mar 26, 2009 1:09 am
- Location: R'lyeh
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by jmatthew » Thu May 19, 2011 1:51 pm
I'm totally in. DTFz (down to fight zombies).
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501stCadians
- Galidor

- Posts: 1068
- Joined: Fri Feb 15, 2008 3:35 pm
- Location: Kingston, Ontario, Canada
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Contact:
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by 501stCadians » Thu May 19, 2011 2:19 pm
Name:501stCadians
Class: Scout/Brikwarriors Leader(Alongside RossV)
Safehouse: The Pender Building(Necrotech)
Current Subdivision: Paynterton
We must build, and gather strength. After that- We slowly advance to Fort Creedy-
http://wiki.urbandead.com/index.php/Fort_Creedy
We must establish a chain of free running safehouses right up to the gates of Creedy itself. Then, we re-take it!
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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BFenix
- Pooplord
- Posts: 4112
- Joined: Wed Jan 06, 2010 2:13 pm
- Location: City Of Ravens (Lisbon)
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Contact:
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by BFenix » Thu May 19, 2011 4:32 pm
501stCadians wrote:Name:501stCadians
Class: Scout/Brikwarriors Leader(Alongside RossV)
Safehouse: The Pender Building(Necrotech)
Current Subdivision: Paynterton
We must build, and gather strength. After that- We slowly advance to Fort Creedy-
http://wiki.urbandead.com/index.php/Fort_Creedy
We must establish a chain of free running safehouses right up to the gates of Creedy itself. Then, we re-take it!
Sounds like a plan

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enders_shadow
- Mega Blok
- Posts: 1427
- Joined: Thu Mar 17, 2011 7:18 pm
- Location: The logical answer would be
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by enders_shadow » Thu May 19, 2011 6:20 pm
name: endersshadow
class-scout (but right now, zombie....hoping to get that fixed sometime...

)
it's almost impossible to stay alive, geez!
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Sloopofwar
- Minifig
- Posts: 294
- Joined: Fri Jan 15, 2010 7:12 pm
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by Sloopofwar » Thu May 19, 2011 6:30 pm
Tzan wrote:Well, staying alive is the tricky part.
I got killed eventually, I think its very hard to avoid.
Not true, wasteland guerrilla warfare is the way to do it. I've been hunting lone zeds and I haven't been engaged back at all. I have been hiding in ruined building that the door haven't even been closed on. Hiding in plain sight ftw.
EDIT: Damn, I only got 5 hits in today even with a 40% chance and striking over 35 times.


Mal. Guy killed me, Mal. He killed me with a sword. How weird is that?
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RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
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by RagnarokRose » Thu May 19, 2011 6:35 pm
When you rise, head to Paynterton and find the nearest cemetery. Necrotechs make their rounds in these areas, injecting zombies they find there so they can rise as survivors again-easy xp. I don't have the level necessary to inject you yet, so try and get to one nearby, possibly
87,38.
Fans also have external apps that you can submit requests on, such as
http://ud-malton.info/revive.php.
This Wiki is an immensely useful source of info for everything from maps to in-game history.
It just occured to me that nobody except freerunners will be able to get into Shadwick Walk- it and most of the surrounding buildings are VHB [very heavily barricaded]. BFenix may be trapped outside.
she/her | formerly known as ross_varn | exiled for the good of the f.e.l.c.
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501stCadians
- Galidor

- Posts: 1068
- Joined: Fri Feb 15, 2008 3:35 pm
- Location: Kingston, Ontario, Canada
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Contact:
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by 501stCadians » Thu May 19, 2011 7:13 pm
St Lazrus's Church, our FAK supply, is VSB.
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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enders_shadow
- Mega Blok
- Posts: 1427
- Joined: Thu Mar 17, 2011 7:18 pm
- Location: The logical answer would be
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by enders_shadow » Thu May 19, 2011 7:50 pm
I have freerunning (which is why I picked up the scout... just run around and pick up useful stuff laying around). would anyone mind telling me how the hell to navigate though? I can't seem to find the name of the district I'm in anywhere.... or how to get to Paynerton (I'd rather travel as a zed, b/c then I can't die and I can earn easier xp) thanks for teh help
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501stCadians
- Galidor

- Posts: 1068
- Joined: Fri Feb 15, 2008 3:35 pm
- Location: Kingston, Ontario, Canada
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Contact:
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by 501stCadians » Thu May 19, 2011 10:02 pm
Zomb'd myself for quick EXP. Looking to get like, Some gun skills and revive.
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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RunsWithLegos
- Official Duck

- Posts: 2245
- Joined: Mon Apr 19, 2010 6:45 pm
- Location: Boston, MA, USA
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by RunsWithLegos » Thu May 19, 2011 10:54 pm
search it in the wiki.
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Ham
- A 701 error is fine too.

- Posts: 741
- Joined: Mon Nov 29, 2010 11:11 pm
- Location: Wetting my whistle at the watering hole
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by Ham » Thu May 19, 2011 11:13 pm
Holed up in Vale Lane Police Dpt. AP sure goes fast.
stubby wrote: my floppy penis gets first dibs on it for tradition's sake, but it doesn't seem likely that he'll want to stick around long enough to play.

Wightbagel died for our sins.
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BFenix
- Pooplord
- Posts: 4112
- Joined: Wed Jan 06, 2010 2:13 pm
- Location: City Of Ravens (Lisbon)
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Contact:
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by BFenix » Fri May 20, 2011 2:26 am
Guys, zeds broke in my firestation, which is my safe house. I got bit and Im losing 1 HP for every action point spent. Im not sure what to do, all other surrounding buildings are heavily barricaded and I can't get in
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jmatthew
- Minifig
- Posts: 254
- Joined: Thu Mar 26, 2009 1:09 am
- Location: R'lyeh
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by jmatthew » Fri May 20, 2011 6:32 am
501stCadians wrote:Zomb'd myself for quick EXP. Looking to get like, Some gun skills and revive.
What is this shit? I'm trying to play this game as if it was actually the zombie apocalypse and get into the character. In the REAL zombie apocalypse, I don't think anyone would be like "Hey guys, I'm gunna let this zombie bite me. It's cool though--I'll get mad xp and then come back as human later. Lololol."
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RunsWithLegos
- Official Duck

- Posts: 2245
- Joined: Mon Apr 19, 2010 6:45 pm
- Location: Boston, MA, USA
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by RunsWithLegos » Fri May 20, 2011 7:47 am
then play it like that. don't let others get in your way of fun.