LEGO Worlds!

For all those games that happen to not be BrikWars

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tahthing
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LEGO Worlds!

Post by tahthing » Mon Jun 01, 2015 3:37 pm

"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
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Zahru II
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Re: LEGO Worlds!

Post by Zahru II » Mon Jun 01, 2015 4:09 pm

Literally the best thing since sliced bread once it comes out forreals.

It also supports ldd models:

http://t.co/mr5mknFTne

Imagine actually being able to explore quantum's tower of justice~
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Kommander Ken
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Re: LEGO Worlds!

Post by Kommander Ken » Mon Jun 01, 2015 5:21 pm

Wow, this is like Lego Creator but on massive amounts of steroids. Do want.

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KirdyKing
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Re: LEGO Worlds!

Post by KirdyKing » Mon Jun 01, 2015 6:53 pm

All we need is a brikwars server and multiplayer
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KirdyKing
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Re: LEGO Worlds!

Post by KirdyKing » Mon Jun 01, 2015 6:55 pm

KirdyKing wrote:All we need is a brikwars server and multiplayer
Hint Hint Wink Wink
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bluebright
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Re: LEGO Worlds!

Post by bluebright » Mon Jun 01, 2015 7:18 pm

This is the best news I've seen all week. I chucked this thread up on the front page as well.

Ugh I hope multiplayer gets added soon.

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Re: LEGO Worlds!

Post by dilanski » Mon Jun 01, 2015 8:10 pm

Zahru II wrote:It also supports ldd models:

http://t.co/mr5mknFTne
This is fucking awesome. It may also mean more support for the program, perhaps even a new revision entirely.
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Valiant
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Re: LEGO Worlds!

Post by Valiant » Mon Jun 01, 2015 10:51 pm

Wow.
That is friggin awesome.
I'll have to see if I can upload a tank into it :D .

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Re: LEGO Worlds!

Post by Quantumsurfer » Mon Jun 01, 2015 11:12 pm

Has distinct potential.
Zahru II wrote:It also supports ldd models:

http://t.co/mr5mknFTne

Imagine actually being able to explore quantum's tower of justice~
That's sweet of you to say. I'd want to dive into that and make it better, actionable. And when I start to really think about it in that regard, the possibilities begin to spin.

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Duerer
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Re: LEGO Worlds!

Post by Duerer » Tue Jun 02, 2015 12:38 am

Just bought early access for that one. I hope, dis gonna b good.
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CADmonkey
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Re: LEGO Worlds!

Post by CADmonkey » Tue Jun 02, 2015 1:46 pm

The Brick Fan's blog has a "first impressions" review with screencaps and an hour-long playthrough video:

LEGO Worlds First Impressions Gameplay

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tahthing
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Re: LEGO Worlds!

Post by tahthing » Tue Jun 02, 2015 4:11 pm

So the mole machine works on water... (though dies if it touches water so it's hard to get too far.

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Other key points;

1: The Skeleton scream

2: You can ride literally all the animals. (even the huskies)

3: !!!!!!!


Hopefully building vehicles will be possible soon.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
Image
How's that compression ratio?

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Duerer
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Re: LEGO Worlds!

Post by Duerer » Tue Jun 02, 2015 4:15 pm

tahthing wrote: Other key points;

1: The Skeleton scream

2: You can ride literally all the animals. (even the huskies)

3: !!!!!!!

Hopefully building vehicles will be possible soon.
THIS! I also hope, they will fix the water engine, which appears to be quite broken to me and maybe add cusomizable minifig outfits. But other than that, this game is pretty solid for early access.
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Valiant
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Re: LEGO Worlds!

Post by Valiant » Tue Jun 02, 2015 10:57 pm

Good to hear. I'll see if I can join you blokes once I get my computer upgraded.

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Duerer
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Re: LEGO Worlds!

Post by Duerer » Wed Jun 03, 2015 2:03 am

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Bazooka confirmed for the best weapon.
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