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Stein's Gate on Steam
Posted: Fri Sep 09, 2016 8:42 pm
by Tzan
Just came out today.
Looks like there are some UI translation issues, read the reviews first.
No deal breakers probably.
Re: Stein's Gate on Steam
Posted: Fri Sep 09, 2016 11:38 pm
by Overwatch_Elite
seems the big new craze is taking already made fan translations and scooping up the translators then making something like a kickstarter to get more money for "official translations" while you take down the old links then charge no less than $30 for games that came out 7 years ago
seriously, that shit is way more common than you think, and yet even after using existing translations they ALWAYS manage to fuck something up anyway!
Re: Stein's Gate on Steam
Posted: Sat Sep 10, 2016 5:29 pm
by Insert_blank
Didn't this come out on the vita already? Why play it on steam when you can play on the best handheld ever made?
Re: Stein's Gate on Steam
Posted: Fri Sep 16, 2016 9:53 am
by Zupponn
Insert_blank wrote:Didn't this come out on the vita already? Why play it on steam when you can play on the best handheld ever made?
You can't play it on original Gameboy.
Re: Stein's Gate on Steam
Posted: Fri Sep 16, 2016 12:04 pm
by Tzan
The best handheld is a clipboard with 10 sheets of copier paper and a black Uniball pen.
I use mine every day.
It's literally 3 inches away from my left hand right now.
Hmm, lets see whats written on it now.
"Combat Golf_______________________________________________________9/15/16"
The rest of the page is blank.
Re: Stein's Gate on Steam
Posted: Fri Sep 16, 2016 2:48 pm
by Overwatch_Elite
might as well cross it out, if you think you can get rid of golf then you are fighting a futile battle old man
Re: Stein's Gate on Steam
Posted: Fri Sep 16, 2016 3:03 pm
by Tzan
Golf has had it coming for a long time, it knows what it did.
Re: Stein's Gate on Steam
Posted: Sat Sep 17, 2016 2:44 am
by Zupponn
Or are you inventing Combat Golf? I would totally watch that sport.
Re: Stein's Gate on Steam
Posted: Sat Sep 17, 2016 11:39 am
by Tzan
It might involve hitting golf ball sized grenades and blowing up obstacles and bunkers occupied by militant grounds keepers.
Each grenade you hit counts as a swing on your score, you still need to get the ball in the hole.
Explosions deform the terrain and destroy trees of course.
I just spent the last 2 weeks making some bullshit golf ball physics.
Not quite done with that part.
Driver flight track:
This is at 1/3 scale.
I made everything work at full size, then scaled things down.