Fallout III RP START
Posted: Tue Jun 15, 2010 6:41 pm
Well, let's start.
Rules:
I may be playing, but i am also the DM/guy in charge/whatever
All major choices will be based on group majority vote.
Don't insta kill anything, let me work that out.
EX: 501st Shoots at the Deathclaw and kills it. <-----BAD
EX: 501st Shoots at the Deathclaw. <-----Good, because now i can decide on the damage.
Turns: One turn is where at least four out of six of the members post their actions.
Start:
The dimly lit aircraft hanger sprawls out in front of the group. It's dark enough in the hanger, that you can only see about 1/4 the way down the hanger. You can see the vague outline of a mostly undamaged plane, with a large transport truck beside it. In the immediate area, you can see the following:
Two damaged and disabled army protectrons with USAAF painted on them.
Shelves with assorted misc items(needs to be searched)
15 Metal Boxes(need to be searched)
5 unlocked ammo crates
5 Locked Ammo Crates
A Terminal with a LOCKED Safe below it.
----------------------------------------------------------------------------
I'm going to go look at the disabled protectrons, and begin an attempt to repair them and reprogram them. Deciding just what they need, i begin an attempt to hack the terminal. The hacking will take one turn.
Rules:
I may be playing, but i am also the DM/guy in charge/whatever
All major choices will be based on group majority vote.
Don't insta kill anything, let me work that out.
EX: 501st Shoots at the Deathclaw and kills it. <-----BAD
EX: 501st Shoots at the Deathclaw. <-----Good, because now i can decide on the damage.
Turns: One turn is where at least four out of six of the members post their actions.
Start:
The dimly lit aircraft hanger sprawls out in front of the group. It's dark enough in the hanger, that you can only see about 1/4 the way down the hanger. You can see the vague outline of a mostly undamaged plane, with a large transport truck beside it. In the immediate area, you can see the following:
Two damaged and disabled army protectrons with USAAF painted on them.
Shelves with assorted misc items(needs to be searched)
15 Metal Boxes(need to be searched)
5 unlocked ammo crates
5 Locked Ammo Crates
A Terminal with a LOCKED Safe below it.
----------------------------------------------------------------------------
I'm going to go look at the disabled protectrons, and begin an attempt to repair them and reprogram them. Deciding just what they need, i begin an attempt to hack the terminal. The hacking will take one turn.