This game looks awesome and truly epic. I'd love to see an RTS like this instead of just re-hashed Starcraft and AoE clones. It sort of reminds of Sins of a Solar Empire, except with a focus on ground combat rather than space battles.
Re: Planetary Annilhilation: AKA THE ULTIMATE RTS
Posted: Thu Aug 16, 2012 3:54 pm
by Ham
HOLY SHIT. This is the RTS I've been dreaming of forever. I'm going to back the shit out of this.
Re: Planetary Annilhilation: AKA THE ULTIMATE RTS
Posted: Fri Aug 17, 2012 12:19 am
by Zupponn
I'm actually really impressed by how good this game looks so far.
Re: Planetary Annilhilation: AKA THE ULTIMATE RTS
Posted: Fri Aug 17, 2012 6:48 am
by mgb519
I am pleased that they have achieved a third of their goal in two days.
Re: Planetary Annilhilation: AKA THE ULTIMATE RTS
Posted: Tue Aug 21, 2012 7:17 pm
by BFenix
The moon and asteroid stuff is pretty sweet yes, but despite that there's nothing impressive about it. Looks <a href='http://tinyurl.com/y42zurt'>alot</a> like Total Annihilation/Supreme Commander.
stubby wrote:Crashing moons into planets = pretty sweet
Crashing moons into the mockingbird armada = EPIC
It's so beautiful.
Re: Planetary Annilhilation: AKA THE ULTIMATE RTS
Posted: Tue Aug 19, 2014 12:56 pm
by BFenix
Soooo, after watching some of ZaphodX videos and playing a bit I've changed my opinion regarding the game. It actually picks up the existing RTS elements and kicks them up a notch.
It's no longer pretty sweet. It's pretty epic, indeed.
Re: Planetary Annilhilation: AKA THE ULTIMATE RTS
Posted: Wed Aug 27, 2014 7:11 pm
by dilanski
Picked up on last steam sale. Played it once. Realised that as awesome as it is, It needs more development, perhaps a full year, before its Alpha is 'playable'. A mixture of borked pathfinding, and a failure to convey concepts (Tu-motherfucking-torials damnit, I'm not watching LP'ers to learn your game). I'm not an RTS expert, but even I can spot those problems.