Zombie fights (new battle idea)

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Nof56
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Zombie fights (new battle idea)

Post by Nof56 » Sun May 09, 2010 5:14 pm

I've got an Idea, which could revolutionize the battle (against zombies) and I would like to share it with you.
First, build a small fort, that looks like a post zombie apocalyptic fort.
Second take four or five Minifigs (could be anything at all) although you must always have a girl and two Mele people.
Third position them within the fort.
Fourth have a wave of Zombies charge the forts.
Sub Rules: The reperations do cost daylight hours, you have a total of 12 and your fort increases by 1 brick or fence.ECT for every two hours. Roll a six sided dice, if you get a 1,3 or 5 you recieve a survivor, survivor's can have mele weapons and pistols. You may move to another place but this takes all of you daylight hours and the fort is only at 50% defence. You can mate with the girl, but it takes 9 turns for the little squirt to come out and two turns to make him able to weild any weapons. I wish I could upload some sample images and battles but my camra is out of duty for the time being.
:( so post some battles you have and ideas to make it better.

samuelzz10
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Re: Zombie fights (new battle idea)

Post by samuelzz10 » Sun May 09, 2010 5:53 pm

Nof56 wrote:I've got an Idea, which could revolutionize the battle (against zombies) and I would like to share it with you.
First, build a small fort, that looks like a post zombie apocalyptic fort.
Second take four or five Minifigs (could be anything at all) although you must always have a girl and two Mele people.
Third position them within the fort.
Fourth have a wave of Zombies charge the forts.
Sub Rules: The reperations do cost daylight hours, you have a total of 12 and your fort increases by 1 brick or fence.ECT for every two hours. Roll a six sided dice, if you get a 1,3 or 5 you recieve a survivor, survivor's can have mele weapons and pistols. You may move to another place but this takes all of you daylight hours and the fort is only at 50% defence. You can mate with the girl, but it takes 9 turns for the little squirt to come out and two turns to make him able to weild any weapons. I wish I could upload some sample images and battles but my camra is out of duty for the time being.
:( so post some battles you have and ideas to make it better.
I've
seen lots of scenarios, but I don't really get the rules of it.

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BFenix
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Post by BFenix » Sun May 09, 2010 5:54 pm

well, thats an idea... need work, lots of it. Did you just play that flash zombie shooter/survival horror game The Last Stand? because that description sounds familiar...
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Nof56
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Post by Nof56 » Sun May 09, 2010 5:55 pm

Its like having waves of Zombies charging you every night, so you have 12 hours of daylight and then a wave of zombies, so its like The Last Stand kinda

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BFenix
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Post by BFenix » Sun May 09, 2010 5:59 pm

Nof56 wrote:Its like having waves of Zombies charging you every night, so you have 12 hours of daylight and then a wave of zombies, so its like The Last Stand kinda
i see... that would require some very active players. would the zombie waves be controlled by a a gamemaster or something like that?
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Post by Nof56 » Sun May 09, 2010 6:00 pm

Yeah or an opposing player who would like to be Zombies

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Post by Lego_scout » Mon May 10, 2010 12:04 am

Okay, how bout a skill roll to f**k the girl?
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RunsWithLegos
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Post by RunsWithLegos » Mon May 10, 2010 12:43 am

i like it. what about looking for guns?

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Post by Warhead » Mon May 10, 2010 9:21 am

:idea: ...Hey!.. If we had enough cp... uh... we could buy enough whores... and, um... feed all the zombies? :shock:
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Arkbrik
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Post by Arkbrik » Mon May 10, 2010 10:11 am

Silverdream wrote:
Lego_scout wrote:Okay, how bout a skill roll to f**k the girl?
How about you have to roll to woo and seduce her. Or you could buy a whore for several more CP. The whore doesn't need a skill roll because she's a whore, with a herpatitis mouth. 1-3 you get an STD and die 4-6 you get her pregnant and run out of shotgun shells.
Have you heard of a roleplaying game called FATAL? I think you would like it.

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Post by Nof56 » Mon May 10, 2010 11:15 am

This sounds really good, thanks for helping me out with the kinks in it

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Post by BFenix » Mon May 10, 2010 11:19 am

Silverdream wrote:Wait can you guys have three whores and endlessly feed the zombies your own babies?
Baby cattle for zombies? that wouldn't change much... zombie are always searching for meat, its better to just blow their rotten brains off
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RunsWithLegos
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Post by RunsWithLegos » Mon May 10, 2010 11:23 am

how bout you get to look for a nuke every other turn?

also: would air support be alwoed?

and mutant zombies? like a roket-face zombie?

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RJ
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Re: Zombie fights (new battle idea)

Post by RJ » Mon May 10, 2010 11:44 am

Nof56 wrote:but it takes 9 turns for the little squirt to come out and two turns to make him able to weild any weapons.
I took this the wrong way at first :oops:

Cue Warhead wishing he got here first.
dilanski wrote:Have your imaginary balls exploded all over the keypad or something?

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Post by Warhead » Mon May 10, 2010 12:41 pm

D'uh!.. Damnit... :? back to the bar...*grumble*
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