
Spawn! Officers: 1: Sir Greenfelt, Center.

Dark gets two officers, Skeletal Wizard close and Raglth Far.
DARK!
(You go as teams. Whichever sends an order first.)

Mr Mental is out first.

A feat to boost the spawner fails, so dejectedly, Mental uses an upgrade action.

*Sigh*

Punchenello is next.

He sprints to the bridge.

His feat to make it insecure and destroy it fails, so he sits sadly.

The Executioner is Next-ecutioner.

He readies a response action.

Horus gets on the far side.

RUN!

JUMP!

Ta-Da!
LIGHT

Four Eyes gets ready.

and Shoots twice...

Fatal damage to the Killer Klown! He'll spawn next round.

Office Wizard attempts a feat....

Cli-Click.
Huh?

SSSSSSSSSSSSHHHHHHHHHHHHHHHHHHHHHHHH

IIIIIIIIIIIIIIIIIIIIIIIIITTTTTTTTTTTTTTTTTTTTTTTTTTT!!!!!!!!!!!!!

*POP*

The Iceworlder readies.

And gets response fire prepared.
OVERVIEWS



Dark Total:
Horus: Health: 10 Deaths:0 Kills: 0 Points:0 RESPONSE READY
Mr. Mental: Health:8 Deaths:0 Kills: 0 Points: 0
The Executioner: Health:13 Armor:2 Deaths:0 Kills: 0 Points:0 RESPONSE READY
Punchenello: Health: 0/7 Deaths:1 Kills: 0 Points: 0
Fleebkeep: Heath: 8 Deaths:0 Kills:0 Points:0 Strikes: 1! (This character is open for the taking.)
Redstrom: Health:9 Deaths:0 Kills:0 Points:0 Strikes:1! (This character is open for the taking.)
Light Total:
Iceworlder: Health:12 Deaths:0 Kills:0 Points:0 RESPONSE READY
Office Wiz: Health:7 Deaths:0 Kills:2 Points:3
Four Eyes: Health: 9 Deaths: 0 Kills: 1 Points: 10 (x2 First Blood bonus)
Belgad: Health:8 Deaths: 0 Kills: 0 Points: 0 Strikes:1(This character is open for the taking.)
Captain Jack: Health:10 Deaths:0 Kills:0 Points:0 Strikes:1 (This character is open for the taking.)
Rick Astley: Health:8 Deaths:0 Kills:0 Points:0 Strikes:1 (This character is open for the taking.)
SO MANY DEADBEATS!


