Quadrarian Saga Season 1 (Encounter 3)

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Quadruple.Digits » Mon Feb 16, 2015 4:17 am

ENCOUNTER 4 TURN 3 OR SO

#1 (Lawmaster)
Image
Feeling the psychic anguish of another blue, you head off to the rescue.
#1 has left the field.

END ENCOUNTER 4


++Mysterious Transmission, Received by #1++
>>Unidentified craft, please identify yourself.
>>We are asking you to Cease and Desist.
>>We hasten to inform you that you are entering restricted airspace. Military aircraft only.
>>You are also in violation of several laws of physics.
>>Furthermore, your craft is not safe for air travel. Please install the appropriate safety measures.
>>If you fail to install said safety measures, we shall have to intervene.
>>Please fly safely.
>>Have a nice day.
++End Mysterious Transmission++

ENCOUNTER 3 TURN 5

Arius (Scratch)
Image
You bravely run past the ninja and off the field.
Exit Arius Stage East

Bravo (lordintype)
Image
"Wait, wait! Don't shoot! I'm thinking," you shout to the opposing forces.

Chan (Brickguy0410)
Image
You're not waiting for anyone. Bullets and laser whiz past you, kicking up sprays of dirt, but you run onwards unfazed. Even the fiery plane wreck serves no obstacle, and you barrel through the fire with no heed to the searing tongues around you.
Chan is now on fire. Exit Chan Stage East.

Wartirnians (M220)
Image
The two troopers listen attentively to Bravo's decision, ready to clarify any of the finer points.

Image
The mech guy has difficulty hitting such a small target with such a large gun; as such he misses the demo charge.
Arburst calls to the Evil Mastermind, "I feel like a some cold beer, how 'bout you?"

Image
The flying trooper can't find Arius anywhere.

Evil Enigmatic Overlord Of Mysterious Maniac Machinations (devincp)
(Also, you know you can pick a name for him, other wise I'll just keep using random alliterations to identify him)
Image
"I would love a beer specifically maniac beer. Let's meet at your base after I finish mopping up any one that has not sworn fealty to me yet."

Image
"The offer to join me and my evil army of rackshi will only last a few more seconds; all those willing to join should make it known or face my wrath."
That means you, Bravo.

Sly Blue (Silverdream)
Image
Image
Image
Image
Image
The whole thing was a ruse! Sly Blue was (heroically) projecting a hologram of himself while he made good his escape!
Meanwhile, the Ninja, seeing a potential ninja in Bravo, sticks around to see what he does.
Exit Sly Blue Stage Left

END ENCOUNTER 3 TURN 5

SEND ORDERS FOR TURN 6 NOW


Next Instalment

Also, Lawmaster, do you still want to join Encounter 3, or pursue a different course of action?
Last edited by Quadruple.Digits on Mon Mar 02, 2015 8:47 pm, edited 1 time in total.
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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by M220 » Mon Feb 16, 2015 5:25 am

Arburst calls out to Bravo.

"I see you are thinking very hard over there. Say, this is a very uncomfortable place to be thinking, how inconsiderate of that Evil Mastermind. How about you join us for a drink? Oh, and if you put away your weapon we will find alternative things to point at with ours."

The General turns to the nearest grunt.

"Do you reckon we've got enough beer in the cellar?"

"Negative. The boys raided it last night."

"Order some via the Royal Post. And make it quick."

"Yes sir! Right away sir!"

All troops including reinforcements converge near Bravo and the Space Ninja and are placed on overwatch, excluding three which will head down into the abyss in search of the fusion core, in hopes of recovering it.
Mnds are like parachutes. Just because you've lost yours doesn't mean you can borrow mine.

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by lawmaster » Mon Feb 16, 2015 11:07 am

++Mysterious Transmission, Received by #1++
>>Unidentified craft, please identify yourself.
>>We are asking you to Cease and Desist.
>>We hasten to inform you that you are entering restricted airspace. Military aircraft only.
>>You are also in violation of several laws of physics.
>>Furthermore, your craft is not safe for air travel. Please install the appropriate safety measures.
>>If you fail to install said safety measures, we shall have to intervene.
>>Please fly safely.
>>Have a nice day.
++End Mysterious Transmission++
Blue being the easily distracted blue he is should pay attention to these guys and forget about other blue.
He should respond "Helllllllloooooo, I'm blue! Do you have any apples?" If the response is yes he should ask where said apples are and go to try and retrieve them.
Also if we want to get technical a flying walker mech is a military aircraft.
:studgod:

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Brikguy0410 » Mon Feb 16, 2015 3:40 pm

Once I am sure I am safe, I preform the universal action of stop, drop and roll to put out the flames.

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by lordintype » Tue Feb 17, 2015 12:05 am

Stutter "Uh... Sure. This has nothing to do with the fact I'm surrounded and outgunned." Join the evil enigmatic overlord of mysterious manic machinations and arburst.
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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Silverdream » Fri Feb 27, 2015 6:54 pm

Run away.
This sig is too fucking large: show anyway
Image lol j/k

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Quadruple.Digits » Mon Mar 02, 2015 8:10 pm

ENCOUNTER 3 TURN LOTS
Image
Arburst turns to Bravo. "I see you are thinking very hard over there. Say, this is a very uncomfortable place to be thinking, how inconsiderate of that Evil Mastermind. How about you join us for a drink? Oh, and if you put away your weapon we will find alternative things to point at with ours."
Bravo considers this for about half a second before replying, "Uh... Sure. This has nothing to do with the fact I'm surrounded and outgunned."

They go back to the Wartirnian base and party for a straight week (not that it's straight when they've finished :warhead:)

END ENCOUNTER 3
Brikguy0410 wrote:Once I am sure I am safe, I preform the universal action of stop, drop and roll to put out the flames.
Image
You reckon you're safe now. Time to do something about this fire.

Image
Stop…

Image
Drop...

Image
And roll.

Wait a minute…

Image
Dammit! :fist:

Fade to black on Chan. Commercial break.

K guys, upgrade time. This was like pulling teeth last time, but it has to be done, I guess.

Skill Overview
Spoiler
Show
- Champion:
I. One heroic feat per encounter
II. Two heroic feats per encounter
III. One heroic feat per turn
- Command:
I. Gain control of the squad the hero is in, redshirting.
II. Gain control of D3 units in parent faction plus the squad the hero is in, redshirting.
III. Gain control of parent faction (while hero is present), redshirting
- Piloting:
I. Driving vehicle and firing vehicle weapons takes one action each
II. Driving vehicle and firing vehicle weapons takes one action
III. Driving vehicle and firing vehicle weapons for free
- Strong:
I. Can use weapons of +1", provided no movement
II. Can use weapons of +1"
III. Can use weapons of +2"
- Stealth:
I. Can move while hidden at 1/3 speed, and pickpockets on D3 (1/2 D6, only 6 gives critical success)
II. Can move while hidden at 1/2 speed, and pickpockets on D6
III. Can move while hidden at full speed, and pickpockets on D12
- Medik:
I. Can make revive rolls on D3 (1/2 D6, only 6 gives critical success)
II. Can make revive rolls on D6
III. Can make revive rolls on D12
- Supernatural:
I. One supernatural die per turn
II. Two supernatural die per turn
III. Three supernatural die per turn
- Move:
I. 5" Movement
II. 7" Movement
III. 10" Movement
- Skill:
I. D6 Skill
II. D10 Skill
III. 2D6 Skill (both D6 can give critical success)
- Armour:
I. 4 Armour
II. D10 Armour
III. 2D6 Armour (both D6 can give critical success)
Character Overview
Spoiler
Show
Chan (Brikguy), lvl 2:
Gear: Rifle (rifle), Heavy Jetpack ('helmet', 'jetpack' and 'armor' modules, all broken)
Skill: Move (I), Skill (I), Armor (II), Champion (I)
Avius (Vami), lvl 2:
Gear: Blaster (pistol), SMG (pistol), Assault Helmet (fixed)
Skill: Move (I), Skill (I), Armour (II), Champion (I)
Arius (Scratch), lvl 2:
Gear: Blaster (pistol), Helmet (fixed)
Skill: Move (I), Skill (I), Armor (I), Champion (II)
Guy (Quantumsurfer), lvl 2:
Gear: Assault rifle (rifle), Helmet (fixed)
Skill: Move (I), Skill (I), Armour (II), Champion (I)
Bravo (Lordintype), lvl 2:
Gear: Gun (pistol), Helmet (fixed)
Skill: Move (I), Skill (I), Armor (I), Stealth (I), Medik (I)
#1 (Lawmaster), lvl 2:
Gear: Gun (pistol), Helmet (broken), Sled Walkercopter
Skill: Move (I), Skill (I), Armor (I), Strong (II)
Sly (Silverdream), lvl 2:
Gear: Gun (pistol), Helmet (fixed)
Skill: Move (I), Skill (I), Armor (I), Champion (II)
Parts (mgb), lvl 2:
Gear: Gun (rifle), Helmet (broken)
Skill: Move (I), Skill (I), Armour (II), Strong (I)

New:
Evil Overlord (devincp), lvl 6:
Gear: Helmet, Mastermind Armour (+D6 Armour, +1 Supernatural Die), Charismatic Cape (+1 Action, +1 Command), 2 blasters (pistol)
Skill: Move (II), Skill (I), Armour (I), Champion (II), Command (I), Supernatural (II)
Space Ninja (Bad Wolf [afk]), lvl 5:
Gear: Ninja Mask (+1 Armour, +1 Skill, +1 Carry slot), Ninja Sniper Rifle (1.5" Unique Sniper), Tomahawk (Small CC)
Skill: Move (II), Skill (II), Armour (I), Champion (I), Stealth (I), Command (I)
General Arburst (M220), lvl 4:
Gear: Body Armour (+D6 Armour), Assault Rifle (Rifle), Shoto (Small CC), Revolver (Pistol)
Skill: Move (I), Skill (I), Armour (I), Champion (I), Command (III)
Because various heroes are at different levels, levelling will be increased for lower-leveled characters and decreased for higher-leveled characters (just like in mmorpgs!)
Characters of level 2 will gain two levels.
Characters between levels 3 and 5 will gain one level.
Characters of level 6 will gain no levels.

These levels may be allocated into any skill selection you wish. Exemption to this rule is the supernatural skill, which may only be taken by characters who already have supernatural skill.
In addition, each character may take one bonus level, from those listed below. These bonus skills are allocated depending on your performance during the previous battle(s). Note that the Supernatural skill may be taken in this way.

Bonus level allocation
Spoiler
Show
Chan: Skill, Armour, Champion, Strong
Avius: Move, Skill, Champion, Stealth
Arius: Move, Skill, Armour, Champion, Command, Stealth
Guy: Skill, Armour, Champion, Strong,
Bravo: Move, Stealth, Medik, Supernatural (Clerical)
#1: Skill, Champion, Piloting
Sly: Move, Skill, Armour, Champion, Supernatural (Sound & Light Shows)
Parts: Skill, Armour, Champion, Strong
Mastermind: Skill, Champion, Command
Space Ninja: Move, Skill, Champion, Stealth
Arburst: Armour, Skill, Champion
Also gear upgrades.
Spoiler
Show
Chan: No time for gear upgrades. Got a carpet to explore.
Avius: Nothing to upgrade.
Arius: Nothing to upgrade.
Guy: Nothing to upgrade.
Bravo: Steal
#1: Helmet, Walkercopter
Sly: Nothing to upgrade.
Parts: Helmet (fix for +1 armour), Steal (if Stealth is upgraded)
Mastermind: Steal (if Stealth is upgraded)
Space Ninja: Nothing to upgrade.
Arburst: Steal (if Stealth is upgraded)
If you have the option to steal, you can steal stuff from people/factions you have joined.
I'm not allowing you to loot this battlefield, as Arburst doesn't wanting people scabbing stuff off his dead men.

Also, I'll need a statement of intent for what you want your character to do/where you want them to go between this and the next encounter.

So checklist:
- Skill upgrades for normal levels
- Skill upgrade for bonus level
- Gear upgrade, if available/willing
- Statement of intent

Commence upgrading and stuff
Last edited by Quadruple.Digits on Wed Mar 04, 2015 2:42 am, edited 1 time in total.
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Re: Quadrarian Saga Season 1 (Interlude 1)

Post by Quadruple.Digits » Mon Mar 02, 2015 8:45 pm

Interlude

Chan (Brickguy)
Image
You materialise in a large room. Lots of noise, lots of people, lots of booze.
You're in the back left corner.
You're standing in a weird cage thing.

Image
You try to get out, and the cage opens. Seems to be some kind of teleporter.
You push past a janitor on as you move into the room proper.

Image
He mutters something about 'the kids these days.'

Image
Skirting around the edge of the room, you pass an odd duo partaking in a drinking game.

Image
There's a band. You stop to appreciate the artisanship of this metal. Just your style.

Image
It seems you've attracted the attention of some law-enforcement agency.

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You don't flounder under their gaze, as a nice-looking lady is waving you over to her booth.

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You make your way over. The law-enforcers stare menacingly.

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They are soon dissuaded by the lady's friend.

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You move into the booth.
"Hi. You have any clue where I am?"
"That'd be the Four Rums."

Image
Ah, the famous establishment on the Hill. Yes, you know of the Four Rums.
The lady continues. "By the looks of it, you got randomly picked up by the teleporter, but without a locator beacon of any kind. Where have you been?"
"Well, I've recently had a run-in with some carpet."
"Ah, that'd explain it. Your frequency would've been bounced all over the universe." She thinks for a second.

Image
"But where you before, to find carpet?"
"Dunno. On some… Ballin? Boorwin? Something Prime."
"Balwryn Prime?" The lady sounds a bit excited.
"Yeah, that."

Image
Nearby, an M-Thronian perks up his ears.

Image
"Whatever were you doing on Balwryn Prime?" the lady asks.
"Well, I was stuck there. There was, like, some Assyrians - I blew up their ship - and an M-Thronian, and some other guys. There was this Fusion Core thing, which I could make explode, but the others didn't want me to 'cos they said we could sell it and buy a ticket off-planet."

Image
The M-Thronian hides his excitement well. He apologises to his acquaintances, excusing himself to make a call.

Image
"HQ? I think I've found Guy."

Image
"Well, if money is a problem, I happen to have a job that would require the skills of someone like yourself."

Image
"You see, there's this man , and some friends of mine want him dead. Here's his picture."
You look at the picture (shown above, for reader's convenience).
"Shouldn't be a problem. Where would I find him?" you ask.
"Well, he's currently on Balwryn Prime. So you just have to go back, find and kill him, then contact me. I'll wire you the money, and you can make your way off planet."
You process her words.
"But can't I just teleport to where I want to go from here? Should be easy enough."
"Well… about that. Some time back, Rody wanted to keep his bar a bar, and not a transport hub. Also some transport magnate approached him and had words, but let's not go there. So he programmed the teleported to only send people to where their signal originated from. Hence, you can't really go anywhere but Balwryn Prime from here."
"Right… I guess I'll take the job then."
"Glad to have your help."
You shake hands, and she gives you her card.

/Interlude

Recommended reading
Last edited by Quadruple.Digits on Tue Mar 03, 2015 1:12 am, edited 2 times in total.
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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Quantumsurfer » Mon Mar 02, 2015 8:57 pm

Normal Levels:
  • Armor
  • Skill
Bonus Level:
  • Champion
Gear Upgrades:
  • Nothing to Upgrade
Statement of Intent:
Quantum wrote:In the meantime, I'm looking for a way to retrieve that core. Maybe something with magnets?
If that's not a thing I can do, I suppose I'll meet up with other survivors who came my way.

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by devincp » Mon Mar 02, 2015 9:17 pm

Normal Levels:
Don't get any

Bonus Level:
Champion

Gear Upgrades:
Nothing to Upgrade

Statement of Intent:
First I will reveal My name to be Doctor Snadien Calloway, After getting hopped up on maniac beer with the Wartinians I will head to their engineering bay and work on reviving my "Spare Parts" (the dead hero I picked up in encounter 3) by turning him into a android with an hard suit type body that is loyal to me with a vendetta against the one who killed him. (when considering how successful I am use my SN dice to boost my skill). After that I will borrow a squad of Wartinians and my android sidekick and my rakshi to go back to the first encounter zone and try to reclaim my water rakshi.
John Galt wrote:I swear by my life and my love of it that I will never live for the sake of another man, nor ask another man to live for mine.

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by M220 » Mon Mar 02, 2015 9:21 pm

Normal Levels:

-Skill

Bonus Level

-Champion

Gear Upgrades:

-Armour
Mnds are like parachutes. Just because you've lost yours doesn't mean you can borrow mine.

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Re: Quadrarian Saga Season 1 (Interlude 1)

Post by Zupponn » Mon Mar 02, 2015 11:32 pm

Quadruple.Digits wrote:Image
Skirting around the edge of the room, you pass an odd duo partaking in a drinking game.
They look familiar. :wink:
Image

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Vami IV » Tue Mar 03, 2015 12:31 am

Iconic figs spotted:
Spoiler
Show
Warhead and Zuppy (Obv)
Vami (First photo, bottom center talking to the wizard guy)
Major Natalya ? (At the bar, blue epaulettes)
Bragallot (Pith helmet, sitting, center right)
Oh man, I haven't seen anything related to the Hill since 2012 *feels*.

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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by lordintype » Tue Mar 03, 2015 1:02 am

1 for champ, 1 for command, Bonus for supernatural.

Attempt to steal a bigger weapon throughout the course of the week.
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Re: Quadrarian Saga Season 1 (Encounter 3)

Post by Quadruple.Digits » Tue Mar 03, 2015 1:15 am

Vami IV wrote:Iconic figs spotted:
Spoiler
Show
Warhead and Zuppy (Obv)
Vami (First photo, bottom center talking to the wizard guy)
Major Natalya ? (At the bar, blue epaulettes)
Bragallot (Pith helmet, sitting, center right)
Oh man, I haven't seen anything related to the Hill since 2012 *feels*.
Yes well let me do a shameless plug for related forum battle.
Is that what Vami and Brag look like? I had no idea.
Also the janitor.

Also commenting on the epic interlude and references doesn't give me your upgrade preferences.
Quantumsurfer wrote:We are brikwarsian moral failures.

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