Disc Driven Annihilation - Finished

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Disc Driven Annihilation - Finished

Post by Arkbrik » Sun May 30, 2021 9:25 am

(Continuing directly from this soap...)

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The mystical pull of the Slayzer Discs towards each other has massively reduced the distance between the castle of the Knights of the Square Table, and the space base of the Acquiriens. And the distance keeps shrinking fast! The two buildings will smash each other if nothing is done!

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But in this dark hour, King Auris has returned to save the Knights from destruction.

"We must gather all five Discs!" he proclaims. "If they no longer pull at each other, our castle will be saved!"

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The Knights already have three Discs. Two are inside the castle...

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...while one has been absorbed by Sir Dracus' dragon.

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Annabella Anning has a similar strategy for the Acquiriens.

"We grab all five Discs! That'll break the spacetime link between our base and that castle, and we'll be all right!

The Acquiriens have the remaining two Discs stored in their base.

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Suddenly, metallic screams echo across the field. The Slayzers have come to reclaim their Discs!

Robotic avatars of the four elements (fire, ice, city, and dinosaurs), the Slayzers care only for two things: Discs and destruction.

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It's time to fight, before the entire field contracts into annihilation.

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Factions

Knights of the Square Table - Falk

Acquiriens - ninja_bait

Slayzers - ComradeGreen

Secret Faction - Joshua

Objectives

The Knights and the Acquiriens are each trying to gather all five Discs on their own side of the field.

Special: The knightly dragon has absorbed the Fire Disc. It will count as being on the Knight side of the field no matter where the dragon flies, as long as it's alive and in possession of the Disc.

The Slayzers want to reclaim their Discs, and use them to cause destruction.

The battle will last for 5 turns.

Contracting Battlefield

As the castle and the space base move towards each other, the battlefield shrinks. At the end of each turn, one side of the field will move towards the other, becoming half a baseplate (16 studs) smaller. The sides will move in the following sequence:

Turn 1 - Knight side
Turn 2 - Acquirien side
Turn 3 - Knight side
Turn 4 - Acquirien side
Turn 5 - RIP

The only way to stop the battlefield from contracting is to gather all five Discs on one side.
Last edited by Arkbrik on Mon Jul 12, 2021 10:59 am, edited 8 times in total.

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Re: Disc Driven Annihilation - Signup

Post by ComradeGreen » Sun May 30, 2021 10:02 am

I'll take the Slayzers.
"If you liberate my Gulag one more time..."- Green

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Re: Disc Driven Annihilation - Signup

Post by Joshua » Sun May 30, 2021 10:53 am

Secret Faction, if you please.
Remember, as a wise man once said: "Nihil Est Quod Videtur"

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Re: Disc Driven Annihilation - Signup

Post by ninja_bait » Sun May 30, 2021 11:33 am

Death to castle! Space is supreme! I shall play aquirernesnes
I make apocalypses and apocalypse accessories.
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Re: Disc Driven Annihilation - Signup

Post by Arkbrik » Tue Jun 01, 2021 10:41 am

I've sent info PMs to Falk, ninja_bait, and ComradeGreen. Send your Turn 1 orders, by forum or Discord PM!

Info on the secret faction will be sent when it arrives.

Creation Stats
Spoiler
Show
Dragon
6/6 SP
Move 10" flying
Armor 10

Firebreath: UR 4, range 8", damage 3d6 fire
Claws (x2): UR 3, damage 2d6

Catapult
4/4 SP
Move 5" pushed
Armor 10

Catapult: UR 6, range 18", damage 3d6

Retrieval Vehicle
4/4 SP
Move 10"
Armor 10

Huge claw: UR 3, damage 2d6
Rifle (2x), detachable

Collector Cruiser
9/9 SP
Move 10" flying
Armor 10

Laser Cannon: UR 4, range 10", damage 2d6

Space Scooter
1/1 SP
Move 10" flying
Armor 5

Fire Slayzer
3/3 SP
Move 7"
Armor 2d6

Flamethrower: UR 3, range 6", damage 2d6 fire

Ice Slayzer
3/3 SP
Move 7"
Armor 2d6

OTC fist: UR 4, damage 2d10

City Slayzer
3/3 SP
Move 12"
Armor 2d6

Dinosaur Slayzer
3/3 SP
Move 7"
Armor 2d6

Bite x1, claws x2: UR 2, damage 1d6

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Re: Disc Driven Annihilation - Turn 1

Post by Arkbrik » Fri Jun 04, 2021 10:34 am

Turn 1

Initiative order was determined randomly.

Knights of the Square Table

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"Charge, minifigs!" Lady Leonora shouts. "For your king, and for the Square Table!"

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The army rushes forwards! Unfortunately, Leonora's horse trips over a small rock.

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Embarrassing.

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Sir Dracus reaches the Acquirien lines, and spits a foe on his lance.

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Marvin the Magician casts a spell of death!

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He kills the driver of the Acquirien retrieval vehicle.

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The dragon flies over, and breathes supercharged fire at the Dinosaur Slayzer. The Slayzer loses one SP (two remain) and is set on fire.

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The crossbowfigs prepare response fire...

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...while the catapult crew pushes their weapon forward.

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The Mechanik goes to disassemble the apple tree. The peasant drags over some pieces from his wrecked hovel, too.

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The Mechanik gets a nice big pile of briks to build something from.

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The fishing peasant gets a bite!

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She caught a fish! Hell yeah!

Acquiriens

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"Those castle losers aren't getting these Discs!" Annabella Anning says. "I'm activating the decoy system!"

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Two fake hologram Discs pop into existence.

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"Hey knights!" Annabella shouts. "You want a Disc? You can have this one!"

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She throws the Disc onto the field.

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Then a fuse blows, and the decoy system shuts down.

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"Wait, what?"

"That was one of the real Discs, Annabella!"

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"Screw this."

Annabella jumps onto the retrieval vehicle, kicking the dead driver off. The Mechanik comes along.

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They start driving across the field.

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The troopers open fire on King Auris and Sir Dracus, but their aim is poor. Sir Dracus' horse loses one SP, and that's about it.

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The Collector Cruiser, and the two Acquiriens in the base, prepare response fire.

Slayzers

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The Fire Slayzer moves forward, and roasts a minifig-at-arms with its flamethrower.

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The Dinosaur Slayzer jumps onto the castle, and starts clawing and biting! The crossbowfigs fire at it, taking off an SP, leaving the Slayzer with just one.

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One of the turrets goes down!

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The crossbowfig falls down into the hall, and splatters against the floor.

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The City Slayzer guns the engine, and drives into the Acquiriens!

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Two Acquiriens get run over. The troopers in the base fire at the Slayzer, but fail to damage it.

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The Ice Slayzer walks towards the Collector Cruiser, its OTCs roaring to life. The pilot opens fire, but the Slayzer shrugs it off.

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It climbs onto the landing pad, and starts carving up the ship!

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A chunk of the hull gets cut off! The Collector Cruiser loses one SP, leaving eight.

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The Slayzer then throws the chunk, all the way across the field...

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...crushing the dragon handler.

The Battlefield Shrinks!

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The castle and the space base inexorably move towards each other. The ruined hovel gets totally peeled across the space rock.

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The moving field helps Lady Leonora catch up with the charge.

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The Fire Slayzer stumbles into the Acquirien techspires, breaking them.

But then, the stench of bananas and diesel wafts across the field...

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Secret Faction activated:

Fruit Corp.

commanded by Joshua

Fruit Corp. has arrived! Their nefarious plan to reshape the structure of the BrikVerse, and sell more orange juice, requires additional Slayzer parts...

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The fruit truck carries a squad of deadly Pumpkinmen.

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Fruitbatman is present, driving his snazzy Fruitmobile.

"When life gives you oranges... make orange juice... when life gives you Slayzer parts... make Slayzers..."

* * *

Overviews
Spoiler
Show
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Faction Stats

Knights of the Square Table - Falk

Kills: 2
Alive: 14/17
Discs on your field: 3/5

Acquiriens - ninja_bait

Kills: 0
Alive: 10/14
Discs on your field: 2/5

Slayzers - ComradeGreen

Kills: 5
Alive: 4/4
Disc kills: 0

Fruit Corp. - Joshua

Kills: 0
Alive: 11/11

Creation Stats
Spoiler
Show
Dragon
6/6 SP
Move 10" flying
Armor 10

Firebreath: UR 4, range 8", damage 3d6 fire
Claws (x2): UR 3, damage 2d6

Catapult
4/4 SP
Move 5" pushed
Armor 10

Catapult: UR 6, range 18", damage 3d6

Retrieval Vehicle
4/4 SP
Move 10"
Armor 10

Huge claw: UR 3, damage 2d6
Rifle (2x), detachable

Collector Cruiser
8/9 SP
Move 10" 9" flying
Armor 10 9

Laser Cannon x2: UR 4, range 10", damage 2d6

Space Scooter
1/1 SP
Move 10" flying
Armor 5

Fire Slayzer
3/3 SP
Move 7"
Armor 2d6

Flamethrower: UR 3, range 6", damage 2d6 fire

Ice Slayzer
3/3 SP
Move 7"
Armor 2d6

OTC fist: UR 4, damage 2d10

City Slayzer
3/3 SP
Move 12"
Armor 2d6

Dinosaur Slayzer
1/3 SP
Move 7"
Armor 2d6

Bite x1, claws x2: UR 2, damage 1d6

Fruit Truck
7/7 SP
Move 10"
Armor 10

The Fruitmobile
4/4 SP
Move 10"
Armor 10

Machinegun (x2): UR 4, range 8", damage 2d6 burst
I will send info on Fruit Corp. and their objectives to Joshua.

Send your Turn 2 orders!

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Re: Disc Driven Annihilation - Turn 1

Post by ninja_bait » Fri Jun 04, 2021 11:06 am

I would like you to throw all dice you rolled for me into the fires of mount doom and bring out new, fresh dice.
I make apocalypses and apocalypse accessories.
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Re: Disc Driven Annihilation - Turn 1

Post by Arkbrik » Sun Jun 06, 2021 3:01 am

Need orders from Joshua. Did you get the info PM?

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Re: Disc Driven Annihilation - Turn 1

Post by Joshua » Sun Jun 06, 2021 11:44 am

Yes, I did get the PM. Sorry, I was away for the weekend.
Remember, as a wise man once said: "Nihil Est Quod Videtur"

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Re: Disc Driven Annihilation - Turn 2

Post by Arkbrik » Thu Jun 10, 2021 12:19 pm

Turn 2

Fruit Corp.

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Fruit Corp. immediately moves to secure the City Disc. The fruit truck runs over a minifig-at-arms.

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The Pumpkinmen disembark, and seize the Disc.

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Fruitbatman activates the Fruitmobile's hacking protocols, targeting the Acquirien robot Mechanik!

"You either die a villain... or live long enough to see yourself become the hero..."

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The robot's antivirus programs struggle to resist!

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It manages to stave off the hacking attempt. But something has changed...

"Is it just me, or is it getting crazier in here?"

The robot has become the Robojoker!

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The Robojoker runs over to the Fruitmobile and starts taking it apart, disabling one of the guns.

"Why so serious, Fruitbatman? It's just a prank bro."

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The Lettuce Troopers open fire on the Acquiriens.

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The claw operator redshirts Annabella out of the way, and gets blasted to bits.

Slayzers

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The Dinosaur Slayzer leaps down from the castle, landing on the dragon's back.

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It's.. hugging the dragon?

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Oh shit! What's happening?

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The Slayzer and the dragon have fused into a single being.

Each head is under their respective player's control. The heads have 3 SP each, while the body has 4 SP. If the Slayzer-dragon loses a total of 7 SP across both heads and the body, it'll be destroyed.

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The Fire Slayzer keeps roasting people.

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Marvin the Magician falls next to the downed Lady Leonora. He's badly burnt!

"Once more the fire claims me, Leonora. But this is not... the..."

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"...uuurgh..."

"Nooo!"

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The City Slayzer isn't stopping. It keeps driving through the Acquiriens, who get knocked aside but survive.

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It slams into the side of the fruit truck! However, the truck is heavy and sturdy, and doesn't budge.

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Undeterred, the Slayzer climbs over the truck!

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It drops down on the other side, smashing two Pumpkinmen trying to steal its Disc.

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The Ice Slayzer abandons the Cruiser, and heads towards the Ice Disc.

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It starts attacking the Acquirien base!

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The building crumbles before the Slayzer's onslaught. The way to the Disc is clear.

Knights of the Square Table

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The dragon isn't very happy about having to share a body with the Dinosaur Slayzer. It attacks, taking 2 SP off of the Slayzer head! One SP remains.

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The crossbowfig tries to help out, and takes a shot at the Slayzer head. He misses.

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The last minifig-at-arms sneaks up behind the Pumpkinman holding the City Disc.

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Backstab!

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"I'll be taking that, thank you very much."

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“My dragon’s not the only one that can breathe fire!” Sir Dracus yells.

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He breathes fire on the Acquiriens!

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One Acquirien is burnt to death, and one is set on fire.

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The Mechanik gets to work on the brik pile.

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He builds a ballista!

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The peasant fires it, nailing a Lettuce Trooper.

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The catapult also fires.

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The stone hits the abandoned retrieval vehicle, which loses 1 SP. It has 3 left.

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Lady Leonora gets back on her horse.

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The fishing peasant gets another bite!

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It's a turtle. Cool, but maybe there are even cooler things in the lake. Just need to get lucky...

Acquiriens

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The Acquirien troopers in the field fire at Sir Dracus, but he's fine.

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The Collector Cruiser takes off.

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It fires at the Ice Slayzer, and so do the troopers in the base! The Slayzer loses 2 SP, leaving it with just one.

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The Robojoker keeps disassembling the Fruitmobile. It's all a sick joke to him. He gets a wheel off, slowing the Fruitmobile's movement speed by 1".

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Annabella Anning gets up. She raises the Omnislayer Sword, and with a horrifying scream, she leaps!

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"Yaaargh!!!"

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The Omnislayer Sword hits home, and the Slayzer-dragon's side explodes in gore!

The monster loses 4 SP! Combined with the damage the dragon head inflicted on the Slayzer head, it will take just one more SP of damage to kill it!

The Battlefield Shrinks!

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The castle and the space base move ever closer to one another, the space between them becoming smaller and smaller.

* * *

Overviews
Spoiler
Show
Image

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Faction Stats

Knights of the Square Table - Falk

Kills: 5
Alive: 11/17
Discs on your field: 3/5

Acquiriens - ninja_bait

Kills: 0
Alive: 8/14
Discs on your field: 2/5

Slayzers - ComradeGreen

Kills: 9
Alive: 4/4
Disc kills: 0

Fruit Corp. - Joshua

Kills: 2
Alive: 7/11

Creation Stats
Spoiler
Show
Dragon
Body: 0/4 SP
Head: 3/3 SP
Move 10" 4" flying
Armor 10 4

Firebreath: UR 4, range 8", damage 3d6 fire
Claws (x2): UR 3, damage 2d6

Catapult
4/4 SP
Move 5" pushed
Armor 10

Catapult: UR 6, range 18", damage 3d6

Retrieval Vehicle
3/4 SP
Move 10" 9"
Armor 10 9

Huge claw: UR 3, damage 2d6
Rifle (2x), detachable

Collector Cruiser
8/9 SP
Move 10" 9" flying
Armor 10 9

Laser Cannon x2: UR 4, range 10", damage 2d6

Space Scooter
1/1 SP
Move 10" flying
Armor 5

Fire Slayzer
3/3 SP
Move 7"
Armor 2d6

Flamethrower: UR 3, range 6", damage 2d6 fire

Ice Slayzer
1/3 SP
Move 7"
Armor 2d6

OTC fist: UR 4, damage 2d10

City Slayzer
3/3 SP
Move 12"
Armor 2d6

Dinosaur Slayzer
1/3 SP
Armor 2d6

Bite: UR 2, damage 1d6

Fruit Truck
7/7 SP
Move 10"
Armor 10

The Fruitmobile
4/4 SP
Move 10" 9"
Armor 10

Machinegun (x2): UR 4, range 8", damage 2d6 burst
Send your Turn 3 orders!

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Re: Disc Driven Annihilation - Turn 2

Post by Joshua » Sun Jun 13, 2021 9:53 am

Sent Orders!

Damn you, RoboJoker! We'll see if you last long.
Remember, as a wise man once said: "Nihil Est Quod Videtur"

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Re: Disc Driven Annihilation - Turn 2

Post by Tpohet » Tue Jun 15, 2021 1:10 pm

pog :omnom:
that hat man

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Re: Disc Driven Annihilation - Turn 3

Post by Arkbrik » Sat Jun 19, 2021 11:28 am

Turn 3

Fruit Corp.

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The last Pumpkinman tries to reclaim the City Disc, but the minifig-at-arms holds on to it firmly.

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The Lettuce Troopers move to the side, and open fire at the City Slayzer. They take off 2 SP, leaving it with one.

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The Mechanik moves in to shut down the Robojoker.

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The Clown Prince of Robocrime is taken out of commission.

"Do you want to know how I got these... bzzt... malfunctions?"

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Fruitbatman backs up the Fruitmobile, and fires!

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The City Slayzer is destroyed!

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"I'm the only hero the city needs... the only one it deserves right now... a silent guardian... a watchful protector... a Fruit Knight..."

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"Let's gooo..."

The Fruitmobile reassembles itself!

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Fruitbatman drives off towards the Acquirien base.

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The driver of the fruit truck puts the pedal to the metal! The truck lurches forward. Annabella Anning is pushed out of the way, but survives.

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The truck slams into the ballista. Embarrassingly, the ballista isn't damaged, but the truck loses 1 SP from the collision. It has 6 left.

Knights of the Square Table

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The dragon bites into the FIre Slayzer. The Slayzer loses 2 SP, leaving it with just one.

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Sir Dracus taunts the Acquiriens.

"Come, take a shot at me! Or can you not even hit the broad side of a knight?"

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The Acquiriens fire, and Sir Dracus blocks with the Deflector Shield!

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He reflects the shots towards the Fire Slayzer! However, they fail to damage it.

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"Useless laser archers. Get yourselves some crossbows."

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Lady Leonora rides on top of the fruit truck.

"Catch, mylady!" the minifig-at-arms shouts, and throws the City Disc upwards.

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Leonora grabs the Disc!

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She rides up the castle's drawbridge.

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"Another Disc brought to safety. Just one left, and then the Square Table will be saved!"

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The Mechanik and the peasant fire the ballista at the fruit truck, since that's about the only target available.

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It's a hit! The fruit truck loses another SP, and has 5 left.

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The fisherwoman feeds the fish to the turtle.

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The turtle makes happy turtle noises, and is now her friend.

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The fisherwoman casts her line out again, and soon gets a bite.

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Another fish. But...

"Wait!" the fish says. "I'm a magical fish! Let me live, and I'll grant you a wish!"

Acquiriens

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Annabella Anning runs up the back of the dragon.

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"Give me that Disc already!"

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SLICE!

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The Slayzer-dragon has been slain.

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Annabella claims the Fire Disc.

"So that dragon ate the Disc to gain its powers?"

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"What if I ate it too?"

Annabella bites into the Disc...

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"Owww! My teeth! Owww!"

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The Acquirien troopers charge over the slain dragon's corpse and fire at Lady Leonora, but they keep missing.

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The troopers in the base leave their position...

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...and with a couple of good Sprint rolls, catch up with their comrades.

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The Collector Cruiser also moves out.

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It fires at Lady Leonora!

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She is blasted from the saddle!

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"Get the last Disc... defend the castle... do not let this be in... vain..."

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"...uurgh..."

The City Disc is on the castle's threshold, and the Acquiriens are closing in!

Slayzers

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The Ice Slayzer grabs its Disc from the abandoned Acquirien base.

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It takes aim at the Collector Cruiser's cockpit, and throws!

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The Disc smashes into the cockpit, and kills the pilot!

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The ship crashes! King Auris, his horse, an Acquirien trooper, and the Fire Slayzer are all crushed and killed!

The Cruiser itself wasn't damaged by the crash. It's still operational, if someone else wants to pilot it.

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The space scooter carried by the Cruiser managed to get clear.

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Sir Dracus watches with dismay. King Auris, Marvin the Magician, and Lady Leonora have all fallen. It's up to him to make their sacrifice count.

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The Ice Slayzer roars to the heavens in triumph.

The Battlefield Shrinks!

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The Ice Disc is still on the Acquirien side of the field, and so the space base and the castle keep moving closer.

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Due to the field's movement, the Fire Disc ends up right on the border.

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The ballista is destroyed in the crush. The fruit truck gets squeezed between the two buildings, and loses one SP. It now has 4 left.

* * *

Overviews
Spoiler
Show
Image

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Faction Stats

Knights of the Square Table - Falk

Kills: 5
Alive: 8/17
Discs on your field: 3.5/5

Acquiriens - ninja_bait

Kills: 3
Alive: 6/14
Discs on your field: 1.5/5

Slayzers - ComradeGreen

Kills: 14 (including 1 friendly fire)
Alive: 1/4
Disc kills: 5 (including 1 friendly fire)

Fruit Corp. - Joshua

Kills: 4
Alive: 7/11

Creation Stats
Spoiler
Show
Catapult
4/4 SP
Move 5" pushed
Armor 10

Catapult: UR 6, range 18", damage 3d6

Retrieval Vehicle
3/4 SP
Move 10" 9"
Armor 10 9

Huge claw: UR 3, damage 2d6
Rifle (2x), detachable

Collector Cruiser
8/9 SP
Move 10" 9" flying
Armor 10 9

Laser Cannon x2: UR 4, range 10", damage 2d6

Space Scooter
1/1 SP
Move 10" flying
Armor 5

Ice Slayzer
1/3 SP
Move 7"
Armor 2d6

OTC fist: UR 4, damage 2d10

Fruit Truck
4/7 SP
Move 10" 7"
Armor 10 7

The Fruitmobile
4/4 SP
Move 10"
Armor 10

Machinegun (x2): UR 4, range 8", damage 2d6 burst
Send your Turn 4 orders!

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Re: Disc Driven Annihilation - Turn 4

Post by Arkbrik » Sat Jun 26, 2021 11:20 am

Turn 4

Knights of the Square Table

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The Mechanik gets to work on the wreckage again.

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He constructs a hardsuit, with a big claw for grabbing Discs.

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The suited-up Mechanik clambers over the fruit truck and heads for the Discs.

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Sir Dracus solemnly lays a hand on his fallen dragon.

“Goodbye, old friend.”

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The dragon bursts into flame one last time, killing all the Acquiriens who were standing on it! One of them manages to redshirt Annabella Anning to safety before dying.

The Collector Cruiser loses 3 SP from the explosion, leaving it with 5.

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"Aye! Let's finish off that flying ship!"

The catapult fires on the Cruiser as well!

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And misses horribly. The stone goes right for Sir Dracus, who is redshirted out of the way by the last minifig-at-arms. The minifig gets splattered along with Sir Dracus' horse.

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The crossbowfig doesn't have a target, so he prepares response fire.

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"What are you doing?!" the magical fish screams. "I told you I'd grant you a wish! Don't feed me to that - aaargh!"

The magical fish is fed to the turtle.

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Magic surges through the turtle. What will it do with this newfound power?

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A torrent of fish shoots out of the lake and into the boat!

Acquiriens

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Annabella gets up, and grabs the Fire Disc.

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She brings it... towards the castle? The crossbowfig takes a shot at her, but misses.

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Four Discs are now inside the castle.

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The space scooter swoops down to grab the Ice Disc...

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...and brings that to the castle as well.

Fruit Corp.

The fruit truck driver doesn't want to get his truck crushed. He drives forward, running over the peasant.

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One of the catapult crew gets killed as well. With only one crewmember remaining, the catapult won't be able to fire next turn.

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The Pumpkinman runs up to the Mechanik's hardsuit, and sets fire to it.

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The Lettuce Troopers don't have any targets right now, so they take cover and prepare response fire. The Mechanik runs over to them.

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Fruitbatman drives the Fruitmobile up behind the Ice Slayzer.

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"Hey Slayzer... chill out..."

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Fruitbatman fires, taking the last Slayzer out!

Slayzers eliminated!

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Fruitbatman exits the Fruitmobile, and seizes two particular pieces from the Ice Slayzer.

"It's time... for orange juice..."

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Something huge is airdropped from above, landing right next to Fruitbatman.

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The Orange Juice Slayzer has been born.

A new element asserts itself in the structure of the BrikVerse: the element of Orange Juice.

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Sir Dracus gets up, and assesses the situation.

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Annabella Anning is standing at the gate of the castle, looking very smug... but he can't quite understand why.

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"Hail, Anning! It looks to me like all the Discs are in my castle!"

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"Hey, Dracus! It looks to me like you're on the wrong side of the field!"

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"What?"

The Battlefield Separates!

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With all five Discs gathered in one place, spacetime reasserts itself. The castle and the space base begin separating rapidly!

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The connection snaps!

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The castle is on its own.

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So is the space base.

* * *

Overviews
Spoiler
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Faction Stats

Knights of the Square Table - Falk

Kills: 10 (including 2 friendly fire)
Alive: 5/17
Discs on your field: 5/5

Acquiriens - ninja_bait

Kills: 3
Alive: 2/14
Discs on your field: 0/5

Slayzers - ComradeGreen - ELIMINATED

Kills: 14 (including 1 friendly fire)
Alive: 0/4
Disc kills: 5 (including 1 friendly fire)

Fruit Corp. - Joshua

Kills: 7
Alive: 8/12

Creation Stats
Spoiler
Show
Catapult
4/4 SP
Move 5" pushed
Armor 10

Catapult: UR 6, range 18", damage 3d6

Retrieval Vehicle
3/4 SP
Move 10" 9"
Armor 10 9

Huge claw: UR 3, damage 2d6
Rifle (2x), detachable

Collector Cruiser
5/9 SP
Move 10" 6" flying
Armor 10 6

Laser Cannon x2: UR 4, range 10", damage 2d6

Space Scooter
1/1 SP
Move 10" flying
Armor 5

Fruit Truck
4/7 SP
Move 10" 7"
Armor 10 7

The Fruitmobile
4/4 SP
Move 10"
Armor 10

Machinegun (x2): UR 4, range 8", damage 2d6 burst

Orange Juice Slayzer
3/3 SP
Move 7"
Armor 2d6

Orange Juicifier: UR 3, range 6" damage 2d6, only works on organic targets
The two fields have been separated. Travel between them is impossible, except through Heroic Feat shenanigans.

Here's a quick summary of what field everyone is on:

Space field

Fruitbatman
The Fruitmobile
The Orange Juice Slayzer
3 Lettuce Troopers
Fruit Corp. Mechanik

Sir Dracus

Castle field

Annabella Anning
Space scooter

Crossbowfig
Mechanik with hardsuit
Catapult crewmember
Fisherwoman

Pumpkinman
Fruit truck

* * *

Going into the final turn, all five Discs are gathered in the castle... but they are under Acquirien control. Sir Dracus, along with most of the Fruit Corp. force, are stuck in space, far, far away. Do they have any final tricks up their sleeves? Or is this gambit going to give the Acquiriens a total victory?

Send your turn 5 orders, and make them count!

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Arkbrik
Clown-Face Bologna
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Posts: 2102
Joined: Fri Aug 01, 2008 7:18 am
Location: Sweden

Re: Disc Driven Annihilation - Turn 5

Post by Arkbrik » Mon Jul 12, 2021 10:59 am

Turn 5

Knights of the Square Table

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Sir Dracus is stranded light years away from his home, and the Discs. But he does not despair. He raises the Deflector Shield.

"Shield, deflect my ill fortune back at my foe. Switch my position with that of the villain Annabella!"

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"Huh? Something feels..."

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"...weird?!"

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The crossbowfig shoots down the space scooter pilot.

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The Ice Disc falls into the castle.

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The Mechanik squashes the head of the Pumpkinman with his suit's claw.

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The catapult crewman grabs a sword and tries to attack the truck driver, but he misses.

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Sir Dracus gathers up the Discs.

"Finally. All five Discs have been brought to the Square Table. We have succeeded."

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The fisherwoman feeds all of the fish to the turtle.

“They’re gonna help you grow big and smart!”

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The turtle ascends.

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It has become something beyond the bounds of normal turtlekind.

"I am Smarturtle. Thank you for bringing me to enlightenment."

Acquiriens

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Annabella isn't giving up. She runs over to the downed Collector Cruiser.

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The damaged ship rises again.

"Think you can get rid of me with a cheap trick like that, knight?"

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Annabella activates the hyperengines, and zooms away faster than light!

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"This isn't over yet, Dracus!"

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CRASH!

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The ship slams into the castle, losing 3 SP. But it still has 2 left, and remains functional.

Somewhere below the rubble, Sir Dracus is very dead.

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Annabella grabs the Discs.

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She brings them onboard the ship, and takes off again.

"I'm taking the Discs, and no one is going to stop me!"

Fruit Corp.

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Fruitbatman calls up his butler.

"Alfruit... it's time... activate... the Fruitbat-warp-device..."

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In the Fruitbatcave, Alfruit presses a button.

"Indubitably, sir."

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Fruitbatman, the Fruitmobile, and the Orange Juice Slayzer vanish in beams of light.

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The same thing happens to the Lettuce Troopers.

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They all reappear by the Discs! Fruitbatman and the Orange Juice Slayzer end up on top of the Collector Cruiser, the rest are below it.

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The Orange Juice Slayzer fires a mysterious ray at Annabella!

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Her body and soul start reconstituting...

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"What is this? A world with nothing in it?" she says.

"A world of orange juice," the orange juice responds.

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"Orange juice?"

"It's a world of orange juice, where there's nothing restricting you."

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"This is orange juice?"

"Yes, a world of orange juice. But in exchange, you too are orange juice."

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"What the fuck? That's stupid! I don't want to be orange juice!"

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Annabella brings herself back to reality, shrugging off the Slayzer's Orange Juicifier.

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"If oranges can't take you down... then what about... bananas?"

Fruitbatman draws his bananarangs.

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He attacks, but Annabella blocks the bananas!

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The Lettuce Troopers on the ground start shooting at the Collector Cruiser!

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The badly damaged ship can't take anymore. It explodes!

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The explosion and subsequent crash kills everyone.

Annabella Anning, Fruitbatman, the Orange Juice Slayzer, the Lettuce Troopers, the Fruit Corp. Mechanik, and the Knights' Mechanik are all killed. The Fruitmobile is wrecked.

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The battlefields finally fall quiet.

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Wreckage and corpses litter the ground.

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Smarturtle disembarks from the boat.

"I must go. The BrikVerse needs me."

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He makes his way to the Discs.

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The end.

* * *

Winner: SLAYZERS

Caused destruction with the Discs

Minor Victory: FRUIT CORP.

Constructed the Orange Juice Slayzer, but failed to secure any Discs

* * *

Faction Stats

Knights of the Square Table - Falk

Kills: 12 (including 2 friendly fire)
Alive: 3/17

Acquiriens - ninja_bait

Kills: 4
Alive: 0/14

Slayzers - ComradeGreen - ELIMINATED

Kills: 14 (including 1 friendly fire)
Alive: 0/4
Disc kills: 5 (including 1 friendly fire)

Fruit Corp. - Joshua

Kills: 15 (including 6 friendly fire)
Alive: 1/12

* * *

Congratulations to Green, and well played by everyone! Thank you for all your great orders and ideas. This has been a crazy battle to run!

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