Ideas? Comments? Suggestions?
Idea!
Moderators: BrickSyd, Kommander Ken, Duerer, Elmagnifico
- dilanski
- Now with added tractor fetish

- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Idea!
A Evil stevie's pirate game style campaign.
Twenty-thirty turns.
Up to three players at once, i'll be ref.
Drop in and out style play, meaning spots will open as players lose or go on holiday etc.
RPG style play, side quests and treasure hunting.
Posibility for customisability, sigfigs, ships, build an armada!
Ideas? Comments? Suggestions?
Ideas? Comments? Suggestions?
Almond Status: ACTIVATED
- lrdofbricks
- Jaw-Jaw
- Posts: 849
- Joined: Sun Jan 11, 2009 8:35 am
- Location: delaWhere?
- Cpl. Halan
- Cannon Fodder
- Posts: 454
- Joined: Tue Dec 16, 2008 3:35 pm
- Location: Maryland
- muffinman42
- Dimmy
- Posts: 705
- Joined: Fri Jul 17, 2009 2:33 pm
- Location: I like to think this is the more sober account.
- Contact:
i have read thought the rules before and i get the idea of the game.
as long as you do the stats, and the dice rolling and make sure you tell me all the stats of my ship and the direction of the wind i should be ok.
im wondering if you have enought figures for 3 people
at lowest class thats 18 just to get the minimum for the ships to sail.
I would use Brik-wars when boarding occurs though since we all know how that works.
as long as you do the stats, and the dice rolling and make sure you tell me all the stats of my ship and the direction of the wind i should be ok.
im wondering if you have enought figures for 3 people
at lowest class thats 18 just to get the minimum for the ships to sail.
I would use Brik-wars when boarding occurs though since we all know how that works.
Kerbal Rocketry(my youtube with actual videos on it!)
Muffinman aka. second account of Tahthing. Not technically troll account, as it was made out of shame.
Muffinman aka. second account of Tahthing. Not technically troll account, as it was made out of shame.
- muffinman42
- Dimmy
- Posts: 705
- Joined: Fri Jul 17, 2009 2:33 pm
- Location: I like to think this is the more sober account.
- Contact:
The one ploblem with ESPG is the crew numbers, the minimum for a non-pirate vessel is "class+2" so why should the min for pirates be diffrent.
it should really depend on rigging and number of guns.
Cannon firing should also depend on the number of mini-figs maning it.
i would give it 4 actions:
1:loading+raming
2:aiming
3:firing
4:cleaning
so with 1 figure maning it would be once every 4 turns
with 2 once every 2 turns (turn one: load+aim, turn two: fire+clean)
with 3 it will fire three times in a row and then wait one turn. (turn one: load+aim+fire, turn two: clean+load+aim, turn three: fire+clean+load, turn four:aim+fire+clean.)
with 4 it will fire every turn.
you could add powder monkeys into the idea but that would be about speed and distance makeing the whole thing more complex.
it should really depend on rigging and number of guns.
Cannon firing should also depend on the number of mini-figs maning it.
i would give it 4 actions:
1:loading+raming
2:aiming
3:firing
4:cleaning
so with 1 figure maning it would be once every 4 turns
with 2 once every 2 turns (turn one: load+aim, turn two: fire+clean)
with 3 it will fire three times in a row and then wait one turn. (turn one: load+aim+fire, turn two: clean+load+aim, turn three: fire+clean+load, turn four:aim+fire+clean.)
with 4 it will fire every turn.
you could add powder monkeys into the idea but that would be about speed and distance makeing the whole thing more complex.
Kerbal Rocketry(my youtube with actual videos on it!)
Muffinman aka. second account of Tahthing. Not technically troll account, as it was made out of shame.
Muffinman aka. second account of Tahthing. Not technically troll account, as it was made out of shame.
- Magic Soap
- Playmobil
- Posts: 1654
- Joined: Wed Aug 19, 2009 1:19 pm
- Location: 1 Nautical Mile from Imhotep and Lord Scotland
- Contact:

