The Prisoner [FINISHED]
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- ninja_bait
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Re: The Prisoner [TURN 3 IN PROGRESS]
Whoops almost got the target killed there. Sorry about that, Poles.
I make apocalypses and apocalypse accessories.


Re: The Prisoner [TURN 3 IN PROGRESS]
Prison Guards (me):

The prison guard flamed by Dr Etanol just burnt to death and drops a red keycard.

Having already fired earlier on, the two remaining Lietuvan soldiers move across the corridor, out of sight from the Poles. Two prison guards are moving towards the wall while keeping their eyes on the two remaining prisoners near the mines.

Prison Guard: "Move up, old man!"
The remaining guard moves up and drags Sosabowski with him. For what purpose, though?

The elite guard squad moves up and is about to sprint towards the rescue squad. However...

Lufa's response action got activated and landed a critical damage roll, making the bullet go through two guards killing both.

The last elite guard manages to sprint far enough to bind both Lufa and Laska in close combat (bear in mind that the melt cannon gives extended melee range to the elite guard).

From the other side of the corridor, a Red Knight Hardsuit approaches to deal with the intruders.
Stats:

Uh oh! Looks like the second lift is being operated by someone and is expected to come down next turn!
Torpeda (NPC'd by me):

Sensing the incoming danger, Torpeda sprints towards the lift wading through dozens of corpses.
Kills and Points:

Poles and Prisoners: 15 kills
Prison Guards: 4 kills
Magda Pierunska - 2/3 HP
Wierzbowski (Commando) - 3/3 HP
Dr. Etanol (Medic) - 2/3 HP
Laska (Melee Specialist) - 3/3 HP
Lufa (Sniper) - 3/3 HP
Torpeda (Heavy) - 3/3 HP
Jurgis Adamkus - 0/3 HP
Red Knight: 2/2 SP
OVERVIEWS:



SEND ORDERS FOR TURN 4!

The prison guard flamed by Dr Etanol just burnt to death and drops a red keycard.

Having already fired earlier on, the two remaining Lietuvan soldiers move across the corridor, out of sight from the Poles. Two prison guards are moving towards the wall while keeping their eyes on the two remaining prisoners near the mines.

Prison Guard: "Move up, old man!"
The remaining guard moves up and drags Sosabowski with him. For what purpose, though?

The elite guard squad moves up and is about to sprint towards the rescue squad. However...

Lufa's response action got activated and landed a critical damage roll, making the bullet go through two guards killing both.

The last elite guard manages to sprint far enough to bind both Lufa and Laska in close combat (bear in mind that the melt cannon gives extended melee range to the elite guard).

From the other side of the corridor, a Red Knight Hardsuit approaches to deal with the intruders.
Stats:
Spoiler
Show
Skill: 1d8 Move: 6" Armour: 2d10 SP: 2
Equipment:
Machine Gun
UR: 4 Range: 8" Damage: 2d6 Notes: Arc fire
OTC:
UR: 3 Range: CC Damage: 2 Skill dice Notes: No parry
Equipment:
Machine Gun
UR: 4 Range: 8" Damage: 2d6 Notes: Arc fire
OTC:
UR: 3 Range: CC Damage: 2 Skill dice Notes: No parry

Uh oh! Looks like the second lift is being operated by someone and is expected to come down next turn!
Torpeda (NPC'd by me):

Sensing the incoming danger, Torpeda sprints towards the lift wading through dozens of corpses.
Kills and Points:

Poles and Prisoners: 15 kills
Prison Guards: 4 kills
Magda Pierunska - 2/3 HP
Wierzbowski (Commando) - 3/3 HP
Dr. Etanol (Medic) - 2/3 HP
Laska (Melee Specialist) - 3/3 HP
Lufa (Sniper) - 3/3 HP
Torpeda (Heavy) - 3/3 HP
Jurgis Adamkus - 0/3 HP
Red Knight: 2/2 SP
OVERVIEWS:



SEND ORDERS FOR TURN 4!
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- ninja_bait
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Re: The Prisoner [TURN 3 COMPLETED]
The prisoners patiently wait for rescue.
I make apocalypses and apocalypse accessories.


Re: The Prisoner [TURN 3 COMPLETED]
Laska engages the elite guard.
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Re: The Prisoner [TURN 3 COMPLETED]
Wierzbowski Moves to the corner closer to the miners, making sure to stay in cover. He saves his action to shoot any baddies that approach
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Re: The Prisoner [TURN 3 COMPLETED]
Could we plant an explosive on that door? 
Magda turns to her squad and flexes her muscles, saying "Look, this is how tough I am!" showing she's actually not hurt at all! Maybe she was just trying to make her squad extra pissed at the Lietuvans by pretending to be hurt?
(Regains a HP) Question the prisoners for any useful information, then release them. Take cover in their cell and throw the sword at enemies leaving the lift (if they are enemies) to kabob them as they're coming out. Since that'll leave me without a melee weapon, I'll bail away if attacked in melee.
Magda turns to her squad and flexes her muscles, saying "Look, this is how tough I am!" showing she's actually not hurt at all! Maybe she was just trying to make her squad extra pissed at the Lietuvans by pretending to be hurt?
- Texhnophille
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Re: The Prisoner [TURN 3 COMPLETED]
Take cover behind the corner of the incoming lift building (near the recently fried soldier) and overwatch the hallway where two lietuvan soldiers are heading. Once they are in range, COOK THEM WITH GAS.
Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.
Re: The Prisoner [TURN 3 COMPLETED]
I mean Torpeda still got two explosives so it's up to him how to use them. Whether he wants to fire them into the elevator once the doors are open or whatever.Bragallot wrote:Could we plant an explosive on that door?
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Re: The Prisoner [TURN 3 COMPLETED]
Um... this isn't good. Do I even HAVE a melee weapon? I'm assuming not since there wasn't one on my profile. Um...
Disengage from the elite guy if I can, moving back towards the rest of my crew. *IF* I can do this, and assuming Laska ties the elite guy up in melee, I will turn and give covering support fire against whatever is coming out of the lift.
If I CANNOT disengage, DODGE LIKE HELL!!! Also, try to find a melee weapon. Sniper rifles are next to useless in melee, and I don't want to damage it fighting against an elite.
Disengage from the elite guy if I can, moving back towards the rest of my crew. *IF* I can do this, and assuming Laska ties the elite guy up in melee, I will turn and give covering support fire against whatever is coming out of the lift.
If I CANNOT disengage, DODGE LIKE HELL!!! Also, try to find a melee weapon. Sniper rifles are next to useless in melee, and I don't want to damage it fighting against an elite.
- Bragallot
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Re: The Prisoner [TURN 3 COMPLETED]
I could change my orders and come help you, though, I think Laska has that covered. You could wait to see if she kills him? If not, you could always shove him away before running I think, 'cos he'd have to drop his chainsaw to resist it.
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Re: The Prisoner [TURN 3 COMPLETED]
Hi I'd like to fire my grenade down a corridor where guards are coming from.
Re: The Prisoner [TURN 3 COMPLETED]
Laska (Falk):

The flaczki madness continues!
Wierzbowski (RedRover):

Wierzbowski waits for some fool to come out of the cavern.
Magda (Bragallot):

Magda takes the key from the fallen prisoner and opens another cell, freeing two more prisoners.

Magdalena Pierunska: "You guys know anything interesting?"
Prisoner: "Not in particular, but if you wanna free some more of our comrades, including our leader, you should get the red keycard from the guard over there. Can't tell if you haven't shot him already, though. Hard to tell from looking through these cell doors..."

She proceeds to stand in front of the cell waiting for anyone coming out of the elevator.
Dr Etanol (Texhnophille):

The doc moves around to peak around the corner and wait for some fools to fry.
Lufa (Scribonius):

Turning around and waiting...
Torpeda (motorhead fan):

Roughly the same deal here due to lack of visible targets.
Prison Guards (me):

The Red Knight sprints forwards to the exit of the hallway.

These soldiers move towards the doc.

He immediately fried one of the incoming soldiers with the other one shooting back at the doc but to no avail.

These prison guards attempt to charge Wierzbowski...

...who switches to arc fire and mows down both guards. The prisoners further away haven't been hit, luckily.

This results in the surviving miners being set free and grabbing all the mining equipment nearby.

Prison Guard: "One wrong move and this guy is toast!"
However, the last prison guard moves up with Sosabowski in his hands and sets up for response action.

The elevator opens and reveals five knights approaching towards the rescue squad!
Stats:

As soon as the doors open, Torpeda lobs a grenade inside the lift and already wastes two knights whilst disrupting the other three.

Nevertheless, they proceed to move up until...

...Magda attempts to throw her sword in an effort to impale the knights. However it bounces off, breaks down and is unusable for the rest of the game (FEAT CRITICALLY FAILED).

The knight opens fire on Magda, who takes the whole damage like a champ.

Lufa takes an aim and despite only seeing the arm of the knight, he landed a lucky shot via a critical hit and managed to shoot off the knights hand with ease. Damage was severe enough to kill him on top of that.
Kills and Points:

Poles and Prisoners: 22 kills
Prison Guards: 4 kills
Magda Pierunska - 2/3 HP
Wierzbowski (Commando) - 3/3 HP
Dr. Etanol (Medic) - 2/3 HP
Laska (Melee Specialist) - 3/3 HP
Lufa (Sniper) - 3/3 HP
Torpeda (Heavy) - 3/3 HP
Jurgis Adamkus - 0/3 HP
Red Knight: 2/2 SP
OVERVIEWS:



SEND ORDERS FOR TURN 5!

The flaczki madness continues!
Wierzbowski (RedRover):

Wierzbowski waits for some fool to come out of the cavern.
Magda (Bragallot):

Magda takes the key from the fallen prisoner and opens another cell, freeing two more prisoners.

Magdalena Pierunska: "You guys know anything interesting?"
Prisoner: "Not in particular, but if you wanna free some more of our comrades, including our leader, you should get the red keycard from the guard over there. Can't tell if you haven't shot him already, though. Hard to tell from looking through these cell doors..."

She proceeds to stand in front of the cell waiting for anyone coming out of the elevator.
Dr Etanol (Texhnophille):

The doc moves around to peak around the corner and wait for some fools to fry.
Lufa (Scribonius):

Turning around and waiting...
Torpeda (motorhead fan):

Roughly the same deal here due to lack of visible targets.
Prison Guards (me):

The Red Knight sprints forwards to the exit of the hallway.

These soldiers move towards the doc.

He immediately fried one of the incoming soldiers with the other one shooting back at the doc but to no avail.

These prison guards attempt to charge Wierzbowski...

...who switches to arc fire and mows down both guards. The prisoners further away haven't been hit, luckily.

This results in the surviving miners being set free and grabbing all the mining equipment nearby.

Prison Guard: "One wrong move and this guy is toast!"
However, the last prison guard moves up with Sosabowski in his hands and sets up for response action.

The elevator opens and reveals five knights approaching towards the rescue squad!
Stats:
Spoiler
Show
Skill: 1d8 Move: 5" Armour: 4 (+2)
Equipment:
Pistol
UR: 3 Range: 6" Damage: 1d6
Beam Sabre:
UR: 3 Range: CC Damage: 1 Skill die +2
or
OT Axe:
UR: 4 Range: CC Damage: 2 Skill dice
Equipment:
Pistol
UR: 3 Range: 6" Damage: 1d6
Beam Sabre:
UR: 3 Range: CC Damage: 1 Skill die +2
or
OT Axe:
UR: 4 Range: CC Damage: 2 Skill dice

As soon as the doors open, Torpeda lobs a grenade inside the lift and already wastes two knights whilst disrupting the other three.

Nevertheless, they proceed to move up until...

...Magda attempts to throw her sword in an effort to impale the knights. However it bounces off, breaks down and is unusable for the rest of the game (FEAT CRITICALLY FAILED).

The knight opens fire on Magda, who takes the whole damage like a champ.

Lufa takes an aim and despite only seeing the arm of the knight, he landed a lucky shot via a critical hit and managed to shoot off the knights hand with ease. Damage was severe enough to kill him on top of that.
Kills and Points:

Poles and Prisoners: 22 kills
Prison Guards: 4 kills
Magda Pierunska - 2/3 HP
Wierzbowski (Commando) - 3/3 HP
Dr. Etanol (Medic) - 2/3 HP
Laska (Melee Specialist) - 3/3 HP
Lufa (Sniper) - 3/3 HP
Torpeda (Heavy) - 3/3 HP
Jurgis Adamkus - 0/3 HP
Red Knight: 2/2 SP
OVERVIEWS:



SEND ORDERS FOR TURN 5!
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- ninja_bait
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Re: The Prisoner [TURN 4 COMPLETED]
the two prisoners from the cell pick up the best dropped weapons they can and go toward the red card key, killing any enemies they see or saving it as a response. The miners don't make any wrong moves.
I make apocalypses and apocalypse accessories.


Re: The Prisoner [TURN 4 COMPLETED]
Laska waits around the corner for the red knight to come, then attacks it.
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
- Texhnophille
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Re: The Prisoner [TURN 4 COMPLETED]
Etanol fries the remaining soldier, then uses his remaining move inches to assist his squadmate in taking down that knight frame next turn.
Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.












