Oh Fuck, Skeletons! - LET'S FIGHT! - signup
Posted: Wed Oct 29, 2014 4:45 pm
It was a peaceful day on Ulna, a modern-day Teklevel planet in the Perwar sector.

Until...

Jimmy Tinder: 'Oh this is going to be so hype guys!'
Gaelle Strum: 'Look, LARPing is fun and all but I'm not sure we should tamper with landmarks.'
Harald Kain: 'Yeah man, my dad would be hella mad if he had to pay my bail like last time when we stole that ancient biplane!'

Jimmy Tinder: 'Come on, where's your sense of adventure, ya wusses!'
*creaaak*
Jimmy Tinder: 'Whoa I thought this was only for sho-'

Suddenly, eldritch beams of light burst out of the tomb.

WHO DARES DEFILE THE SLUMBER OF SAKMUTH THE 27th!? FOOLISH MORTALS, FEEL THE WRATH OF THE IMMORTAL KING!

Gaelle Strum: 'Good job Jimmy.'
Harald Kain: 'Oh fu-'

The enraged skeletal rabble starts decimating the populous.

Police officer Doolin: 'Curses, those blasted nerds ruin everything.'

*kzzzk*
Police officer Doolin: 'GP HQ, this is Officer Doolin. We have an EA-0823* class crisis happening on Ulna Colony. I repeat, we have an EA-0823 class crisis happening on Ulna Colony.
*EA-0823: Eldritch Abomination of Unknown Origin
GP HQ: 'We have received your message officer and are about to dispatch strike teams. Our orbital relay shall project ELP* on the area.'
*ELP - Engine Lockdown Protocol

Police officer Doolin: 'All in a days' work. I'm sure the GP can handle the rest.'

All automobiles suddenly shut down.
Orbital Announcer: 'Citizens of Ulna Colony, we have just received a distress call about an EA-0823 class crisis happening in your area as of now. We advise you to evacuate in a calm and controlled manner before the Galactic Patrol Orbital Relay seals the area, utilizing our latest IsoTech(tm) forcefield system. We appreciate your cooperation and hope you will have a nice day!
So I figured I'd do something in the spirit of spookmas and offer you something completely different!
Map Overview:

The map is a 3x3 Grid of 32x32 baseplates, starting from the top, going left to right:
A1 - T-junction with fire engine
A2 - Sir Rupert's Castle of Awesome(tm)
A3 - Turn with street sweeper
B1 - Turn with coffee stand
B2 - T-junction with rad roadster
B3 - Junction with yellow jeep
C1 - Riverside with Ancient Tomb of Horrors
C2 - Road with yellow smart car
C3 - Construction site
Map Rules:
All vehicles are under the effect of ELP - Engine Lockdown Protocol: This means they cannot be used for driving and are stationary. They still provide cover and explode if their engines get hit.
Teams and Objectives:
Civilians (Silent-sigfig) - A lot of generally useless minifigs caught in the crossfire. The controller of this faction has 1 turn to evac as many figures as possible from the map before orbital lockdown.

Civilians include:
Objective - Survive with as many figures as you can!
The staff of Sir Rupert's Castle of Awesome(tm) (piltogg) - The enthusiastic and a little emotionally dead crew of the most famous medieval-themed franchise throughout Perwar.

Objective - Survive with as many figures as you can, whilst not getting out of character! (ie - "knights" should appear valiant and defend the castle)
The Galactic Patrol:

Strike Team Cobalt (Vami IV) - 3 galactic marines
Strike Team Granite (lawmaster) - 3 galactic marines
Rangers (Quantumsurfer) - 3 rangers, 1 robo-dog
1 strike team = 1 player, obviously. More fun that way.
Shared team objective - Eliminate the undead threat.
Sakmuth the 27th (Scratch)

1 hero, 18 skeleton warriors, 6 skeleton archers
Objective - Slaughter the insolent mortals for disturbing your eternal rest!

Until...

Jimmy Tinder: 'Oh this is going to be so hype guys!'
Gaelle Strum: 'Look, LARPing is fun and all but I'm not sure we should tamper with landmarks.'
Harald Kain: 'Yeah man, my dad would be hella mad if he had to pay my bail like last time when we stole that ancient biplane!'

Jimmy Tinder: 'Come on, where's your sense of adventure, ya wusses!'
*creaaak*
Jimmy Tinder: 'Whoa I thought this was only for sho-'

Suddenly, eldritch beams of light burst out of the tomb.

WHO DARES DEFILE THE SLUMBER OF SAKMUTH THE 27th!? FOOLISH MORTALS, FEEL THE WRATH OF THE IMMORTAL KING!

Gaelle Strum: 'Good job Jimmy.'
Harald Kain: 'Oh fu-'

The enraged skeletal rabble starts decimating the populous.

Police officer Doolin: 'Curses, those blasted nerds ruin everything.'

*kzzzk*
Police officer Doolin: 'GP HQ, this is Officer Doolin. We have an EA-0823* class crisis happening on Ulna Colony. I repeat, we have an EA-0823 class crisis happening on Ulna Colony.
*EA-0823: Eldritch Abomination of Unknown Origin
GP HQ: 'We have received your message officer and are about to dispatch strike teams. Our orbital relay shall project ELP* on the area.'
*ELP - Engine Lockdown Protocol

Police officer Doolin: 'All in a days' work. I'm sure the GP can handle the rest.'

All automobiles suddenly shut down.
Orbital Announcer: 'Citizens of Ulna Colony, we have just received a distress call about an EA-0823 class crisis happening in your area as of now. We advise you to evacuate in a calm and controlled manner before the Galactic Patrol Orbital Relay seals the area, utilizing our latest IsoTech(tm) forcefield system. We appreciate your cooperation and hope you will have a nice day!
So I figured I'd do something in the spirit of spookmas and offer you something completely different!
Map Overview:

The map is a 3x3 Grid of 32x32 baseplates, starting from the top, going left to right:
A1 - T-junction with fire engine
A2 - Sir Rupert's Castle of Awesome(tm)
A3 - Turn with street sweeper
B1 - Turn with coffee stand
B2 - T-junction with rad roadster
B3 - Junction with yellow jeep
C1 - Riverside with Ancient Tomb of Horrors
C2 - Road with yellow smart car
C3 - Construction site
Map Rules:
All vehicles are under the effect of ELP - Engine Lockdown Protocol: This means they cannot be used for driving and are stationary. They still provide cover and explode if their engines get hit.
Teams and Objectives:
Civilians (Silent-sigfig) - A lot of generally useless minifigs caught in the crossfire. The controller of this faction has 1 turn to evac as many figures as possible from the map before orbital lockdown.

Civilians include:
Spoiler
Show
Firefighters Larry and Barry,
Medic Carol,
Streetwise Dan,
"Krazy Kathy" the feline afficionado,
Cool shades Carl,
Sal the Salaryman,
Phil the Photo-freak,
Peeps the Pizza-delivery guy
7 construction and maintenance workers (all on lunch break while conflict is going on)
Racer Rick
Sputnik Steve
Trailblazer Tom
and Hipster Hilda
Stats:
Each minifig has regular stats - 1d6 skill, 5 inch movement, 4 armor. They may posses random equipment.
Medic Carol,
Streetwise Dan,
"Krazy Kathy" the feline afficionado,
Cool shades Carl,
Sal the Salaryman,
Phil the Photo-freak,
Peeps the Pizza-delivery guy
7 construction and maintenance workers (all on lunch break while conflict is going on)
Racer Rick
Sputnik Steve
Trailblazer Tom
and Hipster Hilda
Stats:
Each minifig has regular stats - 1d6 skill, 5 inch movement, 4 armor. They may posses random equipment.
The staff of Sir Rupert's Castle of Awesome(tm) (piltogg) - The enthusiastic and a little emotionally dead crew of the most famous medieval-themed franchise throughout Perwar.

Spoiler
Show
Stats:
Sir Rupert, Lady Marion, Prince Crowley: 1d6 skill, 5 inch movement, 4 armor. Unarmed.
Guards and Sir Lionmane: 1d6+1 skill, 5 inch movement, 5 armor. One of them has a halberd (use 3, melee range, 1d6+2 damage), one has sword and shield (use 2, melee range, 1d6 damage; use 2, gives 1d6 extra armor when blocking), one has crossbow (use 3, 10 inch range, 1d6+1 damage)
Wilhelm the Blue: 1d8 skill, 5 inch movement, 1d10 armor. Special: he's a Majistik in disguise!
Chuckles: 1d6 skill, 5 inch movement, 4 armor. Has infinite amount of juggling balls (use 3, 6 inch range, 1d6-1 damage).
Sir Rupert, Lady Marion, Prince Crowley: 1d6 skill, 5 inch movement, 4 armor. Unarmed.
Guards and Sir Lionmane: 1d6+1 skill, 5 inch movement, 5 armor. One of them has a halberd (use 3, melee range, 1d6+2 damage), one has sword and shield (use 2, melee range, 1d6 damage; use 2, gives 1d6 extra armor when blocking), one has crossbow (use 3, 10 inch range, 1d6+1 damage)
Wilhelm the Blue: 1d8 skill, 5 inch movement, 1d10 armor. Special: he's a Majistik in disguise!
Chuckles: 1d6 skill, 5 inch movement, 4 armor. Has infinite amount of juggling balls (use 3, 6 inch range, 1d6-1 damage).
The Galactic Patrol:

Strike Team Cobalt (Vami IV) - 3 galactic marines
Strike Team Granite (lawmaster) - 3 galactic marines
Rangers (Quantumsurfer) - 3 rangers, 1 robo-dog
1 strike team = 1 player, obviously. More fun that way.
Spoiler
Show
Stats:
Galactic Marines: 1d8 skill, 5 inch movement, 1d10 armor, 2 hit points. Armed with Bolter Blasters (use 3, 6 inch range, 1d6+1 damage)
Rangers: 1d6+1 skill, 4 inch movement, 5 armor. Armed with beam rifles (use 3, 12 inch range, 1d6+2 damage)
Robo-dog: 1d6 skill, 6 inch movement, 1d10 armor. Armed with a single ion missile (use 2, 8 inch range, 1d10 damage)
All Strike Teams will receive support units by the end of turn 3.
Galactic Marines: 1d8 skill, 5 inch movement, 1d10 armor, 2 hit points. Armed with Bolter Blasters (use 3, 6 inch range, 1d6+1 damage)
Rangers: 1d6+1 skill, 4 inch movement, 5 armor. Armed with beam rifles (use 3, 12 inch range, 1d6+2 damage)
Robo-dog: 1d6 skill, 6 inch movement, 1d10 armor. Armed with a single ion missile (use 2, 8 inch range, 1d10 damage)
All Strike Teams will receive support units by the end of turn 3.
Sakmuth the 27th (Scratch)

1 hero, 18 skeleton warriors, 6 skeleton archers
Spoiler
Show
Stats:
Sakmuth the 27th: 1d10 skill, 7 inch movement, 2d6 armor, 3 hit points. Armed with serpent staff (use 3, 6 inch range, 1d6+2 damage)
Skeleton Warrior: 1d6 skill, 4 inch movement, 5 armor. Armed with ancient weapons (use 3, melee range, 1d6+1 damage)
Skeleton Officer: 1d8 skill, 5 inch movement, 1d10 armor.Armed with ancient weapons (use 3, melee range, 1d6+1 damage)
Skeleton Archer: 1d6 skill, 4 inch movement, 4 armor. Armed with ancient bows (use 3, 6 inch range, 1d6+1 damage)
Sakmuth the 27th: 1d10 skill, 7 inch movement, 2d6 armor, 3 hit points. Armed with serpent staff (use 3, 6 inch range, 1d6+2 damage)
Skeleton Warrior: 1d6 skill, 4 inch movement, 5 armor. Armed with ancient weapons (use 3, melee range, 1d6+1 damage)
Skeleton Officer: 1d8 skill, 5 inch movement, 1d10 armor.Armed with ancient weapons (use 3, melee range, 1d6+1 damage)
Skeleton Archer: 1d6 skill, 4 inch movement, 4 armor. Armed with ancient bows (use 3, 6 inch range, 1d6+1 damage)