Round 9
Citizens - Alex

"A water demon cowering behind a wall. Now there's something you don't see every day."

The

*splut* It doesn't end well for him. Laris shoots him just to be sure. This means that right now, the keep is essentially under no one's control!

A guardsman kills another royal guard.
Andelmere Guard - Brikguy0410

It doesn't go so well for the guards outside. Three fall to counters, and Uriz is momentarily disarmed.

The bloodknights attack the Matriarch, but can't pierce her armour.

Others sprint back to reclaim Serpent's Keep.

Those fighting in the harbour and holding the South wall go down to help Uriz and his men.
Draklon raiders - Vami_IV

"What kind of raiders are you, to let yourselves be felled by a band of unruly peasants!"

Shamed by the insult, the remaining raiders resolve to fight harder and get an extra action. The Matriarch, relying on her armour, retreats from the fight by leaping from the wall. This returns control of the North wall to the defenders.

She picks up Olaf's fallen sword and stabs the knight in front of her, but she survives.

Singing a battle chanty, the raiders start slashing with fervour. The elder gets executed by the ranged units (

The dragon flies onto the abandoned South wall, claiming it, and burning a guardsman and the battle jester with his fiery breath.
Water demons - lordintype

The water demons shoot and slash their way through two of the harbour's last defenders and advance. Only the cleric remains to stand against them.
Sir Marcriss - Elmagnifco

Still set on killing his target from the previous round, Marcriss gets some back for the defenders, slashing through two slayers.
Imperials - Scratch

The last imperial soldier shoots Uriz, but fails to finish him off.
Overviews


Victory points (red: kingdom, blue: imperials)
Serpent's Keep: 3 points
Gatehouse: 2 points
North wall: 1 point
South wall: 1 point
Harbour prison: 1 point
Fisher's hut: 1 point
Alchemist's workplace: - destroyed
Mill: destroyed
Farm house: destroyed
TOTAL
3 / 3
Damage:
Fat Olaf 0/2 HP
Draklon matriarch 2/3 HP
Elder 0/2 HP
Marcriss 1/2 HP
Uriz 1/2 HP
Effects in play next round:
Defenders: -1 skill (get victory points to 4 or higher to cancel this out).
None
Cales' favour:
Water demons - 2
Urban Guard - 0
Draklon Raiders - 1
Kills
Andelmere Guard - 23
Urban Guard - 7
Scallywags - 8
Water demons - 14
Knights of the Realm - 12 (+1 friendly fire)
Citizens - 15
Purple mages - 6
Imperial guard - 14
Draklon raiders - 27 (+2 friendly fire)
Peasants - 13
Kath'os - 5 (+1 friendly fire)
Defenders: 82
Attackers: 62