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A Brikwars RPG
Posted: Sat Mar 07, 2015 10:11 pm
by lordintype
Hello there. I am Iona Fortune. Chances are you haven't heard of me. One of my few worshippers is Bravo, from the quadrarian saga. I am a minor goddess, but I can still offer you a chance to explore and survive the brik verse together. Let's see what is happening in your drop off area.
Behind me is a market. It is likely you will obtain supplies here, so look around.
Here a ferocious battle between the peaches and the yellows rages on. Both sides are fighting fierce, and the fate of the town lies in the balance.
So there it is. Sorry for the bad pics. This is an RPG based on BrickSyd's rules. You can find them here at
viewtopic.php?f=16&t=11313. There are eight spaces for characters, and it's first come, first served. The only difference from BrickSyd's rules and mine is that I will write character sheets out and stuff.
Re: A Brikwars RPG
Posted: Sat Mar 07, 2015 10:18 pm
by Sir Sporktimus
*hand shoots up immediately*
I volunteer! I volunteer as tribute!
(Do we get to design our own characters, or choose from a premade selection, if you don't mind my asking?)
Re: A Brikwars RPG
Posted: Sat Mar 07, 2015 10:31 pm
by lordintype
Make your own. Such a quick Response! Any other Questions? Also, you're character will be restricted by the pieces I currently have. If the character can not be made I'll tell you.
Re: A Brikwars RPG
Posted: Sat Mar 07, 2015 10:38 pm
by Sir Sporktimus
Would an older-looking fellow in a business suit, maybe a black cape/top hat work alright? If not, maybe a space-ish knight in blue? Just asking on account of pieces, whether it'd work.
Re: A Brikwars RPG
Posted: Sat Mar 07, 2015 11:08 pm
by lordintype
Sir Sporktimus wrote:Would an older-looking fellow in a business suit, maybe a black cape/top hat work alright? If not, maybe a space-ish knight in blue? Just asking on account of pieces, whether it'd work.
I can't do the Cape or the hat, but a man in a business suit is fine.
Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 12:09 am
by Sir Sporktimus
Alright. Here goes, then. (Assuming that, like Bricksyd's campaign, characters start at Level 2 and with 5cp. If not, that's totally fine too. Whatever works.)
Name: Sir Gaelus Forcast, Galactic Ambassador of the Royal Azure Imperium
Looks Like: An old, wandering knight whose adventures have led him far across the galaxy, clad in an outdated space helmet and medieval armor.
Stats: He'll have one point in Skill and one point in Armor. His 5CP will be spent towards Light Armor (+1CP), a Shield of some either royal or spacefaring nature, (+1CP), and a Heavy Weapon - preferably a Sword or a Beamsaber. (+3CP)
Hope he works!
Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 12:20 am
by lordintype
Any particular preferred Helmet?
Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 12:38 am
by Sir Sporktimus
lordintype wrote:Any particular preferred Helmet?
Something of a more space-age feel, preferably - the older the better. He's a weathered old fellow. I'm not picky, though, so whatever's convenient.

Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 12:56 am
by lordintype
Something like This? Sorry for the photo quality. My camera's unpredictable.
Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 1:32 am
by Sir Sporktimus
lordintype wrote:
Something like This? Sorry for the photo quality. My camera's unpredictable.
Cool, man. That armor is perfect. Though, out of curiosity, do you think he could try the breathing tube/visor assembly from that fireman up in the market? It seems like it would work well. Whatever you think looks best, though. Looking forwards to the game, and other players joining.

Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 4:34 pm
by Ultrashmirt
I am interested.
Re: A Brikwars RPG
Posted: Sun Mar 08, 2015 8:41 pm
by Legomc
I'm in.
Name: Archy Ssadab
Description: Always wears his hair in a mohawk (or any other bad ass gangster type hair, if you don't have a mohawk), and wears a hoodie and a jeans. Has scars on his face from gang fights.
Stats: One skill point to skill, one to HP. He will wield a crowbar (preferred) or chainsaw (+3cp) and a revolver (+2cp).
Re: A Brikwars RPG
Posted: Tue Mar 10, 2015 1:34 am
by Vami IV
Name: Enrique Gonzalo
Desc.: Wears his immaculately kept uniform and armor. His helmet's visor is unusually shiny.
Stats: One to skill, one to health. He wields an Emerian Battle Rifle with axe attachment.
They look like this.

Re: A Brikwars RPG
Posted: Tue Mar 10, 2015 11:09 pm
by lordintype
Vami IV wrote:Name: Enrique Gonzalo
Desc.: Wears his immaculately kept uniform and armor. His helmet's visor is unusually shiny.
Stats: Two to skill, one to health. He wields an Emerian Battle Rifle with axe attachment.
They look like this.

I can't do the balaclava, could I see the Helmet?
Re: A Brikwars RPG
Posted: Tue Mar 10, 2015 11:23 pm
by Vami IV
This guy's hat:
(I don't give a shit whether it's white, black, brown, etc.)

With a clear or black lens.
Just use a normal yellow head for Enrique.