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Scarp Yard Rumble Turn 2
Posted: Fri Jun 12, 2015 4:39 pm
by Legomc

It was a normal day in some random scrap yard.

Senior Officer Tom: Alright, this is the place.

Soldier Joe: Yeah go find what ever the hell you need. We'll be waiting here.

Bob the Mekanic: Yeah, fuck you too.

Commander Steve: Who do you think you are, wandering into our scarp yard?

Clone Soldier: Why are we here?
Gree: Because clones are everywhere!

Soldier Fred: Dammit! We actually have to do stuff!
WELCOME TO SCRAP YARD RUMBLE!
Overview:
Teams:
TRONG Squadron (Brikguy0410)
Senior Officer (Hero)
Soldiers x3 (Minifig)
Artillery Specialist (Gunner)
Bob the Mekanic (Mekanic)
Air Borne Death
Size: 2
Move: 0"
Armor: 1d10
Weapon: Size 2 Launcher (Use: 4 Range: 12" Damage: 1d10 (Explosive) 3 Rounds, Takes one turn to load)
ATE Strike Force (RedRover)
Commander (Hero)
Melee Soldiers x2 (Minifig)
Ranged Soldier x3 (Minifig)
Skewerer Driver (Pilot)
Skewerer
Size: 4
Move: 10"
Armor: 1d10
Weapon: Size 2 Melee Weapon (Use: 3 Range: CC Damage: 2d6)
Clones (lawmaster)
Gree (Hero)
Soldiers x4 (MInifig)
Secret Faction (lordintype)
Appears round Two
The Battle will run
six rounds. The team with the most kills wins.
Re: Scarp Yard Rumble Sign-up
Posted: Fri Jun 12, 2015 5:07 pm
by RedRover
Second secret faction please
Re: Scarp Yard Rumble Sign-up
Posted: Fri Jun 12, 2015 9:08 pm
by Brikguy0410
trong please
Re: Scarp Yard Rumble Sign-up
Posted: Fri Jun 12, 2015 9:41 pm
by lordintype
Secret faction 1.
Re: Scarp Yard Rumble Sign-up
Posted: Mon Jun 15, 2015 11:57 am
by lawmaster
Clones please.
Re: Scarp Yard Rumble Sign-up
Posted: Wed Jun 17, 2015 3:23 pm
by Legomc
Lordintype and Red Rover, would either of you be willing to take the ATE so I can get the battle started?
Re: Scarp Yard Rumble Send Orders
Posted: Mon Jun 22, 2015 5:50 pm
by Legomc
Send Orders for turn 1
@lordintype your faction will appear on round two not one.
Re: Scarp Yard Rumble Send Orders
Posted: Wed Jun 24, 2015 6:43 am
by Legomc
Still need orders from lawmaster and Brikguy0410.
Edit: I had (oops) lawmaster orders, just need brikguy0410's
Re: Scarp Yard Rumble Send Orders
Posted: Sat Jul 04, 2015 9:20 am
by Legomc
I am great at forgetting things, such as the fact that
all heroes have 2 hp. Self-shaming aside,
Turn 1:
ATE:

The Commander tries to inspire his team to swiftness.
His
tacitis prove inefficient. (feat failed)

The whole force runs towards the enemy, all ranged units firing.

One ends up with his gun on his head, while another gets knocked down from the recoil.
The last soldier actually hits, but damage is insufficient.

The
Skewerer charges the clones and...

does what it was made to do.
Clones:

The clones, with the aid of a stupendous feat, create a wall so fast that it couldn't be documented.

Two of them fire at the
Skewerer driver, killing him.

The other two miss their target (the soldier at the bottom of the picture).
TRONG:

The Senior Officer lifts up the boat to make a baracade, revealing
Spider Ninja
Spider Ninja is open to anyone!

The whole force advances on the clones, while the artillery specialist loads the
Airborne Death. (It can fire next round.)

The clones get murdered by crit-successes. Only Gree is left, and he is down to his last HP.
Overview:
Send orders for Turn 2!
Kills
TRONG: 3
ATE: 1
Clones: 1
Spider Ninja: 0
Heroes' HP
Senior Officer: 2/2
Commander: 2/2
Gree: 1/2
Spider Ninja: 2/2
Re: Scarp Yard Rumble Turn 1
Posted: Mon Jul 06, 2015 10:06 am
by Legomc
Still need brikguy0410's orders. And Spider Ninja is open if anyone wants him.
Re: Scarp Yard Rumble Turn 2
Posted: Mon Jul 13, 2015 11:33 am
by Legomc
Turn 2
Clones (lawmaster)

Gree negins building...

A cloning machine.

He gets in.

And out pops two Grees (sort of). They fire at the soldiers in front of them.

They kill one of the soldiers. (The clone had two pistols, but dropped one on a crit-fail.)
Spider Ninja (sadness)

Spider ninja sits down. feeling depressed that he doesn't have a master.
Everyone else feels sorry for him and cannot intentionally attack him until he has a controller.
ATE

Everyone continues advancing.

The Commander leaps over the boat.

He lands, the blade of his axe inches from the Air Borne Death's controller.

Then the soldier's head falls off from the cut made while the commander landed.

The three gun soldiers gang-up on the Senior Officer.

This faithful soldier leaps to save his master.

But thanks to three critical successes, they both die.
TRONG

The last soldier fires at the ATE commander.

He didn't even flinch.

Tired of doing nothing, the mekanic peachkours his way over to the Air Borne Death.
He fires it at the ranged ATE.

He missed by three inches.

This may be the end of Spider Ninja.

Or not. The shot fizzled out like dollar store fireworks.

Suddenly a hand busts forth from the ground.

A group of
Skeletons (lordintype) pops out.

The four minions advance on the ATE successfully doing nothing.

The hero swings at Gree.

The clone leaps onto the blade.

He is no more.
Overview
Kills
TRONG: 3
ATE: 4
Clones: 2
Spider Ninja: 0
Skeletons: 1
Heroes' HP
Senior Officer: 0/2
Commander: 2/2
Gree: 1/2
Clone: 0/2
Spider Ninja: 2/2
Skeleton Champion: 2/2
SEND ORDERS FOR TURN 3!
Re: Scarp Yard Rumble Turn 2
Posted: Wed Jul 15, 2015 6:10 pm
by Legomc
Still need orders from lordintype
Re: Scarp Yard Rumble Finale
Posted: Thu Jul 16, 2015 12:24 pm
by Legomc
Re: Scarp Yard Rumble Turn 2
Posted: Thu Jul 16, 2015 12:31 pm
by Legomc
And that ends Scrap Yard Rumble. Sorry about the abrupt ending. I have something else planned, and this was going rather slow.
@lordintype Due to the fact that you didn't get a chance to control your faction, you get first dibs on the secret faction in the next battle in this storyline. (I'll pm you when it begins.)
Final Kills
TRONG: 3
ATE: 9
Clones: 3
Skeletons: 2
Spider Ninja: 0
Re: Scarp Yard Rumble Turn 2
Posted: Thu Jul 16, 2015 2:30 pm
by RedRover
Woot! I won something!