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Contingency Red (FINISHED!)

Posted: Mon Feb 29, 2016 2:57 pm
by Silent-sigfig
LOCATION: Early warning station, Hawaii, U.S.A.

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Soldier: "Huh, that's weird: all our sensors are down. Hopefully no one attacks. We'd be unable to warn the fleet of an invasion."

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Morse: "Weird indeed. It would be pretty bad if said invaders captured the station and continued to broadcast an all clear signal."

Soldier: "Yep."

Go to turn one.


SIGN-UPS Closed!

People who can respond within <24 hours get top spots.

U.S.A. : Motorhead fan

Immortals : Bann451

Secret Faction Poland: Duerer

Secret Faction 2: RedRover

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:10 pm
by Duerer
Claiming my spot!

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:20 pm
by Silent-sigfig
You got it!

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:31 pm
by RedRover
Secret 2 please!

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:36 pm
by Silent-sigfig
In

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:37 pm
by motorhead fan
I'd like USA Alpha please(Or Bravo if someone else signs up while I'm writing this.)

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:40 pm
by RedRover
That immortal hover tank think kind of looks like a constructor from borderlands

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 3:42 pm
by Silent-sigfig
Only Immortals Left!

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 5:49 pm
by bann154
Silent-sigfig wrote:Only Immortals Left!
Ill take em

Re: Contingency Red (SIGN-UP)

Posted: Mon Feb 29, 2016 6:48 pm
by Silent-sigfig
You got it!


THAT'S IT, EVERYONE LEFT FOR TURN 1(BANN) SEND IN ORDERS!!!

Re: Contingency Red (SIGN-UP)

Posted: Tue Mar 01, 2016 10:39 am
by Silent-sigfig
Still waiting on orders from Bann154.

Re: Contingency Red (TURN 1)

Posted: Tue Mar 01, 2016 1:37 pm
by Silent-sigfig
T-T-T-TRIPLE POST!

United Systems Alliance
(Motorhead Fan)

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The Soldiers inside begin by raiding the armory. One trooper grabs a DMR(scoped rifle, aiming increases skill to a 1d8), two grab assault rifles, one grabs a rocket launcher, and Morse grabs two assault rifles

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The medic heads indoors. You can see one of the soldiers couldn't sprint far enough.

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This squad ducks behind the bushes.

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The smartgunner gets to cover. The guys in the basement, lacking orders, are on response fire.

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This squad spreads out and goes prone.


Immortal Empire
(Bann154)

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The reaper moves up and unloads on the prone guys. For once, a machine gun actually gets a kill without jamming. This unusual good fortune is balanced out by the mortar tube operator critfails both skill rolls and both mortar tubes blow up.

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The Volanti leap halfway across the river, firing as they go.

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They kill two Soldiers. The remaining soldiers fail to break the armor of the Volanti on their response fire.

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The marksman takes aim as the Huntress runs to join the rest of the army.

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The army marches forward with the heroes naturally leading from the rear.

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With no other target in range, these USA guys attack the Reaper, and manage to break off 2 hp.(4 remaining)

SUDDENLY

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What magic is this?

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It's the Polish Confederation(played by Duerer).

Bartnik: "Okay, lets find those magic mushrooms!"

Neckbeardicus: "Of course! Thanks to a permanant bit of m'agic that has no other positive effect, we can cross the river without having to swim!"

Bartnik: "Sweet."

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Crixton: "Out of respect, I'm going to hold off on using our response actions on you until next turn."


ALSO SUDDENLY

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Engineer: "WTF?"

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It's the Bavarian Inquisition(played by RedRover)! Who also need to find the magic mushrooms!

OVERVIEW

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SEND IN TURN TWO ORDERS NOW!

Re: Contingency Red (TURN 1)

Posted: Tue Mar 01, 2016 1:52 pm
by RedRover
Where am I in the overview? I can't tell

Re: Contingency Red (TURN 1)

Posted: Tue Mar 01, 2016 1:56 pm
by Silent-sigfig
In the basement of the large building.

Re: Contingency Red (TURN 1)

Posted: Wed Mar 02, 2016 1:50 am
by Silent-sigfig
Just need orders from Motorhead fan