The Last Push (Finished)

They're all the rage

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Legomc
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The Last Push (Finished)

Post by Legomc » Mon Jun 27, 2016 2:45 pm

Previously
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A combined force of TRONG and ICA troops gathers at the battlefield.

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The mysterious man emerges from the strange rock structure.
???: "I really hoped you wouldn't show up. Now things will have to get messy. Minions! Hold them off."

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Suddenly a horde of minions appears, ready to die for their master.

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Johnson: "Are you thinking what I'm thinking?"
Dax: "Are you thinking about how this story is going to get me one fucking amazing night?"
Johnson: "Ew. I was thinking about how to get to that rock."
Dax: "Oh that. I assumed we would just go for it!"

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Dax: "YOLO!"
Johnson: "You are so annoying."

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Dax: "So?"
Johnson: *Sighs*

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Dax: "I'll take care of this."

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Dax smashes the door off and the duo head inside.

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???: "You just won't give up will you?"

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???: "Destroy these people. I have work to do."

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Johnson: "Let's make this quick."
Last edited by Legomc on Tue Jul 12, 2016 4:32 pm, edited 5 times in total.
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

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Legomc
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Re: The Last Push (Turn 0)

Post by Legomc » Mon Jun 27, 2016 4:01 pm

Welcome to The Last Push


Overwatch:
Image
Image


Teams:
Minions of the Man in the Mask
  • Snakes
    • Skales (Hero)
      Ego: Battle Leader
      Armaments: 2-Heanded Weapon

      Fangtom (Hero)
      Ego: Battle Tactictian
      Armaments: 2-Handed Weapon

      Snake Soldier (x5)
      Armaments: 2-Handed Weapon

      Snake Soldier (x2)
      Armaments: Hand Weapon

      *Pythor (Hero)
      Ego: Deceptionist
      Armaments: 2-Handed Weapon
    Orcs (General Hawke)
    • Greenface Bonecrusher (Hero)
      Ego: Fucking Badass Orc
      Armaments: Heavy Weapon

      Orc Soldier (x2)
      Armaments: Heavy Weapon + Shield

      Orc Soldier (x2)
      Armaments: 2-Handed Weapon + Armor

      Siege Troll
      Spoiler
      Show
      Size 3
      Armor 2d10
      Skill 1d6
      Move 8"
      Armaments: Size 2 Launcher (x2) + Size 2 Explosive (x4)
      War Catapult
      Spoiler
      Show
      Size 5
      Armor 2d10
      Move 0"
      Armaments: Size 4 Launcher + Size 1 Launcher (x2) + Size 2 Payload + Size 1 Payload (x4) + Size 1 Payload (x10)
      Crew: A ton of little guys who some how manage to use this thing

    Skeletons (Kommander Ken)
    • Lord Skeletor (Hero)
      Ego: Evil Knight
      Armaments: 2-Handed Weapon + a Horse

      Skeleton Warrior (x5)
      Armaments: 2-Handed Weapon

      Skeleton Warrior (x2)
      Armaments: Hand Weapon (x2)

      Skeleton Loser
      Armaments: Hand Weapon

      C.E.S. (Cybernetically Enhanced Skeleton)
      Spoiler
      Show
      Size 3
      Armor 1d10
      Skill 1d6
      Move 7"
      Armaments: Size 3 Melee Weapon (x2)
      *Bonecrusher (Hero)
      Ego: Warlord
      Armaments: 2-Handed Weapon + Heavy Weapon (on back)

    Daniel (Red Rover)
    • Daniel the Dragon
      Spoiler
      Show
      Size 5
      Armor 2d10
      Move 12"
      Skill 1d10
      Armaments: Size 1 Melee Weapon (x3) + Size 5 Melee Weapon + Size 1 Flamethrower

The New Alliance
  • TRONG (Captain Zebra)
    • Officer Smith (Hero)
      Ego: Super Soldier
      Armaments: Short-Ranged Weapon + Shield + Heavy Weapon

      Paratrooper (x3)
      Armaments: Heavy Weapon

      TRONG Soldier (x3)
      Armaments: Short-Ranged Weapon

      Tankette
      Spoiler
      Show
      Size 4
      Armor 2d10
      Move 10"
      Armaments: Size 3 Gun + Size 1 Machine Gun
      Crew: Pilot + Gunner
      *Sargent Johnson (Hero)
      Ego: Patriotic Soldier
      Armaments: Short-Ranged Weapon (x2)

    ICA (TastySkippy123)
    • Gree (Hero)
      Ego: Stoic Fighter
      Armaments: Hand Weapon + Short-Ranged Weapon

      Clone Trooper (x4)
      Armaments: Hand Weapon + Short Ranged Weapon

      Clone Sniper
      Armaments: Long-Ranged Weapon

      Speeder Bike
      Spoiler
      Show
      Size 3
      Armor 1d10
      Move 12"
      Armaments: Size 1 Gun (x2)
      Crew: Pilot
      Walker
      Spoiler
      Show
      Size 4
      Armor 2d10
      Move 8"
      Armaments: Size 4 Gun + Size 3 Machine Gun
      Crew: Gunner
      *Commander Dax (Hero)
      Ego: Smartass Leader
      Armaments: 2-Handed Weapon + Shield
Rules and Stuff
6. Above and below ground are separate battles. One does not effect the other (including crankiness) and no figures can go between the two battles.
7. The Game will last until one side is defeated in a given battle.
8. All Heroes have 2HP.
9. Turn order will be determined each round by a d20.
10. You cannot attack your own team.
11. The four figures with asterisks next to their name (the ones underground) can be separate from the rest of their group if more than six players are interested.

Have at 'em!
Last edited by Legomc on Fri Jul 01, 2016 9:15 am, edited 8 times in total.
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

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CaptainZebra
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Re: The Last Push (Turn 0)

Post by CaptainZebra » Mon Jun 27, 2016 4:21 pm

TRONG pls
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)

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TastySkippy123
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Re: The Last Push (Turn 0)

Post by TastySkippy123 » Mon Jun 27, 2016 6:18 pm

ICA please!

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Legomc
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Re: The Last Push (Turn 0)

Post by Legomc » Mon Jun 27, 2016 7:42 pm

You both are in.
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

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RedRover
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Re: The Last Push (Turn 0)

Post by RedRover » Mon Jun 27, 2016 7:45 pm

I'll Take Daniel the Dragon!

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CaptainZebra
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Re: The Last Push (Turn 0)

Post by CaptainZebra » Mon Jun 27, 2016 7:50 pm

Do you have any armoury posts?
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)

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Legomc
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Posts: 428
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Re: The Last Push (Turn 0)

Post by Legomc » Mon Jun 27, 2016 9:31 pm

Red Rover, yer in!
CaptainZebra wrote:Do you have any armoury posts?
I plan to a huge armory post after I finish my current story arc.
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

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RedRover
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Re: The Last Push (Turn 0)

Post by RedRover » Mon Jun 27, 2016 9:54 pm

can Daniel breathe fire or perform heroic feats?

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Legomc
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Re: The Last Push (Turn 0)

Post by Legomc » Mon Jun 27, 2016 11:25 pm

Fire: Yes (meant to include that. Will update the stats.) Feats: No.
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

User avatar
Legomc
you don't nessesarily think about what you are saying
Posts: 428
Joined: Sat Apr 19, 2014 11:33 am
Location: Between the Pacific and the Atlantic oceans

Re: The Last Push (Turn 0)

Post by Legomc » Wed Jun 29, 2016 7:05 am

Just need a few mor e people and we can start.
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

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TastySkippy123
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Joined: Fri May 20, 2016 9:21 pm
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Re: The Last Push (Turn 0)

Post by TastySkippy123 » Wed Jun 29, 2016 9:00 pm

Goody! Come on peeps! Jooooiiiinnnn!!!!

General Hawke
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Champion
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Re: The Last Push (Turn 0)

Post by General Hawke » Wed Jun 29, 2016 9:14 pm

I will be the :troll:
What am I supposed to do?
WHAT AM I SUPPOSED TO DO

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Kommander Ken
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Re: The Last Push (Turn 0)

Post by Kommander Ken » Wed Jun 29, 2016 11:53 pm

Is the kalcium squad still open?

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Legomc
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Re: The Last Push (Turn 0)

Post by Legomc » Thu Jun 30, 2016 6:50 am

Kommander Ken wrote:Is the kalcium squad still open?
General Hawke wrote:I will be the :troll:
You are both in (if I am correct that you want the orcs and skeletons).
TheVengefulOne wrote:
XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank. :tiger:
If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.

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