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The Last Push (Finished)

Posted: Mon Jun 27, 2016 2:45 pm
by Legomc
Previously
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A combined force of TRONG and ICA troops gathers at the battlefield.

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The mysterious man emerges from the strange rock structure.
???: "I really hoped you wouldn't show up. Now things will have to get messy. Minions! Hold them off."

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Suddenly a horde of minions appears, ready to die for their master.

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Johnson: "Are you thinking what I'm thinking?"
Dax: "Are you thinking about how this story is going to get me one fucking amazing night?"
Johnson: "Ew. I was thinking about how to get to that rock."
Dax: "Oh that. I assumed we would just go for it!"

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Dax: "YOLO!"
Johnson: "You are so annoying."

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Dax: "So?"
Johnson: *Sighs*

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Dax: "I'll take care of this."

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Dax smashes the door off and the duo head inside.

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???: "You just won't give up will you?"

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???: "Destroy these people. I have work to do."

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Johnson: "Let's make this quick."

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 4:01 pm
by Legomc
Welcome to The Last Push


Overwatch:
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Teams:
Minions of the Man in the Mask
  • Snakes
    • Skales (Hero)
      Ego: Battle Leader
      Armaments: 2-Heanded Weapon

      Fangtom (Hero)
      Ego: Battle Tactictian
      Armaments: 2-Handed Weapon

      Snake Soldier (x5)
      Armaments: 2-Handed Weapon

      Snake Soldier (x2)
      Armaments: Hand Weapon

      *Pythor (Hero)
      Ego: Deceptionist
      Armaments: 2-Handed Weapon
    Orcs (General Hawke)
    • Greenface Bonecrusher (Hero)
      Ego: Fucking Badass Orc
      Armaments: Heavy Weapon

      Orc Soldier (x2)
      Armaments: Heavy Weapon + Shield

      Orc Soldier (x2)
      Armaments: 2-Handed Weapon + Armor

      Siege Troll
      Spoiler
      Show
      Size 3
      Armor 2d10
      Skill 1d6
      Move 8"
      Armaments: Size 2 Launcher (x2) + Size 2 Explosive (x4)
      War Catapult
      Spoiler
      Show
      Size 5
      Armor 2d10
      Move 0"
      Armaments: Size 4 Launcher + Size 1 Launcher (x2) + Size 2 Payload + Size 1 Payload (x4) + Size 1 Payload (x10)
      Crew: A ton of little guys who some how manage to use this thing

    Skeletons (Kommander Ken)
    • Lord Skeletor (Hero)
      Ego: Evil Knight
      Armaments: 2-Handed Weapon + a Horse

      Skeleton Warrior (x5)
      Armaments: 2-Handed Weapon

      Skeleton Warrior (x2)
      Armaments: Hand Weapon (x2)

      Skeleton Loser
      Armaments: Hand Weapon

      C.E.S. (Cybernetically Enhanced Skeleton)
      Spoiler
      Show
      Size 3
      Armor 1d10
      Skill 1d6
      Move 7"
      Armaments: Size 3 Melee Weapon (x2)
      *Bonecrusher (Hero)
      Ego: Warlord
      Armaments: 2-Handed Weapon + Heavy Weapon (on back)

    Daniel (Red Rover)
    • Daniel the Dragon
      Spoiler
      Show
      Size 5
      Armor 2d10
      Move 12"
      Skill 1d10
      Armaments: Size 1 Melee Weapon (x3) + Size 5 Melee Weapon + Size 1 Flamethrower

The New Alliance
  • TRONG (Captain Zebra)
    • Officer Smith (Hero)
      Ego: Super Soldier
      Armaments: Short-Ranged Weapon + Shield + Heavy Weapon

      Paratrooper (x3)
      Armaments: Heavy Weapon

      TRONG Soldier (x3)
      Armaments: Short-Ranged Weapon

      Tankette
      Spoiler
      Show
      Size 4
      Armor 2d10
      Move 10"
      Armaments: Size 3 Gun + Size 1 Machine Gun
      Crew: Pilot + Gunner
      *Sargent Johnson (Hero)
      Ego: Patriotic Soldier
      Armaments: Short-Ranged Weapon (x2)

    ICA (TastySkippy123)
    • Gree (Hero)
      Ego: Stoic Fighter
      Armaments: Hand Weapon + Short-Ranged Weapon

      Clone Trooper (x4)
      Armaments: Hand Weapon + Short Ranged Weapon

      Clone Sniper
      Armaments: Long-Ranged Weapon

      Speeder Bike
      Spoiler
      Show
      Size 3
      Armor 1d10
      Move 12"
      Armaments: Size 1 Gun (x2)
      Crew: Pilot
      Walker
      Spoiler
      Show
      Size 4
      Armor 2d10
      Move 8"
      Armaments: Size 4 Gun + Size 3 Machine Gun
      Crew: Gunner
      *Commander Dax (Hero)
      Ego: Smartass Leader
      Armaments: 2-Handed Weapon + Shield
Rules and Stuff
6. Above and below ground are separate battles. One does not effect the other (including crankiness) and no figures can go between the two battles.
7. The Game will last until one side is defeated in a given battle.
8. All Heroes have 2HP.
9. Turn order will be determined each round by a d20.
10. You cannot attack your own team.
11. The four figures with asterisks next to their name (the ones underground) can be separate from the rest of their group if more than six players are interested.

Have at 'em!

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 4:21 pm
by CaptainZebra
TRONG pls

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 6:18 pm
by TastySkippy123
ICA please!

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 7:42 pm
by Legomc
You both are in.

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 7:45 pm
by RedRover
I'll Take Daniel the Dragon!

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 7:50 pm
by CaptainZebra
Do you have any armoury posts?

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 9:31 pm
by Legomc
Red Rover, yer in!
CaptainZebra wrote:Do you have any armoury posts?
I plan to a huge armory post after I finish my current story arc.

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 9:54 pm
by RedRover
can Daniel breathe fire or perform heroic feats?

Re: The Last Push (Turn 0)

Posted: Mon Jun 27, 2016 11:25 pm
by Legomc
Fire: Yes (meant to include that. Will update the stats.) Feats: No.

Re: The Last Push (Turn 0)

Posted: Wed Jun 29, 2016 7:05 am
by Legomc
Just need a few mor e people and we can start.

Re: The Last Push (Turn 0)

Posted: Wed Jun 29, 2016 9:00 pm
by TastySkippy123
Goody! Come on peeps! Jooooiiiinnnn!!!!

Re: The Last Push (Turn 0)

Posted: Wed Jun 29, 2016 9:14 pm
by General Hawke
I will be the :troll:

Re: The Last Push (Turn 0)

Posted: Wed Jun 29, 2016 11:53 pm
by Kommander Ken
Is the kalcium squad still open?

Re: The Last Push (Turn 0)

Posted: Thu Jun 30, 2016 6:50 am
by Legomc
Kommander Ken wrote:Is the kalcium squad still open?
General Hawke wrote:I will be the :troll:
You are both in (if I am correct that you want the orcs and skeletons).