The Fugitive (FINISHED)

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Duerer
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The Fugitive (FINISHED)

Post by Duerer » Wed Jul 20, 2016 10:12 am

Location: Sector 58-B, Planet Brest, Byelorussian SSSR
Mission: Rescue Kosygin out of the ruined city


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Polish Drone Operator: “Somewhere around he we have lost our scout drone.”
Wilhelm Blazkowicz: “Why sending another one? Can't we just go in and get the job done by ourselves?”

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Polish Drone Operator: “You seem to forget that these drones are expandable, unlike our soldier's lives. Drones are the future of warfare! Why wasting some good men, when you can send these fellas into the...”

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Valeria Mielkutė: “Enemy Drone sighted! Shoot it down!!”
*BLAM-BLAM*

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*KA-BOOM*

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*CRASH*

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Wilhelm Blazkowicz: “Well, if this is supposed to be the future of warfare, then I'd rather like to stick to horse riding. We're going in there! Let's get that poor sod outta here!”

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Valeria Mielkutė: “Alright ladies, we go in there, kill that son of a bitch and get the fuck out of this shithole!”

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Consript: “The traitor shouldn't be too far from our location!”
Dr. Sergey Semenov: “Good! All I need to do here is extracting his brain and then we can leave!”

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Walter Hadrian: “Whatever this Kosygin guy knows, it'd be a shame if it would fall into the wrong hands. Maybe we should convince him to work with us!”

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Briktopian Soldier: “So, we have to abduct the Russian and bring him to HQ?”
Sergeant Fausto: “Nah, all we need to do is to squeeze out as much info outta him as possible.”

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Oskar von Falkenberg: “Any piece of information that the Russian holds shall be useful in or future operations in reclaiming our Eastern territories.”

Laddies and Gents, I have finally returned from that odd place called uni and finally it's time to present you my next battle:
THE FUGITIVE
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Forces:
Poles - TastySkippy123
Objective: Save Kosygin by bringing him to your starting position

Soviets - TheVengefulOne
Objective: Extract Kosygin's Brain and bring it to your starting position

Lietuvans - Steel_Valkyrie
Objective: Kill Kosygin

Americans - Silent-sigfig
Objective: Persuade Kosygin to join your forces and bring him to your starting position

Briktopians - Apollyon
Objective: Persuade Kosygin to give you information about the secret project and return with them to your starting position

Teutonic Knights - RedRover
Objective: Kill Kosygin and extract his soul with the Soulscourge

Super Secret Faction - Kommander Ken
Objective: CLASSIFIED

Gameplay Notes:
- The game goes for 7 turns. The player with the most points at the end of the game wins. Each factions main objective yields 5 points.
- Initiative is determined by dice rolls.
- All heroes have 3 HPs.
- Every player has 48h to send their orders (sending them within 24h would be optimal for me). Factions, that I haven't received orders for, will be NPC'd.
- No alliances between other teams are allowed!
- Movement is only allowed on the baseplated area.

Stats:
Spoiler
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Poles:
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Soviets:
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Lietuvans:
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Americans:
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Briktopians:
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Teutonic Knights:
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Kommander Ken
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Re: The Fugitive (SIGN-UPS)

Post by Kommander Ken » Wed Jul 20, 2016 10:55 am

Secret faction please! :D

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Silent-sigfig
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Re: The Fugitive (SIGN-UPS)

Post by Silent-sigfig » Wed Jul 20, 2016 11:16 am

Freedom Squad please
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Silent-sigfig wrote: :dog:
Coolest 1000th post ever :D

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Re: The Fugitive (SIGN-UPS)

Post by RedRover » Wed Jul 20, 2016 12:45 pm

Knights please!

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Apollyon
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Re: The Fugitive (SIGN-UPS)

Post by Apollyon » Wed Jul 20, 2016 2:00 pm

Faustos team please.
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Re: The Fugitive (SIGN-UPS)

Post by Venge » Wed Jul 20, 2016 2:44 pm

Soviets please!
Times banned by Natalya: 10 (+ 1 alt).

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TastySkippy123
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Re: The Fugitive (SIGN-UPS)

Post by TastySkippy123 » Wed Jul 20, 2016 5:50 pm

Poles please!

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Steel_Valkyrie
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Re: The Fugitive (SIGN-UPS)

Post by Steel_Valkyrie » Wed Jul 20, 2016 6:11 pm

May I take the lituvans please? Some chaos would be nice.
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TastySkippy123
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Re: The Fugitive (SIGN-UPS)

Post by TastySkippy123 » Wed Jul 20, 2016 7:32 pm

I am now having second thoughts over choosing the Poles, as I just realized I would love to be the bad guys. But it doesn't matter, the Poles shall kick butt!

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Duerer
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Re: The Fugitive (SIGN-UPS)

Post by Duerer » Thu Jul 21, 2016 12:26 am

Alright, all spots are taken. You can send in orders now!
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Re: The Fugitive (SIGN-UPS)

Post by TastySkippy123 » Thu Jul 21, 2016 12:48 am

Orders in!

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Apollyon
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Re: The Fugitive (SIGN-UPS)

Post by Apollyon » Thu Jul 21, 2016 3:47 am

Stats question: aren't the knights supposed to be slower due to their armor?
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Duerer
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Re: The Fugitive (SIGN-UPS)

Post by Duerer » Thu Jul 21, 2016 3:50 am

Apollyon wrote:Stats question: aren't the knights supposed to be slower due to their armor?
Yes, armour plating on the stat cards means body armour (+2 Armour, -1 move, can't swim). Should have noted on the stats themselves.
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Re: The Fugitive (SIGN-UPS)

Post by Apollyon » Thu Jul 21, 2016 9:26 am

Recommended:

If you're not into Metal you are not my friend!

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Re: The Fugitive (SIGN-UPS)

Post by Kommander Ken » Thu Jul 21, 2016 9:29 am

:666:

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