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Waves of Krimson Gold - Finale

Posted: Thu Dec 01, 2016 7:08 pm
by Kommander Ken
~Recommended reading~



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There is a strange stillness in the air, as if everything had temporarily froze in time.





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The disciplined soldiers of Esduin remain still as they set their glares ahead.





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The Frostborne soldiers at the outpost were almost the opposite. An officer by the name of Yigmire leads a band of frantic warriors toward the coast. "Move! Keep them at bay!"




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Heavy-armored soldiers form up behind him, ready to defend the keep with their lives.





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A band of swordsmen gather and hurry forward to join the imminent fray.





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A figure stirs in Esduin's midst.





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A graceful figure hardly burdened by her heavy armor strides forward, gleaming golden hammer grasped in her hands.





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And in a single solid movement, she smashes it into a rocky outcropping, turning the top half into gravel. Her nearby soldiers don't even flinch as some of the shrapnel pings off their armor.





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"Heathens!" Kaptain Jy'udi cries, her voice carrying a terrible authority about it, magicked to lift itself to the ears of the Frostborne guards across the way. “With such pathetic defenses from the so-called mighty Frostborne Realm, victory will soon be ours!” She shouted and the elves slammed their shields on the ground in unison. The simultaneous booming thud was Frostborne's doom being sealed.






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“Now go! Let them feel the blades of Esduin!”







Welcome to Waves of Krimson Gold

This battle will have four players and a game-timer of five turns.




The factions and their objectives are as follows:

South Esduin : Overwhelm the opposition. Destroy or occupy the outpost before Frostborne lights the beacon tower (bonus objective)

Frostborne : Defend the keep, light the beacon tower. Survive all five turns!

Secret Faction 1 : ???

Secret Faction 2 : ????


Faction Troop-count:

Frostborne Troops:
12 - swordsmen
4 - Icebreakers
4 - Spearbearers
6 - Bowmen
1 Hero (Yigmire)


South Esduin:
16 - paladins
8 - inquisitors
10 - rangers
1 Hero (Jy'udi)



Players:

Frostborne - Bann154
South Esduin - TheVengefulOne
Secret Faction 1 - Robot Monkey
Secret Faction 2 - reserved - RedRover

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 7:17 pm
by RedRover
Thanks mate!

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 7:17 pm
by Robot Monkey
Secret Faction 1, please.

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 8:11 pm
by Venge
South Esduin Please!

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 8:27 pm
by bann154
Frost if i can!

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 8:54 pm
by Kommander Ken
Damn that was fast. All spots have been filled, you boys know what that means:

Send orders for turn one!

Oh, and put the turn number somewhere in your messages. You all probably know how this works. :D

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 8:57 pm
by Venge
Just making sure, I do not have control over the guys still on the boat, right?

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 8:59 pm
by Kommander Ken
They're mostly for static scenery at this point. Although, any enemy units who get to close may be in for one nasty surprise. :mystery:

Re: Waves of Krimson Gold (Sign-ups!)

Posted: Thu Dec 01, 2016 9:04 pm
by Venge
Gotcha. Orders in.

Re: Waves of Krimson Gold (Sign-ups closed)

Posted: Sat Dec 03, 2016 2:07 am
by Bragallot
Wow, this looks amazing! Those Esduin minifigs are sexy. And those ships :shock:

Re: Waves of Krimson Gold (Sign-ups closed)

Posted: Sat Dec 03, 2016 11:52 am
by Kommander Ken
Bragallot wrote:Wow, this looks amazing! Those Esduin minifigs are sexy. And those ships :shock:

Thank you, Brag!






Turn One


Frostborne rolled initiative this turn (evens against odds).


Frostborne (bann154)

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Bowmen string their weapons and aim for the nearest formation of Esduin soldiers. "Release!" One of them yells and a small volley rains down on the paladins.





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The paladins raise their shields and shrug off the damage.





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"Make way!" Bellows one of the Icebreakers. The swordsmen move to the side as their heavy-armored comrades make toward the battle.





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The spear-bearers follow behind, ready to fill the entrance of the palisade wall with their brutish weaponry.





South Esduin (TheVengefulOne)



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Kaptain Jy'udi jumps off her rocky perch and reels back her greathammer, about to give it a mighty swing.




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At the height of her swing, a great wave of wind rushes toward Frostborne's defensive position. The gust is strong and looks as if it could do more than simply throw off the aim of a few archers.





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Kritikal Success!





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Not only does it blast through part of the palisade wall, but it also disrupts two of the bowmen.

"This blows," one of them says as he is buried by part of the wall.





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The rest of Esduin moves up. These paladins march toward the Frostborne swordsmen opposite of them, breaking up only temporarily to skirt safely past the fire.





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The other formation of paladins charge toward the hill and almost get in range to run down the swordsmen, their blades raised up and ready to gore anyone who gets too close.





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The inquisitors trudge up behind them, forming a nigh-impenetrable shield wall.





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The archers on the shorelines all string their bows and ready their response fire.





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The tide rises. On the top of the hill, some of the Frostborne warriors exchanged dark glances. Never had they faced a foe such as this before.





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Turn 1 overview.





Send orders for Turn 2!

Re: Waves of Krimson Gold - Turn One

Posted: Sat Dec 03, 2016 10:30 pm
by Bragallot
The red guys are looking strong, but that's a lot of figs to kill in just 4 turns, particularly when you're relying on slow moving formations. Are you using any of the ideas I posted in this battle? I notice you mentioned a shield wall. ;)

Re: Waves of Krimson Gold - Turn One

Posted: Sun Dec 04, 2016 5:38 pm
by Kommander Ken
As I mentioned earlier, I plan on trying out the armor idea and the shield wall as well. Both sound interesting to me.

Just waiting on Bann the mann to tell me his battle plann.

Re: Waves of Krimson Gold - Turn One

Posted: Sun Dec 04, 2016 5:41 pm
by Venge
Bann is uh... on vacation in... Russia and he told me to tell you to just have all his troops surrender. Don't bother PMing him to check or anything cause he doesn't have internet up there.

Re: Waves of Krimson Gold - Turn One

Posted: Sun Dec 04, 2016 5:43 pm
by Kommander Ken
Wait a second, didn't he actually say he was on vacation on some other forum battle going on right now?