
Port Bhārata was calm, yet full of life

Travelers continued to flow in and out of the port

Shoppers exchanged currency for quality products with local merchants and vendors

Friends gather together over drinks and laughter

And music fills the air. Everything is good

The Port Authority is stationed and ready for anything to happen, especially since the port hold precious cargo.

A watchmen atop a tower looks over some mostly barren ruins and the empty air-pad.

On the other side of the port walls sits an bandit hideout. They have a non-aggression pact with the port.
[/URL]Inside a cave dwells a band of goblins who have been giving the locals some trouble.
Suddenly!

"Quickly, Captain Nahru!" - shouts a scorpion guard as his sprints towards the commander

"Nahru, sir," as the guard bows, "I bring troubling news.."
"Yes? what is this news?" Questions Nahru

"It appears some sort of force is coming at us from the west!" The guard spits out frantically

A USSSR battle group appeared outside the port

Led by Russian Commander, Gustav Vitomir

Before Nahru could even utter a command another scorpion guard runs towards him
"Sir! Sir!" He huffs as he sprints

The guard exhales, "Captin Nahru, Sir," as he attempts to catch his breath.
"Spit it out! We don't have time, forces are approaching!"

"That's just it!" The guard exclaims, "There are forces advancing on us from the East!"

A detachment of British Colonial forces arrive with a Grasshopper Scout Walker

Led by the honorable Commander Miles Peirce

To the south of the Brits emerged an Imperial Magikstrate force

Led by the strong-willed Mage Ignaxx

Nahru commands, "We must prepare to defend at once! Rally the citizens and I will call for AN reinforcements!"

Inside the cave outside the port's outer walls, a USA Spec Ops squad makes their way forward

Veteran Soldier Cliff Raynor leads the team donning an experimental USA power suit. He is also accompanied by The spec ops squad leader affectionately know as Skull Face.
----Overview----




----Factions and Objectives----
Bhārata Port Authority - Defend the Port! (Will receive AN reinforcements at end of turn 3)
USSSR - Retrieve the precious cargo and take it to the air-pad for evac
Britanian League - Retrieve the precious cargo and take it to the Air-pad for evac
Imperial Magikstrate- Retrieve the precious cargo and take it to the airpad for evac
United System Alliance- Retrieve the precious cargo and take it to the air-pad for evac
Secret Faction 1 - TBD
Secret Faction 2 - TBD
NPCs
Bandits - will protect their hideout
Goblins - will attack anything near
Town Citizens - will either continue what they are doing or repel invaders
----Notes About Map----

Air-pad

Teleporter - Receiving End:
Other teleporters on the map go here. If a fig steps on this teleporter it will randomly be teleported (roll d6, 1-2=teleporter 1, 3-4=teleporter 2, 5-6=teleporter 3)

Teleporter 1

Teleporter 2

Teleporter 3
How teleporter works: Can only teleport one fig at a time and only if both ends are clear. If a fig teleport and has movement inches left he can move off the teleporter so another fig can teleport

Brown chests hold basic items

OT chests hold rarer items
----SIGN-UPS----
Bahratan Spice Traders - Quantum (reserved) - confirmed
USSSR - Duerer (reserved) - confirmed
Britts - Bann the Mann - confirmed
IM - TheVengefulOne - confirmed!
USA - Silent_Sigfig (reserved) - confirmed
Secret Fac 1 - Kommander Ken (reserved) - confirmed - come in at end of turn 2
Secret Fac 2 -Noktu (reserved) - confirmed - come in at end of turn 2
WHEN ALL SPOTS ARE FILLED I WILL PM YOU STATS AND THEN YOU CAN SEND TURN 1 ORDERS
IF YOU DO NOT GIVE ORDERS WITHIN 48HRS OF EACH TURN POSTING, I WILL NPC YOUR FACTION THAT TURN
IF I HAVE TO NPC YOUR FACTION MORE THAN 2 TURNS IN A ROW I WILL OPEN IT UP TO SOMEONE ELSE
Turn 1















