While transporting a critical intelligence datacube, the Artemis has been caught out of position by a Counciliar patrol! The Council has instructed the patrol to board the Artemis and capture the datacube. Out of range of reinforcements, the Artemis will have to destroy the enemy patrol themselves. Also there's a secret faction, to appear around week 3.
The red ones: motorhead fan
The blue ones: bann154
The secret ones: ReconMiner
Stat cards (linked to higher res):
Freighter is carrying 4 commandos, 4 standard infantry, and 1 jetpack specialist (deploys from rear door)
Sky Shark bridge crew: 1 pilot, 1 tek
Secondary crew: 1 leader, 2 gunners, 1 mechanix
Sky Shark is carrying 4 ninja troopers and 5 space marines, including 1 explosives specialist (deploys from front door)
The Seagull is carrying 4 space marines (deploy from rear)
The Artemis has got 2 pilots on standby, 2 gunners, 2 security officers, 2 deck technicians (who can each deploy 1 deck turret once fighters scramble), 2 engineers
Bridge crew: 1 pilot, 1 tek, 1 leader. Note that they have two guns in storage to defend the bridge.