Gateways to Annihilation [FINISHED]

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Re: Gateways to Annihilation [TURN 3]

Post by RedRover » Wed Aug 21, 2019 11:19 am

Dem lech boiis (and girls) are screwed.

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Re: Gateways to Annihilation [TURN 3]

Post by Falk » Wed Aug 21, 2019 11:23 am

Oh shit. What’s the plan guys
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
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Re: Gateways to Annihilation [TURN 3]

Post by Theblackdog » Wed Aug 21, 2019 12:01 pm

I attack the guards on the wall in close combat, hoping to set them on fire as well as hit them.
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Re: Gateways to Annihilation [TURN 3]

Post by ninja_bait » Wed Aug 21, 2019 12:30 pm

:x
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Re: Gateways to Annihilation [TURN 3]

Post by Duerer » Wed Aug 21, 2019 1:36 pm

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Since things are looking bad I gonna reveal that the southern cell contains five commandos loyal to the URP.
However, you still gotta provide arms for them since theirs are confiscated in the northern cell.
Any fallen player may take them over when they get freed.
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Re: Gateways to Annihilation [TURN 3]

Post by Space Bunny » Wed Aug 21, 2019 3:18 pm

Well that was one big turn of death. Should we now start discussing what we do with each other?
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Re: Gateways to Annihilation [TURN 3]

Post by Space Bunny » Wed Aug 21, 2019 3:29 pm

I have a plan
Since my hero's cliché is spy, I could try to perform a feat to disguise as a guard and get the dudes out of prison.
This isn't the best idea that I could think of but has anyone got a better idea.
So what do you think?
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Re: Gateways to Annihilation [TURN 3]

Post by Leaniz » Wed Aug 21, 2019 8:04 pm

Just keep attacking, over and over.
Everyone, roll initiative. All npcs immidiatly get a natural 20, everyone else gets a -10000000 on their roll.


Good Luck

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Re: Gateways to Annihilation [TURN 3]

Post by Falk » Thu Aug 22, 2019 2:13 am

LechBlue keeps trying to shoot soldiers. Maybe one day he’ll hit
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
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Re: Gateways to Annihilation [TURN 3]

Post by Duerer » Thu Aug 22, 2019 2:17 am

I'll do the turn when everyone's fine with Space Bunny's plan
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Re: Gateways to Annihilation [TURN 3]

Post by Falk » Thu Aug 22, 2019 2:25 am

Go for it
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
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Re: Gateways to Annihilation [TURN 4]

Post by Duerer » Thu Aug 22, 2019 4:25 am

Witold Morawiec/LechRed (Theblackdog):
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Witold manages to put out his fire, jumps up to the wall to grab his boomerang...

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...and whacks two guards with it!

HunGreen (Space Bunny):
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HunGreen: "Hey hey, guys! Why are you firing at me? I'm with you!"

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Ryszard Mazurek: "Damn, he's right! We were firing at one of our own men all the time! But I could have sworn that HunGreen was up there."
HunGreen: "He definitely is here somewhere, let's get doing and find that litte fucker, quickly."

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HunGreen managed to quickly disguise himself asa renegade sergeant and heads towards the prison cell to the south in order to rescue the commandos inside. (FEAT SUCCESSFUL)

Jadwiga of Tarnów/LechWhite (Leaniz):
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Jadwiga of Tarnów: "This is for Mr. Andrzej! HII-YAA!"
Spinning around her sabre, Jadwiga decapitates the remaining three patrolmen thus finally clearing the area outside of the base.

Dr. Paweł/LechBlue (Falk):
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While unjamming his gun, the doc unleashed a powerful energy bolt from his gun...

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Taking out one of the guards and a sergeant next to Witold.

Renegades (me):
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More troops climb up the walls with a sergeant and two elite guard ganging up on Witold.

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The damage was strong enough to beat him down to his last HP!

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The sniper and another soldier on the wall combine fire at Dr. Paweł...

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...and take him out with some insane damage rolls.
LECHBLUE ELIMINATED!

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Mazurek and his bodyguards rush to the other side of the wall.

Overwatch:
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KILLS:
LechRed: 3
LechBlue: 3
LechBlack: 1
LechYellow: 5
LechWhite: 3
HunGreen: 5
Renegades: 3

HP:
LechRed: 1/3
LechBlue: 0/3
LechBlack: 0/3
LechYellow: 0/3

LechWhite: 3/3
HunGreen: 1/3
Mazurek: 3/3

SEND ORDERS FOR TURN 5!
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Re: Gateways to Annihilation [TURN 4]

Post by Leaniz » Thu Aug 22, 2019 4:56 am

Climb the robot and jump to the wall
Everyone, roll initiative. All npcs immidiatly get a natural 20, everyone else gets a -10000000 on their roll.


Good Luck

Status of your +7 ring of fore-sight:
:denied:

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Re: Gateways to Annihilation [TURN 4]

Post by Space Bunny » Thu Aug 22, 2019 8:07 am

I’ll just grab the scythes by my feet and keep on walking to the jail cells
Don't forget to check out about Anno!!!: https://brikwars.com/forums/viewtopic.php?f=33&t=17620

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Re: Gateways to Annihilation [TURN 4]

Post by Falk » Thu Aug 22, 2019 10:55 am

Oof.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Empire of Luchardsko WIP wiki page

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