Scavengers:3
Skrillian:5

The Skrillian Emperor jumps.

He trips on the wall in front of him and face plants into the one after it becoming disrupted. FEAT FAILED
A trooper is close to taking off one sizepoint of the brute but fails.
Everyone else can't really shoot so they just move up.
The Scavenger Standard Carrier realizes that he is too incompetent to work the cannon so he yells at the mechanik to get up here.

The Mechanik gets up there and takes it over the top gaining 4d10. Everything is obliterated except for a shock troop, the juggernaut, and the hero (He was disrupted earlier, he is not dead.) Sadly the cannon breaks (TOO OP) and some scavengers run away (The Shredders and the Minigunner).

The Scrappers move up and relieve the last shock trooper of his life through combined fire.
The last junker fails to do anything and the guardian hero gets on a wall to get closer to the battle.
The normal sniper shoots the Skrillian Emperor from almost point blank and takes him down to 2/3 health.

The sniper hero tries to escape from the lightning prison but face plants instead and is disrupted. FEAT FAILED

The teleporter works and out comes Revenant (Can spawn undead with hero feat), a Shrieker, and a Troopers Squad.
END OF TURN OVERWATCH:

AWAITING ORDERS FOR TURN 4