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The Disturbance (Round 2)

Posted: Sun May 21, 2023 2:20 pm
by Bragallot
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The Silverwolf marksman starts sprinting to get to a better position to shoot from and use his Specialty die next turn.

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A '6', huzzah!

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Another six. He can't stop sprinting! AIIIEEEEEE!

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The marksman skids to a stop, mercifully short of the impending fight between the Drakloni and the Scallywags.

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Luckily for him the werewolf Hero convinces the wolves that he's the Alpha and comes up closely behind him along with the spearman.

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The other Silverwolves open fire on the mage's retinue, but the ranger misses and the warg knight's shot is easily deflected by the mage's armour.

Re: The Disturbance (Round 2)

Posted: Wed May 24, 2023 3:54 pm
by Bragallot
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The mage fires her staff at the warg and deals a lot of damage, but the warg's armour roll is equally impressive.

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The mage advances towards the cave. Her retinue follows. The hand cannoneer misses but the arcani blasts the ranger. The vanguard (aka 'antesignani') attacks the warg with her spear but also crit fails.

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The elite Drakloni charge... aaaand critfail.

The initiates attack the Hero and a matey. The Hero blocks with his pistol and the other attack dinks off the matey's 'armor'.

The disciple distracts two mateys with some sick surfer moves on top of the boat, eliciting some 'oohs' and 'aahs' and making them clap their hands, but more importantly, making them lose their action.

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The Hero kills the disciple with a counter.

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The rifle matey blows an initiate's head off while two mateys crit fail their attacks on the elites. The Hero rushes into the cave...

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He comes back out brandishing a barrel of gunpowder, which he throws at the boat.

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He shoots the barrel right as it lands on the boat, blowing up it and the disciple, with a close roll of 12 vs 10.

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