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Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:09 am
by bertinator
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TURN 1 - Dragon Forest Rangers


The Rangers wish to catch the nearby chicken for their plans. This lad is quite skilled because he grabs it on the first try. The chicken is ended.

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He hands it over to the Ranger scout

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Who vanishes into the nearby bushes, hatching a plan

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The remaining infantry advance. The two archers open fire on Alderics' horse.

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The horse bails and the arrows strike a Heavy, who is protected by his armor.

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The infantry sprint for the wall. The first one trips and falls. Another is downed by response fire from the 2 Falcon archers.

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But the third! Hoopla. With an Over The Top sprint, she polevaults to the top of the wall.

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"ah shit" mutters the archer, who is now faced with a deadly foe in close combat.

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For his heroic feat, the green knight Gerhard whistles for a bird. It swoops down and poops on Alderic.

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This poisons the Royal hero

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Gerhard then goes for the attack but critfails. He loses grip of his sword and unfortunately kills his birdfriend.

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:10 am
by bertinator
TURN 1 - Les Leons de Dordogne


The french archers advance on the bull position. The defenders take out one crossbowman, while the attackers also shoot and kill a Bull archer.

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But what's worse, is that two of the french crossbowmen critfailed. One loses his weapon and is then shot in the arm by his mate, losing the limb.

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Gaspard shouts at the orc engineer operating the trebuchet. He wants them to fire on the Bulls!

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The orc engineer doesn't speak french so it's a terrible misunderstanding - the trebuchet fires right onto the Leons position, killing a soldier and destroying the blokbot. (Feat critfail)

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The 3 remaining french soldiers sprint towards the gatehouse

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Gaspard stays behind and uses his construktion action to put the blokbot back together.

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"Il n'y a aucune façon que je puisse réparer ce type"

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Gaspard and blokbot join the footsoldiers

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:11 am
by bertinator
TURN 1 - Brootalz


Jagga and the infantry advance towards the castle wall next to the gatehouse. The mage and archers approach from the front.

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*BUUuuUuRRRPPPP* :troll:

Jagga lets out an earth-shattering burp

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Sheep are knocked over and the entire castle trembles.

As the shaking resides, a conveniently ork-shaped hole opens up in the wall.

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"gross."

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The orcs sprint towards the gap, passing in front of the french

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Meanwhile, the orc mage uses his staff to send a fiery bolt towards the battlements

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The crenellations atop the guard tower are engulfed in magik flame.

"MY WORST NIGHTMARE!"

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The orc archers fire at a Royal Heavy. One even deals damage, knocking off the helmet.

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"sup guys, to conclude the turn, it's HURLIN' TIME!" :troll:

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Unfortunately the boulder overshoots and lands harmlessly in the marketplace. ('git moar prakteez, fookin 'umie! :troll: )

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:12 am
by bertinator
TURN 1 - Ryu's Dragon Guard


2 soldiers sprint for the wooden stairs at the back of the Boulder

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2 others quietly sneak over to a market stand

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One of them loots the crate and finds... A Benny!
The soldier has a hard time keeping his enthusiasm concealed.

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Sensei Ryu leads the rest of the Dragon Guard through the shadows of the Boulders' archway.

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The archer, going last, loots the chest they passed. He finds... a special climbing vine!

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He uses it to climb to the roof of The Boulder. He makes it all the way to the first floor window.

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:13 am
by bertinator
TURN 1 - Royal Guard


Alderic remains poisoned and takes 1 point of grinding damage.
He rallies his men to form a u-shaped shield wall, and delivers a great speech to inspire bravery in their hearts. (Feat success)

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The speech inspires the Heavies to ignore the weight of their armor and lash out at the foes nearby. The orc mage and a ranger are killed.

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The Royals then re-form into their defensive position.

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Inside the city, the Royals snap into action. One loots a chest, another approaches the Dragon Guard, and the crossbowman sprints towards the gate.

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Nice shield!

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:14 am
by bertinator
TURN 1 - Vymbournians


The young archer inside the Boulder heads over to a window, to have a look outside

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"uh guys, there's ninja's looting the market"

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The archer fires a lethal arrow, but the Dragon Guardian is saved by his Benny

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Scytheman and the civilian medik rush down the stairs to join their friends at the market square.

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Two civilians look for things to throw at the attackers. They find a full keg of beer and a flaming hot chicken.

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The bard, who is the hero of the Vymbournians, wishes to play an inspiring song for his friends, but...

"Sorry guys, I've got nothing."
(Feat failed)

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The civilians get to work defending their Market Square regardless. The grey ork and demon merchant take down 1 attacker.

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Amelia Featherspear goes for the other foe but misses. She hits the market stand, destroying half of it.

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As a response action, the Guardian swings his knife-on-chain at a civilian. He disarms him, but no harm is done.

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The blacksmith and a salesman combine their strength to take apart half a market stand.

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The civilians have two mechaniks - the blacksmith who has just used his action, and Bobo the farmer.

"This will do."


Bobo gets to work on building some defensive structure. He rolls his d8 to determine his brik collection radius. The roll comes out at 8 + 6 + 3 = 17 inches. 👀

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Bobo's work will be done next turn.

Meanwhile, Viig the Viking searches for some loot.

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He finds a mouse.

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While Viig pets his pet, the bard decides to search the same pile for something cool. As inspiration, perhaps.

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This isn't helping much...

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:15 am
by bertinator
TURN 1 - Bulls


The dwarfen mechanik heads down the stairs and destroys another marketstand halfway. This will get him some nice briks for a construktion action next turn.

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Warrick heads down the stairs and loots a chest, finding a Brik Separator!

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He uses it to detach every non-structural brik in the smithy, after which the tool vanishes.

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The bull soldiers are eager for a fight. They use the chain to descend from the wall and arrive on the battlefield.

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Meanwhile, Cedric revives the archer and helps him up.

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:16 am
by bertinator
TURN 1 - Black Falcons


"Alright men, now is the time! Just like we planned. For Vymbourne!"
"FOR VYMBOURNE"

The Falcons are inspired this turn, blessing their rolls.
(Feat success)

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Sir Garham springs to action and loots the Falcons' chest, finding a saddle.

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Which comes with a horse, ofcourse.

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This guy knows there is more loot in the ruins, so he sprints over there.

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Philomela unloads the cart with barricading supplies. Perhaps the dwarven mechanik can put these to good use on his turn?

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The archer descends from the burning tower, unharmed but out of actions for the turn.

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This archers uses his bow as CC weapon but deals no damage.

Undeterred, the archer next to him fires at a Ranger below. He too deals no damage.

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Bluehat then switches positions with this armored Falcon, who will be providing backup to the archer in trouble.

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He gets an attack in, but you guessed it: no damage.

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Uldar instructs the remaining Falcons to take up positions around the breach

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:17 am
by bertinator
END PHASE


The Ranger scout, who disappeared with the chicken for his special plan, moves into action. He cuts off a wing and tosses it into the air.

"We may not have tamed her, but we know what she likes."

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The meat flies towards Alderic and his men, who have no clue what this means

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Alderic hears the flapping of wings, to his right. He turns and looks at the sky.

"Oh shit..."


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A giant, riderless red dragon swoops down from the skies.

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It breathes blazing hot dragonfire onto Alderics' men

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Some of the men bail out of the way, but 2 Heavies and Alderics' horse are toast.

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The dragon flies off elsewhere to enjoy her delicious roasted chicken

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Re: Loot, Glory and Escalating Mayhem [Turn 1]

Posted: Sat Jun 03, 2023 7:18 am
by bertinator
REINFORCEMENTS


Small Paul and his younger brother arrive to help out the Leons

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There's also Brootal reinforcements :troll:

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And a squad of 5 Royal spearmen arrive to help out the general.

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End of turn 1 overview

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