In the Shadows of the Past [Turn "04"]

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Dienekes22
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Joined: Tue Oct 09, 2012 7:40 pm
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In the Shadows of the Past [Turn "04"]

Post by Dienekes22 » Tue Oct 10, 2023 10:37 pm

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Arthur shield slams Engelier, knocking him away from the Artifakt

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He lands some distance away, unharmed, among the skeletons.

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He can act on his turn without penalty.

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Arthur has the Artifakt!

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The Vampire Lord calls forth a haunting wind...

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Heretofore unseen bats are pulled from the rafters of the decaying church...

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They make a beeline for Arthur...

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The fell wind propels the bats so fast they topple Arthur into a skeleton! He stops dead in his tracks after his MOM was low.

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Long time no see.

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Arthur is ready to defend himself and will act on his turn. (He can throw his shield away because the Artifakt allows him to parry as if he was still carrying it)

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The two heroes are mobbed by skeletons.

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The skeletons advance.

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Ohhhhhh shit.

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This guy doesn't have much to do anymore.

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The chu-ko-nu is in trouble, but the skeletons can't quite reach him.

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Arthur is under attack, and his fellow soldier rushes to assist!

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"I will save you!" he says after an impressive Redshirt roll.

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The damage is so low that the warrior just bounces off into the mud.

Otherwise, Engelier and Arthur avoid damage entirely (for now)

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"Aha!" the crossbowman says, leaping to his feet.

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He rolls a 1.

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High above, the sniper crossbowman manages to hit Tomoe despite her human shield, but the damage is too low.

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Elsewhere, the handless soldier now loses his head, as well.

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Wielding the powerful Artifakt is a breeze for Arthur, and he unleashes a mighty arc attack.

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He dashes four skeletons to DUST

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Engelier's man-at-arms rushes into battle but is swiftly killed on a counter.

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Engelier, meanwhile, easily dispatches on the of vermin skeletons assaulting him, causing the skeleton ladder to topple. He now has a good barrier against harm, though the barrier will rise against him next turn.

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That's all the time he needs for a rematch.

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If that fails, his troops come rushing to his aid.

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Tomoe pulls out a copy of The Art of War!

"Wait, where are we even from?" her bodyguard asks aloud.

"Ha!" she exclaims, ignoring him, "You see, I have laid the perfect trap!"

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Unfortunately, Arthur is unfazed. Tomoe realizes that she didn't throw enough caltrops for this plan to have worked (feat failed). She throws the text to the ground in disgust.

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Dodging his foes, the chu-ko-nu lands a gnarly headshot and kills a skeleton.

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Intermediary Overwatch.

At this point I have decided the current state of the battle has changed so much from the last turn that it's not possible to carry out some of your orders. Tomoe is disadvantaged by the movement and Van Helsing is way out of the loop. With this in mind, this turn is not yet resolved but will continue thusly:

Arthur and Engelier have a chance to compete in a Heroic Duel. If one (or both) parties decline the duel, then:
Van Helsing and Tomoe will act next, should they have new orders given the current battle state

If Arthur and Engelier do decide to Duel, this will be resolved first in very dramatic fashion.

I need the following:
Arkbrik & Scribonius: preferences for avoiding or engaging in the Duel, plus orders for the rest of the next turn
Nervyr: confirmation of the orders you just sent, but you can send changes
Brag: orders to complete this turn and anything for next turn
Bert: orders for next turn
stubby wrote:Oh man, look at these guys. Beautiful units, photos in focus, appropriately cropped, white background... what if I remove all the current photos from the rulebook and just replace everything with these
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