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Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Tue Jan 23, 2024 2:46 pm
by bertinator
<<< Previously | Top Thread

Turn 5 - SpaceCops

Two officers open fire on the Iriorians, but deal no damage. One shot sails wide, hitting a terminal...
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THUD!


... and the emergency protocol causes a heavy steel door to close in front of them.
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Dasher and his squad sprint towards the blue room, not interested in an engagement with the Iriorians behind them.
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They safely clear the white room.
"There it is, Kit. The Dream Speeder. Go for it!"
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Kit heads over to the speeder, Control Module in hand. As he draws closer, a profound sense of connection surges through him. This feels like destiny – an encounter written in the stars.
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"Let's put this beauty to work!"
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"Ay-hop!"
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BLAM!!!
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"KIT! NOOOOOO!!"
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"Ambush operation initiated."
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"AstroMike!? How is that possible? Your... processor exploded right in front of us!"
"My intelligence was efficiently transferred to a designated clone unit, ensuring the preservation of critical data and operational capabilities."
"Damn that's smart." mutters QS MadMario.
Dasher is enraged - "You won't get away with this, clanker!"
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"Observe."

AstroMike fires up the speeder and takes off. He accelerates in a straight line, right at the blue wall. Collision seems unavoidable...
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BZZAAPPP

The Dream Speeder flashes a rainbow light and a large energy portal opens up.
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whoooshh

AstroMike and his speeder emerge from the other end of the portal, 8" away from where he entered.
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The droid now finds himself in the white corridor, speeding at an exit of the starbase.
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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Fri Jan 26, 2024 2:56 pm
by Nerv
ASTRO MIKE!

Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sat Jan 27, 2024 9:44 am
by bertinator
Turn 5 - Skion

The Skion squad make their way towards the edge of the battlefield. The guncart opens fire on the fleebnork swarm blocking their path, knocking back a few.
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Elyana zapps a fleebnork while a trooper tosses one of his incendiary explosives.
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The fire grenade works like a charm. Now that they've forced a breach, the Skion press on.
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This badass trooper opens fire with his Heavy Flamethrower, absolutely obliterating the massed fleebnorks.
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Fleebvyr is not happy.
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"Alright lads, time to pack up - this battle won't get any better than this. Follow me, I know where to find the nearest bar."
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The Skion leave the battlefield, with their mission accomplished: they've rescued their hero, participated in a food fight, and managed to steal a Studland Guncart in the process.
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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sat Jan 27, 2024 10:18 am
by bertinator
Turn 5 - Studland

The lavalander pulls back from the fight and checks on his buddies, the rocketroopers.
"You guys look like shit."
"Ughhhhhh..."
"Kill me."
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"Alright, this battle is over. Let's get you home. And next time, don't accept food from strangers. Especially if it's english breakfast from someone with a german accent."
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Bert gets back on his feet, donut still in hand.
"Man, that battle droid has sure been to the gym."
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"Remember, Bert: swole droid can't hurt you." mutters QS Bertinator to himself, as he prepares to face his foe in combat.
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He dashes forward and tries to hit the droid with his donut. But the droids' reflexes are razor sharp and it dodges the attack.
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BONK!!

Swole droid sure can hurt you. Bert is sent flying and loses his donut.
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The buff battle droid charges in while Bert grabs a random object to smack with - a gas cylinder.
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KA-DOINK!!

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The battledroid goes down. Bertinator climbs onto a pile of bricks and looks down at his foe. MadMario, a frequent viewer of WrestleMania, already knows what's coming.
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Bert leaps into the air and smacks the droid across the face with an insane elbow drop. The crowd goes absolutely wild. Image


It's unlikely the droid will recover from that blow anytime soon. Bert gets up, grabs his donut, and looks around.

"Ohh, the Dream Speeder is gone, huh?"
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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sat Jan 27, 2024 10:43 am
by bertinator
Turn 5 - Ze Clankers

Sir Bragallot tampers with Cleetus' programming, making the Fleebnorks look like Fedsnorks in his eyes.
(feat success)
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The mad farmer cyborg sprints outside, passing AstroMike and his speeder.
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"Yee best git on inside, Commander Clank. It's them fedsnorks that be coming for ya. Call for backup!"
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BLAM

Cleetus' shotgun knocks back two of the evil, mind-controlling vermin.
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"Uh yes, hello, this is Roger, again."
"Roger."
"Yeah that's me. I'd like to call in reinforcements."
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"Selbstverständlich, Roger."

The reinforcements immediately arrive, at the edge of the battlefield. 4 fresh clankers, straight from Sir Bragallots' automated workshop.
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The droids sprint into action, ready to help out Cleetus.
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They open fire on the approaching fleebnorks, knocking them back. KnightBot critfails and cuts of its' head.
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"Vat are you ztanding ahround here vor? Get zat zpeeder!"
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"Nein, don't shoot! You vill damage ze zpeeder!"
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The unexpected intervention by Sir Brag causes the droid to critfail and blow off its' own head. Surely that was not Brags' fault.
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The rest of ze clankers get the hint and begin to chase the speeder across the hallway.
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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sun Jan 28, 2024 10:11 am
by bertinator
Turn 5 - MadMario's Mercs

The mercs run up to the workshop to assist Mario. This handsome fella is first to arrive...
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"Oh, ehh, well, looks like you got the situation under control, boss. All the fleebs are dead. Bummer."
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"GUYS! HEAD BACK! AIN'T NO FIGHT LEFT OVER HERE!"
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And a fight is what the mercs came for, so they turn around. Perhaps the Iriorians are still around?
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pew pew pew

The IMA officer and grunt open fire on the Iriorian mech that killed their colleagues.
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The mech flubs its armor roll and is completely destroyed.
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The IMA medik begins reviving Mr. NoPants.
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CRITICAL SUCCESS! Mr. NoPants is back on his naked legs and ready to fight.
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"That damn fleebvyr, greedy piece of shit! I'll make him pay for instructing his guys to steal my fancy pants!"
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POW POW

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It's a big hit! Fleebvyr takes it to the chest.
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Unable to inspire a redshirt, Fleebvyr regrets not getting the additional fleebnork-shell-upgrade when he changed form. That would've saved him from this damage, but now it does him in.
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Meanwhile, Mario pushes some buttons on a computer console in the blue room.
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TH-THUD!

Heavy steel doors close off all 3 exits of the workshop.
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"Ahem, Bert. That's a sweet little delicacy you got there. But did you really have to fight Skion over it?"
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"Well maybe Elyana didn't like getting Bertrayed (get it?), but she'll understand. Eventually."
"Hmm."
"Besides, I was doughing the team a favor."
"I can't just let you do this."
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"You donut have to worry abou... WHOA!"

Mario leaps forward and almost surprises Bert with a stab of his TNG spear. Bert dodges.

"I take it you don't enjoy these pastry puns?"
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Bert rebounds and grabs Mario by the shoulder.

"Hey Mario, what’s the best thing to put in a donut?"

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"Your teeth!" *SMACK*

Mario goes down, his face covered in sugar glaze and sprinkles.
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He shruggs it off and goes for another charge at Bert, with even more power this time.
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Bertintor uses his donut to parry the blow. To everyone's surprise, he's succesfull! A second donut, made of flames, briefly appears as the two weapons connect.
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BANG

The force of the collision sends Mario flying backwards, landing onto the IMA merc standing in the corner.
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This allows Bert to go on the offensive, swinging his sugary weapon at Mario.

"Uh-oh."
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Lying on the ground, Mario swiftly seizes the OTC within arm's reach.
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Mario uses both the TNG and OT weapons to absorb Berts' attack.
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KER-BANG

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The clash of their ossum weapons resonated with a thunderous force, propelling the unfortunate Bertinator backward until he crashes through the starbase wall.
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"Well that was interesting, wasn't it, Bert?"
"Ugh..."
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"I find myself outnumbered and outgunned once again."
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"Only one thing left to do. Just like Arthur did it." says Bertinator, as he steps to the edge of the battlefield, an infinite abyss behind it.
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And just like that, QS Bertinator is gone.
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"dafuq?"
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"WHOOOAAA!"

Holy shit it worked! Bertinator fucking did it! He's landed right onto the approaching dieplane constructed by the Studland mechanik. The airplane climbs and climbs, quickly emerging above the edge of the table again. Mario is barely able to avoid a collision.
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One can only wonder about the things MadMario must be feeling as he sees Bertinator fly off into the sunset.
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He takes a moment to gather his thoughts.

"At least we learned a lot today. I can't wait to analyze the data of this fight. Plus, I think Bert now owes me a donut."
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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sun Jan 28, 2024 10:37 am
by bertinator
Turn 5 - Iriorians

The squad of Iriorians move up into the base, but find all exits locked with heavy steel doors.
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They decide to disassemble the large command console and grab some of the computer modules as loot.

"Let's get this equipment back to base!" sais the commander.
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C4N-D finally sees an opportunity to use her Technovore Heavy Flamethrower in action. She aims it at the IMA mercs.
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BA-ZAPPPP

A ray of insanely hot TNG plasma shoots from the weapon. But C4N-D misses her target and the weapon sprays too far to the left!
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"Whoopsie" mutters C4N-D as she sees what she has done - a dangerous 2d4 field hazard is now blocking their way out of the base.
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The Iriorian who stayed with Nerv mounts the moon horse and heads over to help, but even he doesn't know how to handle a situation like this.
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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sun Jan 28, 2024 10:39 am
by bertinator
Turn 5 - Fleebnorks

The remaining fleebnorks crawl towards the clankers. Only one of them is in range to make a pounce attack, but comes up a few inches short of its' target.

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Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sun Jan 28, 2024 10:40 am
by bertinator
End of Turn 5 Overview

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Tactical Information

Alliance of Attackers:
  • SpaceCops (6 Betrayal Bennies)
  • Ze Clankers (6 Betrayal Bennies)
  • MadMario's Mercs (6 Betrayal Bennies)

Re: Speeder Dreams and Fleebnork Nightmares - Turn 5

Posted: Sun Jan 28, 2024 6:37 pm
by Quantumsurfer
Now that was a perfectly timed ambush. Well done.