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Red Faction Last Stand Turn 4 Part 1

Posted: Mon Mar 09, 2009 4:27 pm
by randomno12
Second half coming soon. This topic covers T4 for the gov, imps, droids ,and mystery factions.

4 crates dropped into the game.

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---Imperials---

The rifleman, trooper and bounty hunter all fired at the red mecha. Result?
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Crit. success!
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Various surface parts went flying such as this flagpole...
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a mech arm hit the fort, knocking away both bounty hunter weps.
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Remember the security droid system? well, it got bored as no one seemed to want to rescue the proffesor for the extra points.
It fired both its missiles
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It destroyed the security door, and hit a community worker.
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---end Imp turn---

---Pesgores Droid Turn---

The terminator and pit droid continued to add to the fort, while the commander took the turret gun off ( is now a short ranged hand weapon)
and headed over to the crate.
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Oh, Hello! If it isn't Geoffrey Chaucer, writer turned mercenary! He joins the team and is a hero.
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---end Droid turn---

---Gov Turn---

The 18th Century soldier uses the chain from the grapple hook earlier to swing the rocket crate over. He reloads and fires at the mech, blowing off the main weapon, the katana staff.
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the marksman gets the missile pod and fires.
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This resulted in some of the above damage.
The flamer dude ran to a crate and got anti-personnel grenades
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the bolter opened up on the last troop bar the rifleman.
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the Hero killed an honour guard.
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---End Gov Turn---

---Moronstudios---

The copter got confused and parked in the middle of the battle, with no red mech left to fire at.

A trooper threw a stickbomb at the horde.
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A Guy got the last crate, getting two beserker axes. He is now a hero with barbarian cliché.
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The other guys fired at the jaw jaws, killing 2.
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The Shogun Mech fired its gun at teh helicopter, ensuring that it will not fly again (one blade blew off)

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Overview shots and conclusion coming soon.
Any plan changes please send
comments/questions?

Oh and remember that the proffessor and the castle treasure are still to be claimed...

Posted: Mon Mar 09, 2009 4:39 pm
by Silent-sigfig
Are there allies?

Posted: Tue Mar 10, 2009 12:23 pm
by randomno12
what? The gov are with the copter forces, Jifel has the shogun mech

Posted: Wed Mar 18, 2009 1:32 pm
by randomno12
yes i am double posting so this will get noticed

Posted: Wed Mar 18, 2009 1:32 pm
by randomno12
yes i am double posting so this will get noticed

woops! triple post. Please, birdman, jifel, moronstudios, pesgores, please just comment!

Posted: Wed Mar 18, 2009 3:48 pm
by jifel
Sorry. I am allied with the mech? time to change orders. i was about to kill it.

jifel

Posted: Thu Mar 19, 2009 1:16 pm
by randomno12
i know i got you to kill the red mech.

Posted: Fri Mar 20, 2009 12:15 pm
by randomno12
Plus please remember the game ends on turn 6 and no one has got bonus objective points.

Posted: Fri Mar 20, 2009 2:09 pm
by pesgores
Where is the conclusion?

Posted: Sat Mar 21, 2009 3:36 am
by randomno12
soon

Posted: Sat Mar 21, 2009 4:20 am
by pesgores
12 days and waiting for a conclusion of a round?

Okay.

Posted: Sat Mar 21, 2009 5:30 am
by randomno12
due to my living room flooding. I've almost done t4p2

Posted: Sat Mar 21, 2009 7:26 am
by pesgores
randomno12 wrote:due to my living room flooding. I've almost done t4p2
???

How did that happen?

Posted: Sat Mar 21, 2009 5:42 pm
by randomno12
dodgy showers and baths. Boiler guys fixe new tank. Some leak that travels through two rooms and down. Short circuits light that attempts to zap me. Furniture unsteady. Thankfully I got round the mess and am doing part 2 and round 5 which will consist of 2 turns in 1!

Posted: Sat Mar 21, 2009 6:23 pm
by birdman
umm... sorry if this is a bit of a stupid question, but what did the horde do? i didn't see their turn in there anywhere.