They're all the rage
Moderators: BrickSyd, Kommander Ken, Duerer, Elmagnifico
-
dilanski
- Now with added tractor fetish

- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
-
Contact:
Post
by dilanski » Sat Jun 27, 2009 7:29 am
this is my idea for a forum battle
the idea is i make a map of planets and each player gets a home planet and has to conquer the other players home planets, at the end of each turn players get points to build bases and create more unit's. yes actual real life brick combat is involved as each planet has a battlefield and winning the planet gets you the planet the battle wil be divided into map movement and planet battle. each player has space fleets so space battles are involved.
any ideas are welcome.
Almond Status: ACTIVATED
-
Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
-
Contact:
Post
by Olothontor » Sat Jun 27, 2009 7:34 am
Cool. Any chance you'd wanna use my new
BrikSpace rules for the space combat? You're more than welcome to.
Of course, I'd also be down for playing in a campaign like that, if you were to run such a thing. Even if you didn't use my rules
Your single largest problem, I think, would be keeping track of and finding a good system for all the planetary invasions that go on. Because everyone who sends orders are probably going to invade the first neutral or enemy planet they find, and thus you'll have somewhere near five battles going at once. That'd just be a hassle, and not worth it, in my mind.
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[
Visage ]=-

-
dilanski
- Now with added tractor fetish

- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
-
Contact:
Post
by dilanski » Sat Jun 27, 2009 7:59 am
i was planning to use the new microspace rules by lukas (gladius on flickr)
and just to add some new rules, i've had a look at yours and they seem a bit complicated
www.next-gendesign.com/lukas/microspacewars2.4.pdf
the rules in pdf form
Almond Status: ACTIVATED
-
Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
-
Contact:
Post
by Olothontor » Sat Jun 27, 2009 8:06 am
It may appear that way, but the most complex part is the fleet building, because I tried to provide so many fleet options. The actual gameplay shouldn't be as complex as all that.
But those rules look cool. If this were to happen, would you host it, or is this simply an idea that you'd want to see happen, but don't have the space/resources/time to put it together?
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[
Visage ]=-

-
dilanski
- Now with added tractor fetish

- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
-
Contact:
Post
by dilanski » Sat Jun 27, 2009 8:32 am
well i have a lot of lego i just never find uses for it as i don't collect speciffic sets but if i'm creating several planets with different planetary design than i can make use of all my lego also im planning to buy the fleets from LDD.
a few frigates i've put toghether £8 all together.
Almond Status: ACTIVATED
-
Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
-
Contact:
Post
by Olothontor » Sat Jun 27, 2009 8:35 am
Coolness! I'll keep an eye on this, I totally want a spot. Maybe it'll give me a few ideas for my own micro-scale Brikwars Supplement.
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[
Visage ]=-

-
dilanski
- Now with added tractor fetish

- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
-
Contact:
Post
by dilanski » Sat Jun 27, 2009 9:41 am
i could let players decide what theres ships are called what there civillisation is called or even let players have a decision in the design of there ships and armies.
Almond Status: ACTIVATED
-
Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
-
Contact:
Post
by Olothontor » Sat Jun 27, 2009 12:41 pm
That'd be cool. Maybe, have them submit their LDD files to you, or some such.
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[
Visage ]=-

-
MasterEcabob
- Jaw-Jaw
- Posts: 837
- Joined: Sun Jan 11, 2009 1:27 pm
- Location: Lurking...
Post
by MasterEcabob » Sat Jun 27, 2009 1:48 pm
That actually sounds like an awesome idea, but you'd have to put an IRL price limit on the factions so you don't have to shell out a lot of money.
Also I hope you plan on overpowering the green faction because they are pretty much screwed right now.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."
As if we care. More explosives!
-
Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
-
Contact:
Post
by Olothontor » Sat Jun 27, 2009 1:49 pm
Hehe, I don't think that's an actual map, Ecabob, I think he was just showing us an example.
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[
Visage ]=-

-
lrdofbricks
- Jaw-Jaw
- Posts: 849
- Joined: Sun Jan 11, 2009 8:35 am
- Location: delaWhere?
Post
by lrdofbricks » Sat Jun 27, 2009 7:06 pm
i want a spot to. this looks liek it could spread to multiple forum battles.
with this and command points, im finding inspiration for my next battle after koth2.
speaking of which, hopefully pics will be resized and up by tommorrow night.

LEGION- fear it
the 100000 post- by me
"manliness= X(warhead+piltog)^2/James+burgandy"
-
RJ
- Galidor

- Posts: 1168
- Joined: Tue May 05, 2009 10:31 am
- Location: Destroying Groin's Face
-
Contact:
Post
by RJ » Sun Jun 28, 2009 2:48 am
i love this idea - mainly cos i thought of it too in BlockWar of the Future
looks like you got it first though - can i have a place so i can see how it works out
using LDD as a fleet builder was a good idea too - every now and again i string together a couple of bricks and call them a space station or capital ship. i might use ldd to make all my armies depending on who wants it
dilanski wrote:Have your imaginary balls exploded all over the keypad or something?
-
Hevyneon
- Hero
- Posts: 52
- Joined: Mon Apr 20, 2009 9:59 pm
Post
by Hevyneon » Sun Jun 28, 2009 2:50 am
If you're going to do it, I'm interested.
PM me if this thing gets off the ground. (Please and thank you.)
-
Hevyneon
- Hero
- Posts: 52
- Joined: Mon Apr 20, 2009 9:59 pm
Post
by Hevyneon » Sun Jun 28, 2009 2:50 am
If you're going to do it, I'm interested.
PM me if this thing gets off the ground. (Please and thank you.)
-
Hevyneon
- Hero
- Posts: 52
- Joined: Mon Apr 20, 2009 9:59 pm
Post
by Hevyneon » Sun Jun 28, 2009 2:59 am
If you're going to do it, I'm interested.
PM me if this thing gets off the ground. (Please and thank you.)