Warhammer 40k forum battle sign-up
Posted: Mon Jul 06, 2009 8:31 am
The Tau and the Space Marines were fighting around the orbit of a strange planet. The Tau prevailed but 3 Marines managed to escape. Their drop pod landed near a tiny outpost island. They thought they were safe, but the Tau knew the Marines were on that island. So they sent a small elite strike team.
"So the marines are the only ones alive here, right?" said the Pathfinder.
"No." the Fire Warrior Bodyguard answered. "Something else on this island is alive, or was alive." (I suck at making up stories. Sorry
)
The Marines(left to right): Bolter Marine, Force Commander, Plasma Rifle Marine.

The Necrons: Necron Warrior, Necron Lord, Necron Warrior.

The Tau: Fire Warrior Bodyguard, Veteran Pathfinder(plus gun drone), Fire Warrior Bodyguard.


As you can see, the necron warriors are scattered across the field. It's up to the Necron Lord to revive them. If the Necron lord gets killed before he can revive any necrons, the necrons will revive after that turn.




Overview pics:


Notes: The Necron Lord can revive the Necron Warriors once. After that the Necrons will revive after 3 turns. If there are all necrons are killed, they don't revive and lose the game.(Except the first turn.)
There is also a secret faction. They suck though. If you like challanges join the secret faction or the necrons.
All teams except the Necrons have secret figs. They start the battle whenever they want and they start the game on their teams starting position.( the same with the secret faction.)
I will pm the stats when the signup is finished.
Bolter Marine: Nitewatchman
Plasma Rifle Marine: 501st Cadians
Force Commander: Whassup435
Pathfinder plus drone: Theblackdog
Fire Warrior Bodyguard 1: Massam
Fire Warrior Bodyguard 2: Piltogg
Necron Lord: Birdman
Necron Warrior 1: Elmagnifico
Necron Warrior 2: Elmagnifico
Space Marine Secret Fig: jifel
Tau Secret Fig: Olothontor
Secret Faction Fig 1: Me(benkim123)
Secret Faction Fig 2: Warhead
Turn Order:
1) Necrons (Necron Lord, Necron Warrior 1, Necron Warrior 2)
2) Secret Faction (Secret fig 1, Secret fig 2)
3) Initiative rolls (Bolter Marine, Plasma Rifle Marine, Force Commander, Secret)
(Drone, Pathfinder, Bodyguard 1, Bodyguard 2, Secret)
I pm you the stats when the sign up is over. Then you can send orders.(theblackdog has already sent his orders)
Oh I just remembered there is also a net tied to a building at the edge of the field. You have to climb on the building to shoot it. It has 1d4 range. Its use is 4, The poor guy will be entangled in the web and then you kill him easily because he will be immobilized and paralyzed for 3 turns. He can save himself but only if he gets a 6 or higher.
I am sending you the stats.
"So the marines are the only ones alive here, right?" said the Pathfinder.
"No." the Fire Warrior Bodyguard answered. "Something else on this island is alive, or was alive." (I suck at making up stories. Sorry
The Marines(left to right): Bolter Marine, Force Commander, Plasma Rifle Marine.

The Necrons: Necron Warrior, Necron Lord, Necron Warrior.

The Tau: Fire Warrior Bodyguard, Veteran Pathfinder(plus gun drone), Fire Warrior Bodyguard.


As you can see, the necron warriors are scattered across the field. It's up to the Necron Lord to revive them. If the Necron lord gets killed before he can revive any necrons, the necrons will revive after that turn.




Overview pics:


Notes: The Necron Lord can revive the Necron Warriors once. After that the Necrons will revive after 3 turns. If there are all necrons are killed, they don't revive and lose the game.(Except the first turn.)
There is also a secret faction. They suck though. If you like challanges join the secret faction or the necrons.
All teams except the Necrons have secret figs. They start the battle whenever they want and they start the game on their teams starting position.( the same with the secret faction.)
I will pm the stats when the signup is finished.
Bolter Marine: Nitewatchman
Plasma Rifle Marine: 501st Cadians
Force Commander: Whassup435
Pathfinder plus drone: Theblackdog
Fire Warrior Bodyguard 1: Massam
Fire Warrior Bodyguard 2: Piltogg
Necron Lord: Birdman
Necron Warrior 1: Elmagnifico
Necron Warrior 2: Elmagnifico
Space Marine Secret Fig: jifel
Tau Secret Fig: Olothontor
Secret Faction Fig 1: Me(benkim123)
Secret Faction Fig 2: Warhead
Turn Order:
1) Necrons (Necron Lord, Necron Warrior 1, Necron Warrior 2)
2) Secret Faction (Secret fig 1, Secret fig 2)
3) Initiative rolls (Bolter Marine, Plasma Rifle Marine, Force Commander, Secret)
(Drone, Pathfinder, Bodyguard 1, Bodyguard 2, Secret)
I pm you the stats when the sign up is over. Then you can send orders.(theblackdog has already sent his orders)
Oh I just remembered there is also a net tied to a building at the edge of the field. You have to climb on the building to shoot it. It has 1d4 range. Its use is 4, The poor guy will be entangled in the web and then you kill him easily because he will be immobilized and paralyzed for 3 turns. He can save himself but only if he gets a 6 or higher.
I am sending you the stats.