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Peach hill (all spots taken)

Posted: Wed Jul 08, 2009 3:07 pm
by Moronstudios
http://www.youtube.com/watch?v=QxnXYzY1 ... annel_page

The goal of this game is to get as many points as possible, how much points you get from certain actions is to you to figure out.

The teams for this battle is squads of four, three normal minifig and a character. Characters have 20 health, improved stats, and a special ability. If a squad's character dies the squad will go into confusion.

Turn order will be the order that the players send in orders, there is a 48 hour limit for sending in orders. Make sure to send in blanket orders that will satisfy several turns at first, and then send more specific instructions when you want.

Jifel andh Olothontor have reserve spots, and have 48 hours to claim them in.

The Squads (The three normal minifigs of a squad stand infront of the character.)
The miners (taken)
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Character's ability: To turn weapons into metal and metal into turrets (3 max).

MERCs (taken)
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Character's ability: To turn invisible up to four times , (Will lose invisibility when she attacks someone, she is not silent while invisible, gets another time to be invisible for every time she kills a character)

Civil Protection
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Character's ability: To teleport 3" each turn (even though solid objects, but not into)

Pirates (taken)
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Character's ability: Gets rerolls for rolling to hit with ranged attacks for every kill he gets.

Droids (taken)
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Character's ability: May use his action to rebuild dead droids.

The hunters. (taken)
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Character's ability: May disrupt the action of any minifig within 4".

Mafia (taken)
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Character's ability: 2 ranged attacks per turn.

The Green Questers (taken)
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Character's ability: May target a minifig with a ranged attack, getting +1 to hit for every turn he targets said minifig. (He can only move 1" per turn while he targets)

Posted: Wed Jul 08, 2009 3:09 pm
by jifel
Mafia!

jifel

Posted: Wed Jul 08, 2009 3:27 pm
by Warhead
The miners please!

Posted: Wed Jul 08, 2009 3:29 pm
by Olothontor
Droids, if you don't mind.

Posted: Wed Jul 08, 2009 3:40 pm
by PsyberianHusky
Civil Protection.

Posted: Wed Jul 08, 2009 4:08 pm
by lrdofbricks
miners please

Posted: Wed Jul 08, 2009 4:14 pm
by Elmagnifico
Green Questers!

EDIT: On second thought, MERCs. Do we get heroic feats?

Posted: Wed Jul 08, 2009 4:17 pm
by Moronstudios
lrdofbricks wrote:miners please
Already taken
Elmagnifico wrote:Whatever's left!
There is multiple spots left, which one?

Posted: Wed Jul 08, 2009 5:08 pm
by lrdofbricks
then pirates

Posted: Wed Jul 08, 2009 9:25 pm
by Bennanteno
Hunters.

Posted: Wed Jul 08, 2009 9:36 pm
by Olothontor
Oooh, that's an interesting player line-up.

Posted: Wed Jul 08, 2009 9:42 pm
by Moronstudios
Olothontor wrote:Oooh, that's an interesting player line-up.
It only needs one more person.

Posted: Wed Jul 08, 2009 10:13 pm
by Strana
ill take the mercs.

"fire it up"
--flame fielding maniac

Posted: Wed Jul 08, 2009 10:19 pm
by Moronstudios
Strana wrote:ill take the mercs.

"fire it up"
--flame fielding maniac
Sorry, Elmagnifico has called them. You can have the The Green Questers if you want.

To answer Elmagnifico: No

Posted: Thu Jul 09, 2009 12:40 am
by Strana
all right ill take the green questors