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Battle for Serpent Rock - Turn 0

Posted: Mon Oct 12, 2009 11:36 am
by All-Bricks United
I decided we didn't particularly need new photos in order to start turn 0. So...

<a href="http://www.flickr.com/photos/43471529@N07/4003364472/" title="Turn 0"><img src="http://farm4.static.flickr.com/3457/400 ... 65c0_o.jpg" width="486" height="648" alt="Turn 0"></a><a href="http://www.flickr.com/photos/43471529@N07/4003364524/" title="Turn 0"><img src="http://farm3.static.flickr.com/2670/400 ... 3af6_o.jpg" width="486" height="648" alt="Turn 0"></a>
The overview. On the left, the view from above Team 1 (Black and Blue). On the right, the view from above Team 2 (Red and Yellow).

It's a cold day near Serpent Rock when the sounds of battle approach. Aboard the Barge, Master Monocle curses. "Drat, an ambush. Surely this will cost me money. Ah, well - I suppose it's time to get the gun." He signals his men, and they ready the guns. The Black Barge Rats signal the crew of the Tub. They, too, man their guns, and the ship turns wide, pointing itself toward the ongoing threat.

On the other side of Serpent Rock, the Storm Captain shouts and screams and froths at the mouth - the attack has begun! Between his frothing madness he emits a series of clicks and whistles - he commands the dolphin to begin the assault, and it prepares to lead the other creatures. Nearby, Red Dragon Reenactments yell a loud "Huzzah!" Bad fake ye-olde-English is exchanged. The engines are started. They prepare to earn their glory.

And those flags. For some reason, they need those flags.


Sends your orders for your folks. Orders will be resolved in the order I get them (or the most entertaining way, if the normal order isn't doing it for me).

Posted: Mon Oct 12, 2009 12:47 pm
by Natalya
Looks like I'm going first.

Posted: Mon Oct 12, 2009 1:05 pm
by Strana
orders are in
me bucko

Posted: Mon Oct 12, 2009 6:27 pm
by All-Bricks United
I'm waiting for those other two posters (the entire Team 1).

C'mon guys, I've already done Natalya and Strana's orders! Let's get this thing moving.

If I don't get orders by, say, 10 pm tonight, I'm going to run the remainder of the turn m'self (pretty straightforward, at this point - I don't think there'll be any engagement until next turn). If that happens, I'm going to try to find some alternates to replace the original folks.

Posted: Mon Oct 12, 2009 7:21 pm
by lrdofbricks
orders in, sorry im late but i had a football game tonight.

Posted: Mon Oct 12, 2009 11:25 pm
by Cpt. Zipps
This looks insanely cool.

Posted: Tue Oct 13, 2009 1:43 am
by All-Bricks United
Cpt. Zipps wrote:This looks insanely cool.
Thanks! I think I started the teams too far apart, so we might not see any serious action for a bit.


That said, I'm going to run this turn. I'll pot either before sleeping, or in the morning.

EDIT: Why-oh-why is there a cephalopod love scene in these orders?

Posted: Tue Oct 13, 2009 4:31 am
by lrdofbricks
no, its good starting the teams apart becuase our side has all the long distance weapons.

Posted: Tue Oct 13, 2009 12:27 pm
by Warhead
Warhead has entered the game... Bwah-hahahahaha!

Orders in.