Peach hill-Day 16 (The end. Plus, the paths the forces took)
Posted: Fri Nov 13, 2009 1:41 am
I am calling an end to this game because I have not been able to get the turns up as fast as a I should, and that only half the people that are currently playing send in orders.
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The MERC character reappeared.

And finally killed the last hunter alive.

The mafia got away in 1st place.

And the last Peach Guard was killed.

Final Points
Mafia: 21
Civil Protection: 15
Hunters: 14
Pirates: 12
Droids: 12
MERC: 4
Miners: 2
Green Questers: 0
Paths and comments:

Mafia: Nice path, wouldn't expect you to get the most points fron that one...
Hunters: Went backwards with most of the force, nice path that the character took
(White path)Civil Protection: Kept on target
Pirates: Went in circles
Droids: Didn't go far
MERC: I liked what these guys did, they were just a little too slow while doing it.
Miners: Hardly moved
Green Questers: They tried...
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The MERC character reappeared.

And finally killed the last hunter alive.

The mafia got away in 1st place.

And the last Peach Guard was killed.

Final Points
Mafia: 21
Civil Protection: 15
Hunters: 14
Pirates: 12
Droids: 12
MERC: 4
Miners: 2
Green Questers: 0
Paths and comments:

Mafia: Nice path, wouldn't expect you to get the most points fron that one...
Hunters: Went backwards with most of the force, nice path that the character took
(White path)Civil Protection: Kept on target
Pirates: Went in circles
Droids: Didn't go far
MERC: I liked what these guys did, they were just a little too slow while doing it.
Miners: Hardly moved
Green Questers: They tried...