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Attack of the Bloks Turn 6

Posted: Tue Feb 16, 2010 5:31 pm
by Sloopofwar
Deadly Spacemen
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The spacemen keep running, and they make it to the grating.

The Mystery Threat
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The blokbots charge forward, overwhelming the gunslingers who foolishly stayed within the bots move range.
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Three fall to the response fire of the gunslingers and the Sentinel trooper, but the gunslingers also fall.

Sentinels
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The sentinel hero runs towards the enemy and activates his weapon....an ORANGE TRANSPARENT CHAINSAW!!!
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BZZZZZWWWWW!
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Finished chopping up blokbots, the hero falls back under the protection of the trooper and the jet packer who had flown down.

Raiders
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The droids take up defensive positions around the grating. (They can't leave the base)
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The mechanik gets out from under the wreckage and activates the alien pod!
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A hum fills the air as energy flashes around the Sentinel mechanik...
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...who is transformed into a mysterious figure.

Secret Faction Unlocked!
Aoffan23 get's to control the new faction because he was going to play as the Sentinels but Darth Brik came back.

End Phase and Overviews
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Even more blokbots show up?! The grounds really shaking now. -1 to movement.
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Now Excepting Orders For Turn 7!

Posted: Tue Feb 16, 2010 5:48 pm
by Warhead
The creeping carnage!

The unstoppable horror!

Wave after wave!

And SHE is coming!!!
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Posted: Tue Feb 16, 2010 6:16 pm
by RagnarokRose
hoo boy. This should be interesting.

Posted: Tue Feb 16, 2010 6:31 pm
by Bragallot
OTC, ooh yeah! I have a weakness for all figs with that face so gogo hero!

edit: my best guess is that if everyone keeps firing and the hero with the OTC gets some melee support the blokbots won't even make it into the fortress unless they learn how to swim. Hurray for narrow passageways. :twisted: If I'm wrong they're all fucked the moment one enters the fortress though, but oh well.

Posted: Wed Feb 17, 2010 6:52 am
by Theblackdog
If new Blokbots move in every turn, how can the good guys win?

Posted: Wed Feb 17, 2010 6:57 am
by kiemaster
im guesing when the big one comes they will stop......possibly

Posted: Wed Feb 17, 2010 7:44 am
by Bragallot
Theblackdog wrote:If new Blokbots move in every turn, how can the good guys win?
Well in a narrow passageway like the bridge their numbers don't count for as much and the defenders, for instance the hero with the OTC, just need to keep having better dice rolls than the blokbots to survive. Since a sole blokbot doesn't seem so strong this should be pretty doable unless they have bad luck.

Posted: Wed Feb 17, 2010 7:46 am
by The Shadowscythe
Heh, My three remaining deadly spacemen just need to even the odds . . . after all, they are DEADLY spacemen, I just wish I could get that Flamegun back . . . I do so love my napalm . . . :twisted:

Posted: Wed Feb 17, 2010 8:17 am
by Bragallot
I wonder what would happen if someone shot the napalm gun.

Posted: Wed Feb 17, 2010 9:34 am
by RagnarokRose
*spits water out his nose* WOOP. That would do it.

I was taking a drink! Come on![/i]

Posted: Wed Feb 17, 2010 5:42 pm
by Warhead
Yeah, cause we all know the good guys always win... right!?!

Just go for the blaze of glory ending and have them swarmed to death.

Posted: Wed Feb 17, 2010 6:37 pm
by Bragallot
Warhead wrote:Yeah, cause we all know the good guys always win... right!?!

Just go for the blaze of glory ending and have them swarmed to death.
You're a real fan of the Alamo, aren't you?

Posted: Wed Feb 17, 2010 6:55 pm
by Warhead
Yup! Right next to John Wayne. But if there was one place I could have stood and fought it would have been Thermopylae.

Posted: Wed Feb 17, 2010 7:10 pm
by Bragallot
Warhead wrote:Yup! Right next to John Wayne. But if there was one place I could have stood and fought it would have been Thermopylae.
Against those mad Spartans? No way!

Posted: Wed Feb 17, 2010 7:16 pm
by Warhead
Yeah! Sandle wearing tree huggers. Nobody think to catapult the crapola outa' them. I'd have launched myself at 'em and put the forehead to work nutting them all to death...

You nonce, you know I meant against the Persians. Yah cheeky wee monkey.