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Unrest Day 3

Posted: Sat Jan 08, 2011 12:57 am
by Natalya
All teams are present in the order which I received their orders.

Police:

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The chief busted out his radio and called up the guys at the local doughnut shop.


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They promptly sent a truck over with an order of doughnuts.


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"Here's the doughnuts."

"Yes, thanks, just charge it to my card."


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All the cops shared the doughnuts.

Heroic Feat Successful -- All police get +1 Skill for this turn and next turn.


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Then they set out to do their job.


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"Freeze Sucker!!"

The Police rounded up some of the IE Sympathizers and made two arrests. One of the trike cops shot the peach lady dead. A third arrest is about to be made.



Peach Resistance:

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Another of the heavily armoured guys ran out the door, gun blazing. The members of the angry mob for the most part have no armour, making them easy pickings for the Peach heavy guns.


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Three ASE Sympathizers are ripped to shreds.


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They then took cover by the side of the building, where their allies inside smashed out some windows to provide cover fire.



Unit X:

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The sniper lines up his sights...


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BOOM HEADSHOT!!


The sniper did 9 damage, but Dora got an 8 on her armour roll. That means she only lost 1 hit-point. She has 1 more left.


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The knife scout moved over to the truck.


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The grenade scout was supposed to throw this at Dora, but he wouldn't have made it in range, so I had him throw it at the next best target...


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BOOM!!

One of the heavy gunners is down.


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Then two marines from Unit X teleported in to finish off the other guy.
Game Over Bitch!!



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However, response fire from inside the building takes one of them out. The marine on the right was saved by his tough armour.



ASE Sympathizers

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With their primary enemies being taken into custody, the mob turns on the Peaches who just killed three more of their number. Their undisciplined shots tear through the building, but only one makes its mark.


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The Peach with the red shirt is taken down. (Indiana Jones in the window there is alive and well.)


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I didn't get orders for Dora this time, so I just had her kill the truck driver.


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She is now standing behind the truck out of sight of the sniper guy.



End Turn 3


Overviews:

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- Kills -

ASE Sympathizers: 7
IE Sympathizers: 3
Police: 2½ Arrests / 1 Kill
Unit X: 2
Peach Resistance: 6
Dora the Explorien: 3
Civilians: 0

- Deaths -
ASE Sympathizers: 6
IE Sympathizers: 7
Police: 2
Unit X: 1
Peach Resistance: 4
Dora the Explorien: 0 (-1 HP)
Civilians: 1

Send in orders for turn 4 now!!

Posted: Sat Jan 08, 2011 7:16 am
by ikensall
But dora the explorien can't die, can she?

:no:

Posted: Sat Jan 08, 2011 7:31 am
by Apollyon
Wow, impressive stuff happened while i was sleeping! Now i am glad i did not sign up for this battle otherwise we'd be stuck with turn 1 still. Or standing orders for 3 turns.

What i liked best so far: triple redshirt for Sarah Palin and DORA!

Also noteworthy: very effective design of the battlefield. It is not as cluttered with stuff and cramped as many others we see in forum battles thus there is much more focus on the action and i guess it makes it that much easier to play with as well.

Posted: Sat Jan 08, 2011 8:04 am
by Arkbrik
Wait, did I label my turn 3 orders as turn 2? Crap.

Posted: Sun Jan 09, 2011 2:45 pm
by Natalya
Apollyon wrote:Wow, impressive stuff happened while I was sleeping! Now I am glad I did not sign up for this battle otherwise we'd be stuck with turn 1 still. Or standing orders for 3 turns.

What I liked best so far: triple redshirt for Sarah Palin and DORA!

Also noteworthy: very effective design of the battlefield. It is not as cluttered with stuff and cramped as many others we see in forum battles thus there is much more focus on the action and I guess it makes it that much easier to play with as well.
I've noticed how most battles are just two forces moving towards eachother with corpses laid in their paths... Can there be like a different dynamic to the game?