Molar Federation Hardsuit patrol
This little team of my main faction, the Molar Federation (no actual relation with teeth). is comprised of two regular infantrymen, a demolition specialist, and most importantly, a Caracol-type hardsuit and its pilot.
The patrol here has engaged with some peaceful protesters (dangerous terrorists) that were completely unarmed (someone provided them with rayguns of completely unknown origins), and used their extensive diplomatic skills (assault rifles and hardsuit autocannon) to defuse the situation (kill everyone).
The infantrymen themselves are armed with standard assault rifles, common across the entire federation, and the specialist is armed with a personal defence weapon, and a fairly typical anti-tank rocket launcher.
Designed for urban combat, the Caracol-type Hardsuit is a respectable and somewhat durable weapon, thanks to its relatively thick armour, autocannon and knife, and is serving in large quantities amongst the Molar Federation infantry to this day. The only people really complaining about it are the engineering and maintenance crews, noting how often it falls apart and needs repairs and replacement parts.
This battlepack contains a good diversity of forces for a Molar Armoured Infantry group - spare parts include enough parts to make the left leg grey, or different colours depending on the squad or platoon it is part of. By default shown with squad colours.
More Hardsuit information below.
Spoiler
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The head protection can open, revealing the pilot!
The hardsuit opens for ease of access to install or remove the pilot from the suit!
The back of the hardsuit features storage for the pilot's backup weapon!
The hardsuit opens for ease of access to install or remove the pilot from the suit!
The back of the hardsuit features storage for the pilot's backup weapon!
The Molar Federation will one day receive an actual army post instead of mere pictures on the discord, and thus in the meantime this will do. I'll add for the jury that the hardsuit design here isn't really new for the battlepack contest, as I've made it originally for my actual infantry squad, it's simply just the first time it ever appears on the forum.
Brotherhood Battlepack
The Brotherhood of Tod is a dangerous faction. Built upon various terrorist organisations and spreading thanks to their capacity to Extract Cyberium Crystals, the Brotherhood of Cod has been able to establish itself as a strong fighting force, threatening the GDI (Gobal Defence Innovative).
Famous for using light vehicles, this Brotherhood of Not patrol is here seen patrolling through a Tiberdumb Crystal field, after slaughtering a small fireteam of the GDI (Gum-ball Defence Inactive) with a lightweight buggy, a fairly common sight around the world these days.
This particular team here is comprised of three riflemen, including a team leader, all armed with bullpup rifles, and a specialist, armed with an RPG and a pistol.
The set includes: A Machine gun Buggy, Three riflemen, A specialist, and Three small Tiberhum Crystals.
The leader of the Brotherhood of Glob, the supposedly immortal Cane, was apparently plotting his takeover for centuries before the Kyberium comet landed on earth, spreading the dreaded crystals everywhere. Traces of the Brotherhood of Bold have been noted centuries ago across the entire planet, and even within the high ranks of the now collapsed Suviet Onion.
[Bonus]
Khaine can be seen here, in front of some of his loyal soldiers, joyfully executing a journalist, captured in a Tyburium extraction plant and suspected of being a GDI (Gobel Defence Inchoactive)-affiliate, and probably planning some war propaganda. This journalist here is rather rude, as while everyone is trying to make the event joyful and laughing cheerfully, he is actively screaming, which is quite annoying.
Caine lives in death!