[FF26] Vomarsk's infernal Figbarf

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Vomarsk
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[FF26] Vomarsk's infernal Figbarf

Post by Vomarsk » Fri Feb 13, 2026 9:57 am

Everything here is Purist

Minerva, Necromancer of Studland
Minerva has been working for Studland for a while now, ressurrecting their Specialists whenever they fall in battle. Lucivyr's death however she was not capable of fixing, so instead she was gifted his sceptre by Vinnie and invited to join the Specialist force in his place. Her ability to puppetteer deceased enemies will surely come in helpful in future endeavours.
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Zombie Enforcer
Enforcers are low-ranking officers within hell's forces. They typically carry around the banner of their Dark Lord and are often seen commanding and enhancing smaller Squads of Demons and their undead underlings. Enforcers can be selected from any of the many types of demonic troops, even something as low ranking as soldiers. It is their duty to spread the influence of their masters and serve as an anchor for their squad, making it easier for them to manifest in the dimensions outside of hell.
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Vomarsk
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Re: [FF26] Vomarsk's infernal Figbarf

Post by Vomarsk » Mon Feb 16, 2026 6:03 am

Inspired by raziel's posts here and on Discord, I decided to give the Sentinels a shot myself.

Sentinel Command
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Novik
Novik is a Warrior King of the Sentinels, leading them into battle against the forces of Hell.
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Valen
Commander Valen is Novik's right hand man, often taking over for him when defending Sentinel fortifications against Hell or when attacking Hellish bastions.
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Thira
Commander Thira is Novik's daughter. While not being averse to fighting on the frontline with the other Sentinels, she often stays behind in her Command Station to organize the battles - and to protect one of the Sentinels' gods, to ensure that its supernatural power doesn't fall into demonic hands.
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Scratch
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Re: [FF26] Vomarsk's infernal Figbarf

Post by Scratch » Wed Mar 04, 2026 3:01 pm

Minerva:
Style- 5
Story- 5
Presentation- 3
Thematic Potential- 7

Zombie Enforcer:
Style- 6
Story- 5
Presentation- 4
Thematic Potential- 6

Novik:
Style- 7
Story- 7
Presentation- 4
Thematic Potential- 8

Valen:
Style- 8
Story- 7
Presentation- 4
Thematic Potential- 8

Thira:
Style- 5
Story- 5
Presentation- 4
Thematic Potential- 6
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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yurp
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Re: [FF26] Vomarsk's infernal Figbarf

Post by yurp » Tue Mar 10, 2026 5:07 am

Minerva:
Style- 7 (decent looking fig)
Story- 7 (Studland cameo's are a positive thing in my book)
Presentation- 3 (could use some more pics)
Thematic Potential- 8 (Im just a sucker for necromancers)

Zombie Enforcer:
Style- 5 (to me, its a little messy)
Story- 6 (the concept is ok)
Presentation- 5 (good pictures with brickbuilt backgrounds)
Thematic Potential- 8 (hellish armies, demonic troops, good potential)

Novik:
Style- 6 (nice but a little plain for a king)
Story- 5 (not much of a story)
Presentation- 5 (that background is just great)
Thematic Potential- 8 (against the hellish troops, could make some interesting battles)

Valen:
Style- 7 (because I like the blue hammer)
Story- 5 (same as above)
Presentation- 5 (I'm repeating myself)
Thematic Potential- 8 (the combo of the three figures is cool)

Thira:
Style- 6 (also a little plain)
Story- 5 (same)
Presentation- 5 (same)
Thematic Potential- 8 (same)
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EternityOfDeath
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Re: [FF26] Vomarsk's infernal Figbarf

Post by EternityOfDeath » Thu Mar 26, 2026 8:57 pm

Minerva:
Style- 5
Story- 5
Presentation- 3
Thematic Potential- 6

Zombie Enforcer:
Style- 7
Story- 6
Presentation- 4
Thematic Potential- 8

Novik:
Style- 6
Story- 5
Presentation- 3
Thematic Potential- 7

Valen:
Style- 7
Story- 6
Presentation- 4
Thematic Potential- 6

Thira:
Style- 6
Story- 5
Presentation- 3
Thematic Potential- 6

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