The Frostborne Realm (UPDATED)
Moderators: Zahru II, Bragallot, RedRover, Natalya
- BFenix
- Pooplord
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Re: The Frostborne Tribe (Updated)
That's what I'm talking about! These guys are great.
- Bragallot
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Re: The Frostborne Tribe (Updated)
This reaches Lord Mercat levels of awesomeness.
- Kommander Ken
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Re: The Frostborne Tribe
The Realm of Frostborne
Two years had passed since the brave pilgrims of Naklin had descended the Crags of Lorne in search of new land to raise their banners on and discover what the Norselands had to offer. They had settled at the foot of the Crags and established a hearty stockade which they had later named “Pinewood” after the lumber it was erected from and the dense evergreen forest that surrounded them for miles.
Their activity did not go unnoticed however. Other than mysterious attacks made by the relentless undead, a band of invaders that called themselves the “Draklon Raiders” had attacked Pinewood just as the settlement was in dire need of reinforcements. Though Pinewood was ransacked by wild Norsemen who swept past Draklon like a tide, the rest of the invaders were driven back by the help of a mysterious fellow who called himself "Ken" and his heavy reinforcements.
With the waning of the “skirmish” at the stockade, Frostborne was quick to recover and carefully proceed into the evergreen wilds of the Norselands. Even after the mysterious disappearance of Ken right after the battle (and still no one but Ken understands why), the faction pressed on and eventually befriended a small clan of dwarves just a few miles north along the foot of the Crags. After the negotiations of an alliance with the “Gravelgrinder” dwarves, even some smaller tribes of Norsemen with their own relations to the dwarves had joined sides with the ever-growing Frostbornian people. Soon the term Frostborne “tribe” would be irrelevant all-together.
Now after the successful test run of various new weaponry and the return of the once thought dead Ken, Frostborne’s military might is growing into more and more of a force to be reckoned with. Their next move, under the order of High Jarl Barbous Blokhead, is to extend their borders even farther and crush any opposition with an icy fist. Winter may be coming, but with it comes the mighty ranks of the Frostborne Realm.
Just in time for the holiday season! (more coming very soon)
Two years had passed since the brave pilgrims of Naklin had descended the Crags of Lorne in search of new land to raise their banners on and discover what the Norselands had to offer. They had settled at the foot of the Crags and established a hearty stockade which they had later named “Pinewood” after the lumber it was erected from and the dense evergreen forest that surrounded them for miles.
Their activity did not go unnoticed however. Other than mysterious attacks made by the relentless undead, a band of invaders that called themselves the “Draklon Raiders” had attacked Pinewood just as the settlement was in dire need of reinforcements. Though Pinewood was ransacked by wild Norsemen who swept past Draklon like a tide, the rest of the invaders were driven back by the help of a mysterious fellow who called himself "Ken" and his heavy reinforcements.
With the waning of the “skirmish” at the stockade, Frostborne was quick to recover and carefully proceed into the evergreen wilds of the Norselands. Even after the mysterious disappearance of Ken right after the battle (and still no one but Ken understands why), the faction pressed on and eventually befriended a small clan of dwarves just a few miles north along the foot of the Crags. After the negotiations of an alliance with the “Gravelgrinder” dwarves, even some smaller tribes of Norsemen with their own relations to the dwarves had joined sides with the ever-growing Frostbornian people. Soon the term Frostborne “tribe” would be irrelevant all-together.
Now after the successful test run of various new weaponry and the return of the once thought dead Ken, Frostborne’s military might is growing into more and more of a force to be reckoned with. Their next move, under the order of High Jarl Barbous Blokhead, is to extend their borders even farther and crush any opposition with an icy fist. Winter may be coming, but with it comes the mighty ranks of the Frostborne Realm.
Just in time for the holiday season! (more coming very soon)
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Re: The Frostborne Tribe
Beautiful Ken! Always impressive. I may have clicked on your photo bucket and gone through the photos.. oops.
- Kommander Ken
- an avid fan of large round cannons
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Re: The Frostborne Tribe
Musketeers. Ranged units inspired by Dwarvern ingenuity, these soldiers are effective both at midrange and moderate at long-range combat.
Icebreakers and Spearbearers. First appearing at the Stockade Skirmish, both units are heavy ground troops and are armored the same. The Icebreakers smash heads, ice, and heads made from ice, whilst the Spearbearers serve mostly as a defensive force.
Just a back view, dressed in warm capes since they won't be moving very fast in their heavy armor.
Horsemen. Originally these riders had long and nimble spears, but they found it hard to maneuver with such unwieldy weapons around the Crags, so they were quickly replaced by longswords.
True enough, the Rangers look very much the same. The capes however finally seal the "arctic camouflage" look.
Dire Wolf Cavalry. Feared by any opposing force, these wolf-riders are used as heavy cavalry and can mow down entire shield walls, ripping apart enemies with tooth, claw, and cold steel.
Frost Golem. Little is actually known of the ice or “frost” golems, other than the fact that they seem to have slowly risen from their solitary hiding places in the far reaches of the Crags and are joining sides with Frostborne. A paranoid few say there is evil magic afloat on the mountains, other say it is nature bending to their wills and joining Frostborne.
I'll admit it. This wasn't entirely my design. Here's where I got the inspiration for this guy:
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Either way, all Frostbornians can agree that they're glad the golems are on their side.
The Mammoth Siege-Sleigh.
The pinnacle of Dwarven and Frostbornian co-operative design, this massive contraption acts as a siege platform to decimate any kind of enemy troops and fortifications. Even if by some chance the kannon cannot do its job, ramming the opposition is also a viable option.
The cargo area of the Mammoth can even hold a smaller mobile Kannon.
The great kannon atop the Mammoth can turn a full 360 degrees, provided it has the muscle power of two minifigs below.
Musketeers also serve as Siege Specialists, operating all gunpower-grade weaponry.
And of course the Frost Golems have been put to even greater use.
A propulsion system for the Mammoth!
With a new age under the Frostborne's rule comes new faces, new enemies and new challenges. But who dare would oppose them? Who?
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- Zupponn
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Re: The Realm of Frostborne
Everything looks great, but that Mammoth tops it all.
- BFenix
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Re: The Realm of Frostborne
The 'Breakers look badass!
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Re: The Realm of Frostborne
Frost Golem is best Golem!!!
- Half-Moon Molly
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Re: The Realm of Frostborne
I'll be fully honest here, this is one of the more impressive armies on the forums.
yeah, I'm trans.
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[a n d i f you h a v e a n i s s u e w i t h t h a t i i n v i t e y o u t o s u c c m y g i r l d i c k]
- Kommander Ken
- an avid fan of large round cannons
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Re: The Realm of Frostborne
Awe shucks. Thanks, friend!
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- runnybabbit223
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- Kommander Ken
- an avid fan of large round cannons
- Posts: 2142
- Joined: Mon Dec 31, 2012 12:25 am
- Location: Getting Brootalized
Re: The Frostborne Realm
UPDATE: September 2016
The ranks of the Frostborne have grown tremendously within the last year, now considering themselves as a small kingdom in the icy reaches of the Upper Norselands. They have gathered the ingenuity of the dwarfish Gravelgrinder clan and the naval forces of King Bjorn and his hardened Norsemen, all standing together under one banner. Though stronger as a whole than ever before, Frostborne will soon face dangers far greater than itself, with the appearance of the United Empires of Esduin and a more mysterious presence in the bitter tundra above. Through and through, Frostborne will prevail or perish trying.
King Bjorn's Norsemen
The mighty symbol of Norse pride and naval power, the longship is known for speed and maneuverability, especially in nearly frozen waters where dodging dangerous icebergs is of utmost importance.
The longship's size and ominous appearance alone are enough to deter most enemy vessels.
Norse bowmen. While somewhat ragtag-looking and scruffy, their aim is not to be mocked.
Shield-Brothers. Somewhat organized militia men.
Spearmen. Unless they're directly charging the enemy down, these men admit that they have the most boring jobs of the Norse.
Berserkers. Definitely not the most boring.
Heroes:
Torsten the Bear. Torsten an esteemed and respected berserker among his brethren. He is a Viking warlord, and believes the only honorable way of slaughtering his foes is to bash them over the head with his giant axe, and he's pretty much right about that.
Gisella the Huntress. Daughter of King Bjorn, Gisella has a fascination with dwarvern technology and she sports an experimental rifle. She is swift, decisive and is the rough and tough type of girl, earning her respect among the ranks of her men. She also holds her beer better than most Norse, which is kind of a ridiculous statement to make.
King Bjorn, leader of Frostborne’s gathered Norsemen. Since joining the ranks of the Frostborne Realm, he has worked closely with Jarl Blokhed and is quite the tactician.
Overwatch.
The Gravelgrinder Clan
The Gravelgrinder clan is a small band of dwarves who had long ago served the United Empires of Esduin. There, they were hardly more than slaves, using their craftsmanship to create the technology that Esduin uses to this very day. The dwarves, tired of being used, revolted. They were not savvy fighters, but instead managed to escape the continent of Esduin and go into hiding in the upper reaches of the Norselands.
Decades later, the dwarves have agreed to help Frostborne in exchange for protection, of which they will later find out to be in dire need of as the tides of crimson and gold are coming to their icy shores.
Dwarvish Heavy Kannoneers. While not very mobile on their own, the heavy kannonneers are a staple of Gravelgrinder weaponry. Their hand-kannons can obliterate entire squads of infantry as well as pack a solid punch into structures of all kinds, especially with focused volleys.
Back view of a Heavy-Kannoneer's gear.
The Grindur. The Grindur is a repurposed mining machine powered by the finest dwarfish steam-powered technology. The devastating kannon mounted on top the vehicle combined with the deadly drill is a glorious sight on the battlefield, as well as a bloody nightmare to enemy forces.
Size comparison between the Mammoth and Grindur.
Finally, a GIF!
The drill actually turns when the Grindur is pushed. Props to Zahru for the inspiration.
Other Misc. Updates:
Fitted Frostborne's heavy ground troops with new leggings instead of the white. Definitely an improvement.
Also fitted the Armsmen squad officer with a better headpiece. More to be added later.
~End (for now)
The ranks of the Frostborne have grown tremendously within the last year, now considering themselves as a small kingdom in the icy reaches of the Upper Norselands. They have gathered the ingenuity of the dwarfish Gravelgrinder clan and the naval forces of King Bjorn and his hardened Norsemen, all standing together under one banner. Though stronger as a whole than ever before, Frostborne will soon face dangers far greater than itself, with the appearance of the United Empires of Esduin and a more mysterious presence in the bitter tundra above. Through and through, Frostborne will prevail or perish trying.
King Bjorn's Norsemen
The mighty symbol of Norse pride and naval power, the longship is known for speed and maneuverability, especially in nearly frozen waters where dodging dangerous icebergs is of utmost importance.
The longship's size and ominous appearance alone are enough to deter most enemy vessels.
Norse bowmen. While somewhat ragtag-looking and scruffy, their aim is not to be mocked.
Shield-Brothers. Somewhat organized militia men.
Spearmen. Unless they're directly charging the enemy down, these men admit that they have the most boring jobs of the Norse.
Berserkers. Definitely not the most boring.
Heroes:
Torsten the Bear. Torsten an esteemed and respected berserker among his brethren. He is a Viking warlord, and believes the only honorable way of slaughtering his foes is to bash them over the head with his giant axe, and he's pretty much right about that.
Gisella the Huntress. Daughter of King Bjorn, Gisella has a fascination with dwarvern technology and she sports an experimental rifle. She is swift, decisive and is the rough and tough type of girl, earning her respect among the ranks of her men. She also holds her beer better than most Norse, which is kind of a ridiculous statement to make.
King Bjorn, leader of Frostborne’s gathered Norsemen. Since joining the ranks of the Frostborne Realm, he has worked closely with Jarl Blokhed and is quite the tactician.
Overwatch.
The Gravelgrinder Clan
The Gravelgrinder clan is a small band of dwarves who had long ago served the United Empires of Esduin. There, they were hardly more than slaves, using their craftsmanship to create the technology that Esduin uses to this very day. The dwarves, tired of being used, revolted. They were not savvy fighters, but instead managed to escape the continent of Esduin and go into hiding in the upper reaches of the Norselands.
Decades later, the dwarves have agreed to help Frostborne in exchange for protection, of which they will later find out to be in dire need of as the tides of crimson and gold are coming to their icy shores.
Dwarvish Heavy Kannoneers. While not very mobile on their own, the heavy kannonneers are a staple of Gravelgrinder weaponry. Their hand-kannons can obliterate entire squads of infantry as well as pack a solid punch into structures of all kinds, especially with focused volleys.
Back view of a Heavy-Kannoneer's gear.
The Grindur. The Grindur is a repurposed mining machine powered by the finest dwarfish steam-powered technology. The devastating kannon mounted on top the vehicle combined with the deadly drill is a glorious sight on the battlefield, as well as a bloody nightmare to enemy forces.
Size comparison between the Mammoth and Grindur.
Finally, a GIF!
The drill actually turns when the Grindur is pushed. Props to Zahru for the inspiration.
Other Misc. Updates:
Fitted Frostborne's heavy ground troops with new leggings instead of the white. Definitely an improvement.
Also fitted the Armsmen squad officer with a better headpiece. More to be added later.
~End (for now)
Last edited by Kommander Ken on Wed Jul 05, 2017 6:32 pm, edited 6 times in total.
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- Legomc
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Re: The Frostborne Realm (UPDATED)
TheVengefulOne wrote:If you mean Concave Dolphin could benefit from being run over by a tank, I think they already have.XxXTheEdgiestMemeXxX wrote:>I believe Concave Dolphin is a very balanced and well-rounded team. However, Concave Dolphin could benefit from a healer and a tank.
- TastySkippy123
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Re: The Frostborne Realm (UPDATED)
Good stuff.
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