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Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 1:16 am
by Scratch
Just some new stuff I've made in the last several months,

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Deciding that Venice needed some big bulky armored things, but deciding tanks "too cliche" the Tactics Department ordered the creation of the Howl class APC, affectionately called either "The Castle on Treads" or "The Siege Tower" due to the styleized battlements on the battle deck. Pictured: the APCs Boxcars and Ferryman.

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Among the unique features of the Howl class is possibly the most useless use of anti-gravity ever, to hold up an additional platform on top of the battle deck. These platforms may be swapped or discarded entirely, and also serve to protect troops from the air, as they are clustered fairly tightly on the roof there. Pictured: The light artillery and Sniper's Bunker units.

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As you can see, the battle deck is a bit of a clusterfuck. I could fit so many dudes on the battle deck here the other APC is slightly underpopulated. Note the anti-grav pillar in the center, this is where the additional platform is held.

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And even with the outrageous amount of dudes on the top, there is indeed room inside for 11 armed men. Note the gothic arch at the entrance, Tactics insisted that the flair would have a psychological effect. Not pictured: The ladder on the other side of the flip-down blast door, used to get to the battle deck/roof, and a scrapped design that would have popped out a missile turret, but was scrapped due limiting troop capacity and the bad idea of having mass amounts of troops and explosives in close quarters.

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Snug as a bug in a rug in a sardine can, right? The driver has a slightly different helmet. Just to show the capacity of these APCs, I can fit all 50 of my infantry into the pair of them. And still room for about 5-10 more on the second's top deck.

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Moving on to the solution to the tank issue, Tactics developed the Tactical Reconnaissance Intervention Tank, or the T.R.I.-Tank, which was created when the Tactics Department realized "Hey since we can basically give recoil the finger, what's stopping us from mounting artillery on an ATV and giving Blitzkrieg a new meaning?" The T.R.I.-Tank moves more than 20% faster than a normal tank and has some sick suspension, like if you drop it, it'll bounce.

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Piloted by the severed head of the winner of the Mariocart 500, and armed with an additional 6 MKI missiles as well as the main cannon, the T.R.I.-Tank has brings something new to the tank field, mainly, springs.

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Moving on is the new Venetian VIP shuttle, learning from the mistakes of trattoria with regards to VIP safety, the Venetian "Ribbed for her pleasure cruise" Shuttle has significant armor plating and a couple laser cannons to hold its own against pirates.

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Note that in addition to VIPs, it can also transport dangerous criminals or cool beer in the back compartment.

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And on to another artillery piece, this was created when Tactics was approached with a design for an unarmed convoy vehicle. They returned the proposal with a crudely drawn gun taped to the top and several phallus-like doodles in the margins. After some revisions, the T200 "Convoy with a gun on top" was ready for mass production.

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The gunner for the artillery piece cannot actually see where he is firing, he must rely on a helmet-bound cybernetic HUD that connects to the local GPS and satellite system. In the event of the gunner's death, the hijacker would be basically firing the cannon blind, without the implants and helmet.

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And finally, my first serious attempt into microspace, the HDS Fashion Nugget, a little ship can truly go the distance.

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The underside, the gun rack on the top detaches because the guns sorta compromise the flow of the Nugget. Although it has a "Doge Bomba" class high explosive payload ready for airdrop on the bottom.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 2:19 am
by Zahru II
I think I like the microship best, oddly enough. The rest while cool and functional feel just a smidge rough on the edges for my liking.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 2:42 am
by Apollyon
Nah! The microship is cool but the regular vehicles are much more fun and hilarious. I'd love to battle these.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 5:11 am
by loafofcheese
No update to your SHIP, :son:

I just finished building my new SHIP and even got a swooshy pic.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 8:47 am
by BFenix
Those vehicles are freakin' Brikwarsy, but I'll agree with Zahru. The ship is a little Microspace gem.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 9:10 am
by Theblackdog
These are amazing. The Moving Castles are unlike any APC I've ever seen, and the Fashion Nugget shows off some excellent microspace technique. I still can't figure out how it all goes together. I do feel like the ground vehicles could use a bit more armor and the shuttle could use a lot more dakka, though.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 10:24 am
by Silent-sigfig
Ooh that microspace.

Also I really like the siege towers.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 10:47 am
by Kommander Ken
Scratch, these are awesome. I especially love the VIP shuttle, because reasons.

Re: Venice Army Demi-Update 2014

Posted: Sun Oct 05, 2014 5:51 pm
by Zupponn
Now I really want to see a battle where the towers play a crucial role. They are just plain awesome.

Re: Venice Army Demi-Update 2014

Posted: Tue Oct 07, 2014 12:41 am
by Scratch
Thanks all! As with most of my stuff they're going to go through some revisions. I'd do a breakdown of the Nugget but I'm not sure I'd be able to put it back together afterwards.

Re: Venice Army Demi-Update 2014

Posted: Wed Oct 22, 2014 7:00 pm
by Vami IV
The Fashion Nugget has to be my favorite. Good work as always, Scratch.

Re: Venice Army Demi-Update 2014

Posted: Wed Oct 22, 2014 7:36 pm
by Honore
I love the tower tank, also the nugget.