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Artillery squad

Posted: Sat Jan 17, 2015 5:14 pm
by Szerszen
In every army sometimes the artillery is needed, so I create the artillery squad presented below. It's optimalized to be usable as a solitaire squad or part of bigger army.

Short point cost:
- Cannon: 9 CP (3 lvl)
- Cart with ammo: 2 CP
- Additional grapeshots x3: 9 CP (lvl 3)
- Warg: 11 CP (he can work solitary too, as he has own full mind)
- Ork hero: 20 CP
- Artillery Officer: 13 CP
- Artillery soldiers x3: 36 CP

more detailed description (in polish language for now only)

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Re: Artillery squad

Posted: Sun Jan 18, 2015 4:18 am
by ikensall
Nice to see you putting quality above scale, and the little path you gave it adds to that impression.

Re: Artillery squad

Posted: Sun Jan 18, 2015 7:32 am
by Szerszen
Thank you,
This regiment is after real tests on battlefield, and it's working very well. Cannon can shot for a long distance and destroy small squads or even other construct's. Hero (Ork) with his warg is nearly "solitaire regiment", especially I was add to him additional skill - little modified "weapon master" like and finally if everything is going wrong... I can always use two handed weapons to nail some enemies on them. ;)

This squad is cooperating pefectly with 50 CP worth small regiment of archers, which are deadly for little closer distance, but more mobile.

Re: Artillery squad

Posted: Sun Jan 18, 2015 4:50 pm
by Kaplan
Good start point for an army. Are you planning to focus on a fantasy style army? or do you also interested in sci-fi too?

Re: Artillery squad

Posted: Sun Jan 18, 2015 7:14 pm
by Kommander Ken
Woohoo, more Medivo! Nice bit of scenery too.