The Tuskegee Mechman

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Trent099
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The Tuskegee Mechman

Post by Trent099 » Sun Mar 15, 2015 11:29 am

In my last Brikwars night it turns out that my best unit turned out to be... my Tuskegee Mechman! And his Scortian Anti-Armor Mech. He singlehandedly took on one of the Mercenary Armies (we run 4-7 players a game) and while losing his mech in the process he destroyed all 10 Mercs and their Alien Hero. He then went on to pick up a dropped rifle to kill the G.I.A. Clan's Hero and an officer before finally being dispatched by a heavy infantryman. Now for pics! :D

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Swordsalmon
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Re: The Tuskegee Mechman

Post by Swordsalmon » Sun Mar 15, 2015 1:45 pm

Hell yeah.
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Keldoclock wrote:Swordsalmon: Argues about the price of bits of plastic, yet happily forks over $1 for a quarter-sized bit of plastic that does nothing but look cool.

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Valiant
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Re: The Tuskegee Mechman

Post by Valiant » Wed Mar 25, 2015 4:39 pm

Talk about dice RNG.

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Zupponn
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Re: The Tuskegee Mechman

Post by Zupponn » Wed Mar 25, 2015 8:13 pm

Make him your new hero.
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Trent099
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Re: The Tuskegee Mechman

Post by Trent099 » Wed Mar 25, 2015 8:44 pm

I highly considered that and he might be the hero in one of our Mech battles. But I am actually moving away from my K.A.R. faction so he might not see much more use for a while.

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