Elkossian Federal Republic

Official Name: Elkossian Federal Republic
Faction Colors: White, Orange, Black and Light Grey
I took the time to count them all.
213 Minifigs strong
2 Battle Tanks "EK-200"
1 Super Heavy Battle Tank "EK-500"
1 Heavy IFV "EK-C2"
4 Infantry Fighting Drones
1 Heavy APC "E4 APC"
1 Light APC "Enforcer" **Modded Stock set
2 New Model Trucks "Ranger" **Modded Stock set
1 Old Model Truck "Hamvee"
1 New model MRAP "E5 LAV"
1 Assault Buggy **Stock set
1 Space shuttle **Stock set
1 Space Interceptor Fighter **Stock set
2 Space CAS Fighters **Stock set
The Elkossian Enclave are the remnants of the former unified government of the planet Elkoss. Before the collapse of society on the planet after the war of G.R 2012 which saw the "Glassing" of much of the planet to end a massive extraterrestrial "Peach" Invasion.
Extended background information
The EFR Was a worldwide government that had it's origins in the even older nation called the "United Union". The United Union consolidated control over the planet in G.R 2010 After years of war with it's powerful neighbor the Elbrusyn Federation over it's invasion of the small nation of Belkraine. After the end of the UU/EF war, with the UU victorious and many of the other nations of the planet giving them support. A new world government was assembled which would serve the entire planet as they prepared to enter the space age. The EFR continued to advance and expand into space until encountering a hostile faction of "Peaches" The EFR while mighty, was ill prepared for a co-ordinated invasion from an otherworldly foe. The Military of the EFR fought valiantly and inflicted grievous casualties on the Peach heathen invaders, However there seemed to be no end to the tidal wave of Peach scum. In a last ditch attempt to end the war, the EFR "glassed" much of their own planet which effectively broke the back of the invaders who were then defeated. As a result, the EFR had lost control of it's dominion on the planet. Within half a revolution of the nukes, many pre unification governments had declared independence. Gangs and Mutants roamed the continents, And rumors of a nightmare brewing in a secret pre-collapse bunker had begun to surface.
The Elkossian government has been my main focus of all my creations, mostly because of the availability of parts. I like to take Vanilla Lego sets and modify them into something new, especially with minifigs. I would then make all other factions to be opponents and allies of this faction.
The EFR is very generic in it's composition, There were a lot of things that I kind of based them on, like the Star Wars Galactic Empire, Planetside Terran Republic, Etc, I kind of like Durer does with the factions he makes, making "space poles" and such, They are treated as an empire that was founded from an exodus of Anti Communists that fled the USSSR years ago. They are based on the Central/Eastern countries of europe, Mainly Western Ukraine, and the Galacia region that has been historically a melting pot of Poles, Ukrainians, Austrians, Russians, Germans, Czechs, Slovaks and Hungarians. Which is what Elkoss * a name I literally pulled out of my ass*, is supposed to be, something that's based on a lot of things, and not one in particular,
EFRUnits
EFR Militia - Light Irregular infantry whom are raised in fringe communities and auxiliaries in the army
Rifle Infantry in Mk1 Armor - Regular enlisted infantry equipped in heavy armor
There are roughly 30 of these, they make up the bulk of the infantry teams but are not mixed with the now more plentiful "Mk2" Infantry,
Rifle Infantry in Mk2 Armor - Regular enlisted infantry equipped in new model heavy armor
Referencing earlier comments about a hardon for stormtroopers, If I could, I'd replace the helmets. But I have about 40 of these, it's not feasable or affordable to replace helmets.
Support Infantry - Squad support gunners carrying LSWs which merge the roles of a marksman and light machine gunner.
Private Security - Military trained soldiers who still work for the government, but in the form as corporate or VIP security, This model of Armor was rejected for regular army issue due to the complicated manufacture process
These used to be regular troops, but because there are only a handful of them, I decided to repurpose them as "Private Army" soldiers similar to some of the things I've seen in one of the Killzone games. Acting in the interests of the country but not actually answering to the Army command, etc
Breach infantry - Close range specialists using shotguns
Combat Medics - Rifle infantry with a secondary role of reviving fallen comrades
Marines - Naval infantry who support the country's meagre Navy
Rangers - Elite Army soldiers who are often sent on special missions or used as crack teams for assaults
Army Elite wear Mk3 armor, the best available from before the collapse
Tactical Officers - NCOs of varying backgrounds and skills who lead troops on a team level (4-5 Figs)
Squad Officers - Officers the rank of Lieutenant who are charged with leading 2 to 3 fire teams into battle
Company Officers - Officers the rank of Captain or Major who oversee a number of squads.
Battalion Officers - Officers the rank of Colonel or Commander who oversee multiple companies, and are often the Commanding officers of entire engagements
Hazard Troopers and Heavy Gunners - Hazard Troopers serve as the fighting force for a number of inhospitable battlegrounds, Like Radioactive Red-zones and even occasionally in Outer Space.
Heavy Gunners are a seldom deployed heavy infantry, Roid raging heavily armoured mini-gunners
Chancellor's Guard - Bodyguards for Very important government figures, equipped with Laser rifles
Field Marshall Becker and Chancellor Dic Jacobus - The commander of the Enclave armed forces and the Supreme leader of the country.
Commander Winters - A noted War hero from the the time of the Peach invasion. Favoring advanced power armor and a pneumatic sledge hammer
Vehicle Pilots - Aircraft pilots and ground crews for the Enclaves many land and air vehicles
Technicians - Non Combatant staff around Enclave bases, performing a number of meagre but essential tasks
Science team - WHAT WE DO WE DO IN THE NAME OF SCIENCE
Land Vehicles
Weapon Platform Drones - The initial designation for this autonomous combat drone was the Heavy Infantry Vehicle, but as the short form "HIV" proved unpopular as a name. The "WPD" Combat vehicles are heavy weapon platforms that are used as general combat vehicles to engage light infantry and scout positions.
Largely based on the S.H.I.Vs from XCOM
High Mobility Armoured Vehicle - The "Hamvee" as it was called is an aged Infantry mobility vehicle that dates back to United Union days, it saw extended service during the Liberation wars with the Peach hoardes. But proved to be an utterly terrible design as it had cramped quarters, and poor protection from explosives. Most Hamvee models didn't even come with shatterproof glass. The Hamvee is still used in many pro-government militia groups across the land however.
ELK V8 Ranger - An unarmoured utility vehicle manufactured by a pre-war Motor Vehicle giant. This model largely replaced the Hamvee as a general mobility and utility vehicle to carry around supplies, drag trailers, and often to carry teams from A to B. The Bed of the pickup is only large enough for 2 or 3 soldiers and not exactly a combat vehicle, but is easily the most common vehicle in the Enclave Motor Pool
E4 APC - The E4 was the primary armored personnel carrier of the Peach invasion era, The roof mounted RC gun doubled as an anti air platform. While the E4 still serves in the military it's limited carrying capacity and small frame have left it to be replaced by a new vehicle. The E4 Can carry up to 6 troopers, plus a pilot.
E5 LAV - The E5 Light Armored Vehicle was developed alongside the E4 APC as a lighter more mobile counterpart. It would replace the Hamvee as the infantry team's combat vehicle. While the quarters were still cramped it proved superior survivability and protection. The LAV Is a the primary means for team based transportation where protection is required
ELK V8 Enforcer - The Enforcer is the ELK corporation's combat "cousin" of the Ranger. The sleek and somewhat luxuorious design is favoured by Enclave troopers but limited availability means that this model is preferred to be used in urban enviornments. The Enforcer features shatterproof windows, a remote controlled Minigun, and room for a driver, 4 troopers, and supplies. In needy situations troops have been known to ride on the roof of this vehicle. Something not possible on the E4 or E5 vehicles
This was built from an old ambulance. I like it's design, but it uses a lot of scarce parts, so I only ever made one
ELK Valiant Half-Track - The "Vallie" Half-Track is the much heavier cousin of the Ranger and Enforcer vehicles. The Valiant is used as both a logistics and troop carrier and is considered the cheapest and lightest of the armored troop carriers. Valiants are used in a number of configurations, including light Utility models and extra armor models.
EK-C2 IFV - Commonly mistaken for a tank, the C2 is one of only two wholly post-collapse design vehicles. Developed as a heavy APC that could hold it's own, the C2 sports multiple layers of armor, long range communications, and a twin barrelled autocannon and twin heavy machineguns. It can also carry a full squad *9-10 infantry*
EK-200M2 "Kodiak" Medium Tank - The EK-200 was a total redesign of the venerable EK-100 Battle tank which served the nation for ten revolutions and well into the Peach invasion days. Unfortunately with such a long service history, the EK-100 had it's weaknesses discovered and exploited long ago, as well as many tanks being stolen, captured or sold on black markets and being pitted against government forces. The problem became so bad post collapse that the Elkossian Enclave decided to redesign the entire vehicle, and retrofit it with dozens of new features and systems. Including a much larger caliber gauss cannon, adjustable light machine gun, Additional Armor slabs and skirts on all sides, short range communication systems and extended travel range thanks to extra fuel capacity. EK-200s are painted Elkossian White unlike EK-100s which were grey, leading to many friendly fire incidents. Overall the EK-200 is roughly 90% more combat effective than it's predecessor.
My favorite of all the vehicles I've made on my own, I had literally made it's predecessor like 15 years ago, I kept it together for nostalgia purposes but over the years I decided it looked pathetic. Found a lot of little parts I could add to it, and decided to rebuild it entirely. With all the old "EK-100" parts, I actually rebuilt the old ones into tanks for other factions.
EK100s
EK200M2s
EK-500 Super Heavy Tank - The EK-500 is essentially a siege vehicle. Developed as a super heavy tank it proved too heavy and slow for most combat. It's primary role is that of a siege breaker and to turn the tide of battle , it features nigh unbreakable armor, the same autocannons as seen on the C2 IFV, and High frequency laser cannons and machine guns.
I'm actually not very fond of this thing. I built it literally just to make use of the mega bloks treads that were previously sitting on an F-Ugly M2 Bradley model that I had no use for.
Air Vehicles
"Arrowhead" Interceptor - The Arrowhead interceptor was the primary air and space fighter of the Peach war era and beyond.
It's an A-Wing, big whoop. An example of vanilla sets that I buy and modify to my own uses, just with this one, there were only tiny changes, I'm not much of an aircraft person, just bought it because I liked it's simple design
"Longbow" Attack Aircraft - A "flying tank" of sorts, the Longbow was developed alongside the Arrowhead to serve as a heavy hitting ground attack craft. Early versions featured cluster bombs whereas later versions sacrificed the bombs for more speed. While not ideal, Longbows were capable of spaceflight where they would prey on larger ships.
A snowspeeder, another big whoop. I actually have two of these, Lego seems to remake certain sets like the AT-AT, Snowspeeder, MTT, etc way too often. I swear there were only 2 years between my two different Snowspeeders. Pictured is the new one. only real changes were I modified the interior to be more spacious for a fig, and added some guns on it's underside. I envisioned it as being like an A-10 or SU-25
Naval Vehicles
Elkossian Coast Guard Cutter - With it's proper "Navy" of starships destroyed or deserted, the Enclave's only remaining Naval forces consist of Waterbourne craft. The Navy keeps a meagre number of medium sized Cutters which function little more than assault ships. Able to transport a few squads worth of figs, Or supplies. There was even rumor of a reckless captain managing to transport a Bulwark tank across the sea. Coast Guard Cutters are sometimes retrofitted with heavy weapons such as cannons or anti aircraft guns, but these are only used as a supportive role to ground assaults as the Enclave rarely encounters any legitimate naval threats.
I have only ever had one Lego boat in my life as far as I could remember, Set 4011, a small yacht or something. I lost the "boat" part of the set, and when I saw this at a shop, I decided to grab it just for the sake of having a boat again, It was white and Orange. so it already fit the theme of this faction.