Factions and Lore-Immortal Empire 2016 Added!

Show off your armies and weaponry and stuff.

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Re: Factions and Lore-Imperial Magikistrate and TTSJ ADDED!

Post by motorhead fan » Fri Jan 08, 2016 9:33 am

But, don't you have any random minifigures at all? Are you seriously telling me that you only have minifigures that magically fit into factions?

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Re: Factions and Lore-Imperial Magikistrate and TTSJ ADDED!

Post by RedRover » Fri Jan 08, 2016 9:58 am

motorhead fan wrote:But, don't you have any random minifigures at all? Are you seriously telling me that you only have minifigures that magically fit into factions?
I have a graveyard of various heads, torsos, and legs. Many of them are missing Arms, hands, ect. I cannibalized a lot of my figs to make so many factions

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Re: Factions and Lore-Imperial Magikistrate and TTSJ ADDED!

Post by Kaplan » Fri Jan 08, 2016 11:34 am

The over-view photos are just EPIC!

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Re: Factions and Lore-Imperial Magikistrate and TTSJ ADDED!

Post by Zupponn » Fri Jan 08, 2016 4:18 pm

Silent-sigfig wrote:
Zupponn wrote: I also like that the ZMC Iconoclast is still built.
Hell be sticking around, as he's one of my favourite minifig designs. It's unlikely that hell gain any minions though--I just have too many black-uniformed factions already.
It could be cool to see him in a soap as a representative or something.
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Re: Factions and Lore-Imperial Magikistrate and TTSJ ADDED!

Post by RedRover » Fri Jan 08, 2016 4:29 pm

And then gets assassinated.

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Re: Factions and Lore-Imperial Magikistrate and TTSJ ADDED!

Post by bann154 » Fri Jan 08, 2016 4:36 pm

RedRover wrote:And then gets assassinated.
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My Factions/My Battles/My Painting and Modelling Adventures
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Factions and Lore-USA 2016 ADDED!

Post by Silent-sigfig » Tue May 17, 2016 2:29 pm

The United Systems Alliance

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"Peace Through Superior Firepower"
You know them, you love them. The United Systems Alliance. Get Hype.

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Minifigs

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President B'lack Obama, the First Lady Michelle Obama, Vice President Joe Biden, and two Marine Honor Guards.
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B'lack Obama, President:

"How does a Kenyan Atheist Muslim Socialist become President?"

Michelle Obama:

"Who knew pizza was a vegetable?"

Joe Biden, Vice President:

"CHUG! CHUG! CHUG!"

-Overheard outside of Vice President's residence, 3:00 A.M.


Marine Honor Guard:

While the Secret Service is ultimately responsible for the President's safety, the Honor Guard's token presence draws the eyes.
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Military leadership: Admiral Allessandro Bowman of Military Intelligence, some Military Intelligence Suits, and former operative Hector Cheng.
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Allessandro Bowman, Admiral:

The fun-size snickers bar she keeps behind her eyepatch is neither fun, nor candy. It's thermite.

Hector Cheng:

His brief capture by the Tao Tie cost him more than just an eye.
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Super-Soldier Heroes: Morse and The Comedian pose with a General.
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Morse:

"All units, sitrep immediately! Rendezvous at position Sierra-niner-Delta and prepare to move! This isn't over!"

The Comedian:

He doesn't mind doing the C.I.A.'s dirty work--It get's him closer to the action.

General:

Leadership is a heavy burden, but the brunt of it is not the commander's to bear.
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Rangers are a special forces division of the U.S. Army. Three are seen alongside the demi-hero Ranger Sergeant.
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Ranger:

None Bolder.

Ranger Sergeant:

"Headfirst into hell!"
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Aircraft Pilots.
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The Unites Systems consider aerial superiority the first step of any successful operation.
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Vehicle Crewmen and a Tank Commander.
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Crewman:

In the United Systems, the way of the road is the way of life.

Tank Commander:

If the reckless drives become pilots, it is the backseat drives that become officers.
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A Medic, an Engineer, and a scout soldier.
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Medic:

First Do No Harm*

*To the mission objective.


Engineer:

A mind for construction of the tools of destruction.
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The Army Airborne rapid assault infantry.
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The Army Airbone are rapid-engagement shock troopers that are deployed to sieze unsecured areas.
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Three Sergeants
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"Lets rock and roll."


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Specialized Soldiers: Radiomen, rocket Soldiers, Marksmen, and smartgunners.
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A steady hand and a keen eye go a long way.
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30 Basic Soldiers.
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Soldiers are the backbone of U.S. military power on the ground.
Vehicles

Envoy ITV

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This speedy vehicle is compact enough to be airdropped onto a battlefield.
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The little floodlight above the passenger windscreen is my favorite part.

Courier MRAP

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The last word in rapid troop deployments only lacks air conditioning.
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The only change since the last major post was that I added a steering wheel. Fits four to five, depending on how cramped they are.

Guardian LAV

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This amphibious assault vehicle is fully combat capable on landand sea, and can, oddly enough, survive on it's limited air supply in space.
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This is one of the vehicles that is due for a large update sometime.

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The only real change I made was smoothing out the doors and adding slopes and turn lights to the back.

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As always, all hatches open. You can see there is an interior, which fits around eight soldiers and two crewmen.

Statesman IFV

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The little brother of the Diplomat trades armor and firepower for transport capacity.
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This is probably my favorite build.

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It is absolutely unchanged from last time. I don't think it will be changed.

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I mean, look at it!

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It's got opening hatches and shit!

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A full interior can fit six troops and two crewmen

Diplomat Main Battle Tank.

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The staple of the United Systems Military, the Diplomat possesses intimidating firepower at the cost of some maneuverability.
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I just realized that some parts aren't 100% pressed down. Oh well.

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I may add more armor to the skirts in the future.

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The booty of the beast. Making the engine(inside) removable is a goal for the future.

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No real changes have been made.

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Opening hatches. I may add a trapdoor on the bottom of the hull.

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Interior. It can fit a driver, a gunner, and two other figs.

Emancipator Mobile Support Platform

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Walk softly.
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It's got exhaust pipes and a ladder to the top hatch. I guess there are also thrusters, which I guess is why the mech can jump in game.

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I feel like I should improve this mech, but I'm not sure how.

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Yes, it can fit a fig.

Chief Scout VTOL

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With heavy firepower and a snazzy paint job to match, the Chief should not be underestimated.
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This guy's not gonna change. Unless I decide to make it more like a real life little bird.

Ambassador Assault Helicoptor

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With enough firepower to start and end a small war, helicopters don't get more intimidating than the Ambassador. Decimate your opponents from the air!
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Most of the changes were mead to make it less like a flying stick, and more like a flying tank.

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Check out them missiles!

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Or at least, a flying brick...

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When flying, the chaingun can lower and pivot.

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Got a cockpit.

Minister Transport VTOL

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The versatile workhorse of the U.S. Military is capable of transporting troops and cargo in and out of combat. Spaceflight-capable.
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Thundering engines mark it's arrival.

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Armament has been slightly reduced to two gun pods and a chaingun.

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Close up.

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Chaingun Swivel!

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Engines have a full 360 degrees of rotation.

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Rear wing-things and small thrusters.

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Lets walk up the ramp.

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Fits at least eight.

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And two pilots.

Consul Strike Fighter

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The small size and vtol capabilities of the next-generation of Consul fighters greatly expands its versatility.
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This has been tremendously changed, with the only bits remaining from older versions being the nose and the engines.

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The Consul is armed with twin chainguns and can carry up to three rockets per wing.

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Same old thrusters.

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"But wait!" you say. "How does it land?"

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Surprise VTOL capabilities, motherfucker.

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The wings fold up for landings, making maintenance (and storage) much easier.

Tetrarch Ground Attack Fighter

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Tetrarch flights have one objective: Unload as much ammunition as possible in a 15-second window.
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Armament: 3" gattling gun, 6 rockets.

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Engine status: Loud.

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The landing gear can be deployed, but the wings don't fold.



Old air vehicles.
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Ambassador Attack Helicopter

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With enough firepower to start and end a small war, helicopters don't get more intimidating than the Ambassador. Decimate your opponents from the air!
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Pretty much every air vehicle from here on out is badly in need of an update.

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Like seriously, what the hell is this?

Minister Transport VTOL

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The versatile workhorse of the U.S. Military is capable of transporting troops and cargo in and out of combat. Spaceflight-capable.
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This is my second-strongest USA air vehicle, and it is still weak.

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Bad stud-non-stud balance.

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Seats a shit ton.

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The cockpit will not be changing though. I'm a big fan.

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Landing gar folds up. The chaingun will also stay in future iterations.

Consul Strike Fighter

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Rule the skies with the pinnacle of fighter technology!
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This one is okay, but I think it could be made more compact.

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I'm just not sure how.

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I like the cockpit, but in the future, it may be made to look more like a stealth fighter.

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Landing gear! So exciting! Armed with twin autoguns, 2 anti-tank guided missiles, and 2 homing anti-fighter missiles.

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Tetrarch Ground Attack Fighter

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Close Air Support has never looked so good.
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"Never looked so good."

I've seen better.

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Armed with 1 3" Gatling gun, four ATGMs, two HAFMs, and two unguided missile pods.
The Minuteman Point Defense Turret

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The ubiquitous Minuteman defends starships and orbital and terrestrial installations from enemy craft with a barrage of micromissiles.
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This will likely be going away and getting revamped.

Emissary Truck.

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Workhorse Truck
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Still a WIP. Fits two.

Statcards

Old Post
Last edited by Silent-sigfig on Mon May 23, 2016 5:20 pm, edited 3 times in total.
BFenix wrote:
Silent-sigfig wrote: :dog:
Coolest 1000th post ever :D

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Re: Factions and Lore-USA 2016 Added!

Post by Red_SPAMbot » Tue May 17, 2016 3:20 pm

I'm pretty much just +1-ing what others have said before, But that Ambassador Attack Helicopter is luscious.

As far as wanting to "improve" the Emancipator, perhaps replacing the gat on the left arm pod with a more substantial missile battery like on some of your aerial designs?
Quantumsurfer wrote:I tried other places but it was always much the same. Bunch of elitist pricks pompously waving their shittily painted thousand dollar armies in one another's faces whilst trying to intellectually one up one another by creating oh-so-clever army lists in the most boring, rules lawyering, and socially backward sessions of mathhammer ever devised.

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Re: Factions and Lore-USA 2016 Added!

Post by Battlegrinder » Tue May 17, 2016 3:44 pm

I'd disagree about the Minister needing a rework, it looks badass. It's got plenty of firepower (I'd actually lean toward it being over gunned, at least if you're using it as a fly bus rather than an airborne IFV), and the wings, engines, and other details break up the outline so it doesn't look like a big box.

Also, with the Rangers, what's a demi-hero?

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Re: Factions and Lore-USA 2016 Added!

Post by RedRover » Tue May 17, 2016 3:46 pm

Battlegrinder wrote:I'd disagree about the Minister needing a rework, it looks badass. It's got plenty of firepower (I'd actually lean toward it being over gunned, at least if you're using it as a fly bus rather than an airborne IFV), and the wings, engines, and other details break up the outline so it doesn't look like a big box.

Also, with the Rangers, what's a demi-hero?
One of Silent's coined abilities is side-kick. It allows a unit to perform heroic feats, but not red-shirt, if the hero is killed.

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Re: Factions and Lore-USA 2016 Added!

Post by Battlegrinder » Tue May 17, 2016 3:51 pm

RedRover wrote:One of Silent's coined abilities is side-kick. It allows a unit to perform heroic feats, but not red-shirt, if the hero is killed.
Ah, so it's a backup hero? And I assume the "can't redshirt" means that it doesn't get redshirts, not that it can't throw itself in front of more important minis?

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Re: Factions and Lore-USA 2016 Added!

Post by RedRover » Tue May 17, 2016 3:51 pm

Battlegrinder wrote:
RedRover wrote:One of Silent's coined abilities is side-kick. It allows a unit to perform heroic feats, but not red-shirt, if the hero is killed.
Ah, so it's a backup hero? And I assume the "can't redshirt" means that it doesn't get redshirts, not that it can't throw itself in front of more important minis?
correct

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Re: Factions and Lore-USA 2016 Added!

Post by Quantumsurfer » Tue May 17, 2016 7:23 pm

A solidly built and intimidating army.

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Re: Factions and Lore-USA 2016 Added!

Post by Vami IV » Tue May 17, 2016 8:17 pm

Two pictures for the Statesman don't have complete [img] tags.

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Re: Factions and Lore-USA 2016 Added!

Post by Silent-sigfig » Wed May 18, 2016 3:27 pm

Vami IV wrote:Two pictures for the Statesman don't have complete [img] tags.

Thanks, fixed up!
BFenix wrote:
Silent-sigfig wrote: :dog:
Coolest 1000th post ever :D

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