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Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Mon Oct 05, 2015 6:10 pm
by Kaplan
I built many tanks in recent weeks including the ASE Tank Mars, Imperial Magikstate tank Opressor and many others for various factions. I realized that the sizes off some of the main battle tanks are larger than the imperial main battle tank Invictus so I thought that imperial army also needs heavy tanks. For the shaping I am inspired by the Mammoth tanks from C&C (PC Game) and Apocalypse tanks from Red Alert (PC Game).
I represent you the M-Throne Imperial Army Heavy Tank: Kratos.

Equipped with double barrel main turret, three machine guns and two missile racks each with eight rockets.

Decorted with M-Throne logo on sides and on the front.

The hatch on the turret can be oppened.

Front view

There is a door on the back of the tank. Also snorkel apparatus allows the tank to move in shallow waters.

Back-door oppened.

I have built three of them. I like to have multiples of the same tanks. I think its cool.

ASE Mars is really a large tank, Kratos tank match the size of Mars.

Another comparison photo with Imperial Magikstrate Opressor tank.

Kratos is much larger than the Invictus

Kratos also have thicker armor and is equipped with bigger weapons.

M-Throne Imperial Army Tank Division overview so far excluding Hyperion and Titan Gauss Tanks. They are still intact in protective plastic cases.
I hope you like Kratos heavy tanks. Critics and comments are welcome as always.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Mon Oct 05, 2015 7:13 pm
by RedRover
The ability to produce such a quality tank and THEN duplicate it, is very impressive.

Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Mon Oct 05, 2015 9:13 pm
by Quantumsurfer
Good god, man.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Tue Oct 06, 2015 8:02 am
by motorhead fan
Beautiful! Just beautiful.
That last pic though
You are cool.
but surely, if even an infantryman shoots those rockets on the side of the turret, won't the whole thing go up in flames?
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Tue Oct 06, 2015 8:16 am
by Kaplan
Thanks everbody for nice comments.
motorhead fan wrote:
but surely, if even an infantryman shoots those rockets on the side of the turret, won't the whole thing go up in flames?
This is a scifi tank so the rockets are high tech. I think that they don't explode from taking damage from outside. The rockets detonetor should be activated.
Even if they are conventional rockets it would not be easy to destroy one because the armor value of the external pieces in a vehicle is only 1 level lower than the tank itself which is quite high also the target area would be small which leads to skill penalty.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Tue Oct 06, 2015 10:47 am
by Legomc
Kaplan wrote:
motorhead fan wrote:
but surely, if even an infantryman shoots those rockets on the side of the turret, won't the whole thing go up in flames?
This is a scifi tank so the rockets are high tech. I think that they don't explode from taking damage from outside. The rockets detonetor should be activated.
Even if they are conventional rockets it would not be easy to destroy one because the armor value of the external pieces in a vehicle is only 1 level lower than the tank itself which is quite high also the target area would be small which leads to skill penalty.
But if you
shoot defy all logic and hit it with a rocket laucher...
Great tank by the way.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Tue Oct 06, 2015 3:41 pm
by stubby
The jury's still on that one. Obviously I want to make explosives that explode when you shoot them, because that's hilarious, but I don't want to discourage giant missile racks on vehicles either.
The most likely result is that you'll have to hit an explosive's warhead precisely (-2 to hit), and it'll only get set off on a critical success on the Attack Roll, unless it's a naturally unstable explosive like dynamite or gunpowder or nitroglycerin. So it'll be rare but not impossible.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Tue Oct 06, 2015 6:19 pm
by RunsWithLegos
The refined might of your armies is awe inspiring man. YOu should have a lego Kursk.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 07, 2015 5:44 am
by motorhead fan
I have 2 more questions:
How far is the bottom of your tanks off the ground?
What bricks do you use to fit the 2 cannons in the turret without them flopping down all the time?
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 07, 2015 3:20 pm
by Kaplan
motorhead fan wrote:I have 2 more questions:
How far is the bottom of your tanks off the ground?
What bricks do you use to fit the 2 cannons in the turret without them flopping down all the time?
I used three hinge pieces and one 1x6 plate to connect two barrels to the turret as seen in the picture
There is a little more than 1 stud distance between bottom and the ground.

Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 07, 2015 3:40 pm
by Zupponn
Those red on red hinges are great for blood and gore effects.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 07, 2015 3:57 pm
by Brick Burger
Now these look badass
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 07, 2015 4:10 pm
by Brick Burger
Yeah they are cool but they can't stand against MAD-Tron

Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 14, 2015 2:00 pm
by CaptainZebra
Are you using two stud hinge pieces as shown in the picture or the ones with four studs. I have found that type of hinge to be quite fragile.
Re: Kratos Heavy Tank [M:Throne Empire Series Ep.14]
Posted: Wed Oct 14, 2015 2:14 pm
by motorhead fan
yeah, several of mine have broken and it is really annoying!