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Forces of S.P.A.

Posted: Sat Mar 05, 2016 2:25 pm
by motorhead fan
Hello.
Here I will be posting pictures of all members of the Secondary Phalek Alliance.
The are all armies who were in that Soap I did.
I'm only posting those for whom I ahev built at least one vehicle, because
that is a lot more interesting than just looking at a load of minifigs.
You may feel a bit lost here, don't worry, I'll put their backstories on the wiki soon.

Armies to do:
The Helvetik Konfederation(Done)
The forces of Orangedom(Done)
The space Raiders.
The Noyts.
There might be someone else but I can't remember now.

(It goes without saying that these are all works in progress :) )

Lets start with the Helvetiks.
Whilst they may seem like a stock pirate army(They almost are), I think that it could be forgiven since I haven't actually seen
any stock pirate armies on the forum yet.

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12 stock pirate soldiers, all armed with rifles.

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4 National service do-ers

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6 Artillerymen, with an assortiment of guns and cutlasses.

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Ein commandant and 2 Officers.

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The Wagen Armuré.

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Self-propelled automatic hover artillerie

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Roboter léger.

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The soon to be replaced overview

Re: Forces of S.P.A.

Posted: Sat Mar 05, 2016 2:33 pm
by motorhead fan
Now lets do the Forces of Orangedom!

At the moment, they are a bit of a rabble, but that's ok because they were meant to be.

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So far we have:
4 gunmen
6 close combat warriors.

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Here is a mecha.
There is room for a pilot.
It has a large spinning machine gun and 2 spinning blade wheels.

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Here is their new tank

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And here is their overview picture which I will replace soon.

Next up are the space Raiders.
They are an endless horde of maniacs led by a Blue DSM.
At the moment, they are a rabble but unlike the forces of Orangedom, they always will be.
This is because they are meant to represent the Chaos element of the alliance.

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The assault corps, armed with pistols and close combat weapons.
I'd say that there are 6 of them but I'd imagine that if you managed to get this far, you can probably count to 6

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Close combat specialists, 3 "normal" warriors with Swords and an energy scythe and 1 Space gladiator.

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And the gunmen, not much to say, they are men and have guns.

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The DSM himself, his agents drawing many thousands of spacemen to the cause of chaos everyday.

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Here are 2 Tripods

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While they are both structurally the same, I changed the overall design around a bit.

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And here is their new tank.

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It is a size 6 Hovertank which was the result of shared tek with the Phaleks.
It fits 1 pilot.

Seeing as they are basically space pirates with a bit less arr, I came to the conclusion that
they would probably have some vehicles that they commandeered from other nations.

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Here is a recycled van from a chocolate company that went bankrupt after it was discovered that all of
their products were 100% minifig faeces.
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A big AA gun has been stuck on the back.

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Basically a lime green assault cannon.

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and finally, the Overview that will be changed soon.

Here are the Noyts.
They are and always will be a swarm of knight style minifigs, I plan to give them guns in the future.
They are far more extreme than the other factions I have, the Phaleks tend to deal with peaches in non-genocidal ways if it is beneficial to them,
the Noyts would never "stoop so low".

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First, we have 8 swordsmen, the catapult fodder of the Noyt army.

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Next, 5 larger weapon wielding warriors.

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3 Noyt commandos, they take the roles of squad leaders, army leaders or just heavy units, depending how many there are of them.

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One of the new Noyt vehicles, a 1 man tank equipped with a single bomb thrower

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The other one, a machine gun chariot piloted by AI.

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Here's the Overview whhich I will also change soon.

These are the Megalopterids,

they are a load of giant insects that the Phaleks found in a extragalactic deepspace expedition, given their almost infinite ressources of warriors, they were all too
happy to join S.P.A. and finally get a bit more room due to the massive death tolls which would likely ensue.
The majority of their army is made up of identical warrior bugs, although ranged and flying variants might exist somewhere...

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Here's one of their troops.

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Here's another view.

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They have a size 2 melee weapon since they have 2 pincers.

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I currently have 8 of them.

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SWARM!

C.O.C.

I decided to add them to the list because they function like their own faction. They are basically a bunch of machines controlled by a single AI
that police the Streets of the Phalek empire.

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Here's the original bot, armed with 2 big Swords and an atomizer.

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Here it is killing a bunch of figs for some reason.

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Now here's the new ranged unit, equipped with 2 atomizers and can use them both every turn.

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The side view.

Current alliance overview:
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Featuring:
The Phalek empire
The space raiders
The Noyt imperium
The Forces of Orangedom
The Helvetik Konfederation
The Megalopterids
C.O.C.
and the Luxemburg Yellow Army of Revenge (LYAR).

Sadly, I've already built 2 more tanks and I haven't taken pics of LYAR either, although one of the tanks is pretty bad, so I doubt I'll put that one
on the forums.

Re: Forces of S.P.A.

Posted: Sun Mar 06, 2016 9:39 am
by Duerer
The Orangedom Mech looks pretty cool with it's unusual colour scheme and overall compact body.

Re: Forces of S.P.A.

Posted: Sun Mar 06, 2016 12:22 pm
by ikensall
The armoured wagon may be a little crude in places, but I like the shape and the twee vibe of it.

Re: Forces of S.P.A.

Posted: Sun Mar 06, 2016 2:27 pm
by motorhead fan
Thanks guys.
Since no one seems to have understood; The Helvetik Konfederation is Space Switzerland.
In real life, switzerland haven't been at war since 1870! So I thought pirate style soldiers and crude vehicles would suit them well.
Another aspect of stereotypical Swissness I'm trying to add to them is immense wealth, I'm still working on that part so if anyone has any ideas, fire away.

Re: Forces of S.P.A.

Posted: Sun Mar 06, 2016 11:22 pm
by lordintype
The commandant should have a money shield

Re: Forces of S.P.A.

Posted: Mon Mar 07, 2016 8:08 am
by stubby
lordintype wrote:The commandant should have a money shield
Money Shield
Cost: 2CP Range: CC Effect: Money-Shielded Parry Notes: Parry or Shove only; can Parry Charge attacks

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Money-Shielded Parry: On a successful Parry, the minifig is Money-Shielded against the attack. Remove one die from the attack damage and roll it separately. Whatever the die result, scatter that number of Moneys around the minifig. Non-Helvetik minifigs within 1" of a Money must drop whatever they are doing and pick up that Money, even if they are already in Close Combat.

Re: Forces of S.P.A.

Posted: Mon Mar 07, 2016 10:37 am
by Silverdream
Photo Source: A Cute Silverdream

Re: Forces of S.P.A.

Posted: Mon Mar 07, 2016 10:41 am
by Zahru II
A mechanic Kurtz or any Drakhirri would be proud of: http://brikwars.com/forums/viewtopic.php?f=16&t=10105

Re: Forces of S.P.A.

Posted: Mon Mar 07, 2016 3:46 pm
by motorhead fan
Thank you guys! I'll definitly use some of those.

also, The Space raiders faction is now up!
(Under the Forces of Orangedom)

Re: Forces of S.P.A.

Posted: Mon Mar 07, 2016 4:07 pm
by bann154
Damn that tripod looks great!

Re: Forces of S.P.A.

Posted: Wed Mar 09, 2016 3:29 pm
by motorhead fan
The Noyts are up!
More will(should) come, but that may take some time...

Re: Forces of S.P.A.

Posted: Wed Mar 23, 2016 11:08 am
by Titos
I like your Helvetik Konfederation. I got excited for a second because I thought there was an army I could put my Holy Empire against, but then you said it was space :(

Re: Forces of S.P.A.

Posted: Thu Mar 24, 2016 6:07 pm
by Silverdream
Titos wrote:I like your Helvetik Konfederation. I got excited for a second because I thought there was an army I could put my Holy Empire against, but then you said it was space :(
Nice Dragon Ball Z avatar.

Space guys can fight castle guys if they want to.

Re: Forces of S.P.A.

Posted: Thu Mar 24, 2016 9:55 pm
by Titos
But muh head kanon!

I kid, I wasn't aware any army could fight, but, of course it makes sense.