DeathKnight- a Darkstorm Empire mech

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Darkstorm
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DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Sat May 27, 2017 4:58 pm

Behold the new creation from the Darkstorm empire!
THE DEATHKNIGHT!
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The deadly OTC sword!
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The OT gun-shields.
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The darklord used to be a great warrior, but was critically injured. The mech is reminiscent of a dreadnut, but instead of armor it relies on its weaponry and shields for protection.
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An updated version is coming.
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
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Re: DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Sat May 27, 2017 5:06 pm

Deathknight 2.0!
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Now, it can actually use its weapons effectively. The previous version had way too little power, so I buffed up its creation size.

The helmet is for added protection as well as it made the overall creation size larger.
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The new plasma arc-gun.
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Now to see how it does in battle!
(as in I will have to build another mech to fight it)
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
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My bi-annual visit trend continues! See you in 6 months as usual.

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Re: DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Sat May 27, 2017 5:28 pm

Here's the end-shot of a little battle between it and a few figs.
Image
Darkstorm will rise! Someday? Probably tomorrow.
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Re: DeathKnight- a Darkstorm Empire mech

Post by Maraxous » Sun May 28, 2017 10:00 am

Both are really good, imo the first one is the best. The twin shields and fire sword are ossum. :tiger:

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Re: DeathKnight- a Darkstorm Empire mech

Post by Captain-Camper » Sun May 28, 2017 12:51 pm

Look really good
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Re: DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Sun May 28, 2017 5:22 pm

Maraxous wrote:Both are really good, imo the first one is the best. The twin shields and fire sword are ossum. :tiger:
I know, but it would have sucked in Brikwars combat. Oh well.
Darkstorm will rise! Someday? Probably tomorrow.
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Re: DeathKnight- a Darkstorm Empire mech

Post by stubby » Sun May 28, 2017 9:23 pm

Why's that?
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Re: DeathKnight- a Darkstorm Empire mech

Post by AnnoyedZebra » Mon May 29, 2017 2:40 am

use the law of fudge
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Re: DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Mon May 29, 2017 8:31 am

The sword itself would have required saving up power, and the spear was even longer. The gun-shields would have been the only thing it could have used every turn, and after all, it was only 3" in size (and that was slightly fudged)
The cake would have to be made of fudge for it to work properly. I built this as a mech-fighting combat mech, and it would not have been able to do that if it can't use its main weapons every turn. :|
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.

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Re: DeathKnight- a Darkstorm Empire mech

Post by Captain-Camper » Mon May 29, 2017 12:55 pm

Most mechs in brikwars suck if you're a purist.
Last edited by Captain-Camper on Mon May 29, 2017 5:00 pm, edited 1 time in total.
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Re: DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Mon May 29, 2017 1:31 pm

Captain-Camper wrote:Most mechs in brikwars suck if you're a purist suck.
true enough. the base is made from two of the nexo knights' battle suits, along with a few other pieces. I found the sets on sale, and the prices were low enough that I ended up buying a bunch of lego for like 30% off (I was excited). I figured I would make a big mech out of the smaller tiny body suits.
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.

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Re: DeathKnight- a Darkstorm Empire mech

Post by stubby » Mon May 29, 2017 1:43 pm

Darkstorm wrote:The sword itself would have required saving up power, and the spear was even longer. The gun-shields would have been the only thing it could have used every turn, and after all, it was only 3" in size (and that was slightly fudged)
The cake would have to be made of fudge for it to work properly. I built this as a mech-fighting combat mech, and it would not have been able to do that if it can't use its main weapons every turn. :|
Nah, it looked fine to me. 3" mech, two 3" swords, two 2" gun-shields, one 4" (?) spear; that gives you a lot of options. 6" of weapon power means that In a single turn you can use both swords, a sword and shield, the spear and shield, or both shields if you were feeling super defensive.
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Re: DeathKnight- a Darkstorm Empire mech

Post by Darkstorm » Mon May 29, 2017 3:10 pm

stubby wrote:
Darkstorm wrote:The sword itself would have required saving up power, and the spear was even longer. The gun-shields would have been the only thing it could have used every turn, and after all, it was only 3" in size (and that was slightly fudged)
The cake would have to be made of fudge for it to work properly. I built this as a mech-fighting combat mech, and it would not have been able to do that if it can't use its main weapons every turn. :|
Nah, it looked fine to me. 3" mech, two 3" swords, two 2" gun-shields, one 4" (?) spear; that gives you a lot of options. 6" of weapon power means that In a single turn you can use both swords, a sword and shield, the spear and shield, or both shields if you were feeling super defensive.
lol I could have made the sword 2 swords... *facepalm*
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.

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Re: DeathKnight- a Darkstorm Empire mech

Post by Omega Prime » Mon May 29, 2017 6:55 pm

More swords is almost always a good thing.
gotta love knitting needles. i can make you a scarf. i can make a hat. i can stab your eyes out. i can make mittens.

What was that middle part again?

i can make a hat

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Re: DeathKnight- a Darkstorm Empire mech

Post by Hiremas Alkerith » Thu Jun 15, 2017 9:48 am

To be honest when I stat most of my vehicles I just fudge it. If there are too many weapons for the size I just pretend it's bigger. It costs more so it kind of balances that out.
Is this cheating?
:idc:
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